General | Quotes | Misc | Heroic Ordeal |
Soren: Shrewd Strategist | |
---|---|
Art by: Miyajima Haru | |
Description | |
Rarities | 4 -5 |
Weapon Type | |
Move Type | |
Voice Actor EN | Kyle McCarley |
Voice Actor JP | Murase Ayumu |
Release Date | |
Entry | |
Version | 1.2 |
“ An officer in the Greil Mercenaries. A coolheaded realist who has opened up to Ike.”― In‐game Hero description
Soren: Shrewd Strategist/Stats
Skills
Template:SkillsIconWeapons
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Wind | 4 | 2 | — | 50 | — | — |
Elwind | 6 | 2 | — | 100 | — | — |
Rexcalibur | 9 | 2 | — | 200 | 4 | — |
Rexcalibur+ | 13 | 2 | — | 300 | 5 | 5 |
Rexcalibur+ can be upgraded in the Weapon Refinery.
Template:SkillsIconAssists
This unit owns no Assist skills.
Template:SkillsIconSpecials
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Rising Wind | 4 | Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res). | 150 | 4 | — |
Growing Wind | 4 | Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res). | 300 | — | 4 |
Template:SkillsIconPassives
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Watersweep 1 | If unit initiates combat, unit cannot make a follow-up attack. If unit's Spd ≥ foe's Spd+5 and foe uses magic, staff, or dragonstone, foe cannot counterattack. | 60 | ? | |
Watersweep 2 | If unit initiates combat, unit cannot make a follow-up attack. If unit's Spd ≥ foe's Spd+3 and foe uses magic, staff, or dragonstone, foe cannot counterattack. | 120 | 4 | ||
Watersweep 3 | If unit initiates combat, unit cannot make a follow-up attack. If unit's Spd > foe's Spd and foe uses magic, staff, or dragonstone, foe cannot counterattack. | 240 | 5 | ||
C | Fortify Res 1 | At start of turn, grants Res+2 to adjacent allies for 1 turn. | 50 | ? | |
Fortify Res 2 | At start of turn, grants Res+3 to adjacent allies for 1 turn. | 100 | ? | ||
Fortify Res 3 | At start of turn, grants Res+4 to adjacent allies for 1 turn. | 200 | 4 |