Luke

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Luke
Rowdy Squire

Full Portrait Luke.png

Full Attack Luke.png

Full Special Luke.png

Full Injured Luke.png

Art by: Daisuke Izuka
Rarities 5Icon Rarity 5.png
Weapon Type Icon Class Red Sword.pngRed Sword
Move Type Icon Move Cavalry.png Cavalry
Origin Fire Emblem: New Mystery of the Emblem
Gender Male
Voice Actor EN Edward Bosco
Voice Actor JP Umehara Yuuichirou (梅原裕一郎)
Release Date June 14, 2017


An aspiring knight of Altea. Flirtatious. Roderick's longtime friend and rival.



Stats[edit | edit source]

All stats have a degree of variation. The stat growth page explains how the variation works.

Base Stats [edit | edit source]

RarityHPATKSPDDEFRES
5Icon Rarity 5.png18/19/207/8/95/6/77/8/94/5/6

Max Level Stats [edit | edit source]

RarityHPATKSPDDEFRES
5Icon Rarity 5.png40/43/4631/34/3724/28/3126/30/3317/20/23

Growth Points

The set of values between 1 and 10 which determines how much each stat will increase from level 1 to level 40, see stat growth.

Stat HP ATK SPD DEF RES
GP 7 8 6 6 3

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Iron Sword61-50--
Steel Sword81-100--
Brave Sword51Spd-5. Attack twice when initiating combat.200--
Brave Sword+81Spd-5. Attack twice when initiating combat.3005Icon Rarity 5.png-

Icon Skill Assist.pngAssists[edit | edit source]

This hero has no Assist skills.

Icon Skill Special.pngSpecials[edit | edit source]

NameCooldownEffectSP CostDefaultUnlock
Glowing Ember4Boosts damage dealt by 50% of unit's Def.1005Icon Rarity 5.png-
Bonfire3Boosts damage dealt by 50% of unit's Def.200-5Icon Rarity 5.png

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
Fire Boost 1If unit has at least 3 more HP than enemy at the start of combat, unit receives Atk+2 during combat.50-A
Fire Boost 2If unit has at least 3 more HP than enemy at the start of combat, unit receives Atk+4 during combat.100-
Fire Boost 3If unit has at least 3 more HP than enemy at the start of combat, unit receives Atk+6 during combat.2005Icon Rarity 5.png
Panic Ploy 1At start of turn, bonuses become penalties on all foes in cardinal directions with HP 5 or more lower than unit through foe's next action.60-C
Panic Ploy 2At start of turn, bonuses become penalties on all foes in cardinal directions with HP 3 or more lower than unit through foe's next action.120-
Panic Ploy 3At start of turn, bonuses become penalties on all foes in cardinal directions with HP 1 or more lower than unit through foe's next action.2405Icon Rarity 5.png