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Status Icon WeaponStatus Icon MoveAlm Hero of Prophecy Face FC
Alm: Hero of Prophecy
Status Icon WeaponStatus Icon MoveAlm Saint-King Face FC
Alm: Saint-King
Status Icon WeaponStatus Icon MoveAlm Imperial Ascent Face FC
Alm: Imperial Ascent
Status Icon WeaponStatus Icon MoveCelica Caring Princess Face FC
Celica: Caring Princess
Status Icon WeaponStatus Icon MoveCelica Imprisoned Soul Face FC
Celica: Imprisoned Soul
Status Icon WeaponStatus Icon MoveCelica Warrior Priestess Face FC
Celica: Warrior Priestess
Status Icon WeaponStatus Icon MoveCelica Queen of Valentia Face FC
Celica: Queen of Valentia
Status Icon WeaponStatus Icon MoveCelica Valentias Hope Face FC
Celica: Valentia's Hope
General Quotes Misc Heroic Ordeal
Alm
Lovebird Duo
Portrait
Alm Lovebird Duo Face
Attack
Alm Lovebird Duo BtlFace
Special
Alm Lovebird Duo BtlFace C
Damage

Alm Lovebird Duo BtlFace D

Art by: Tsukkii (ツッキー) / INTELLIGENT SYSTEMS
Description Prince of Rigel and princess of Zofia. Ended the strife between their countries and founded the One Kingdom of Valentia. They appear in Fire Emblem Echoes: Shadows of Valentia.
Rarities ★ SRSpecial Duo Duo
Duo Skill
[ExpandCollapse]
Neutralizes any【Penalty】, restores 30 HP, and grants Atk/Spd+6 to unit and allies within 5 rows and 5 columns centered on unit for 1 turn.
(Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.)
Neutralizes any【Penalty】, restores 30 HP, and grants Atk/Spd+6 to unit and allies within 5 rows and 5 columns centered on unit for 1 turn.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

(Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.)
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Weapon Type Icon Class Green Axe Axe
Move Type Icon Move Infantry Infantry
Voice Actor EN Kyle McCarley + Erica Lindbeck
Voice Actor JP 花江夏樹(Natsuki Hanae) with 東山奈央(Nao Toyama)
Release Date
Entry Icon MiniUnit Head 2 Echoes
Version 4.2
Internal ID PID_比翼アルム (482)
Origin 20000100100

{{InMain|

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/178/9/107/8/93/4/53/4/541
★15/16/179/10/118/9/103/4/53/4/543
★16/17/189/10/118/9/104/5/64/5/646
★16/17/1810/11/129/10/114/5/64/5/648
★17/18/1910/11/129/10/115/6/75/6/751

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3524/27/2928/31/3321/23/2616/18/21130~132
★30/33/3626/29/3231/34/3622/25/2817/19/22139~141
★33/36/3928/31/3433/36/3925/28/3119/22/25153
★34/37/4030/33/3635/38/4226/29/3220/23/26160~161
★36/40/4332/35/3837/40/4429/32/3522/25/29171~173

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%55%70%60%45%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Scepter of Love161
Grants Spd+3. At start of combat, if a bonus granted by a skill like Rally or Hone is active on unit or if unit's HP ≥ 70%, grants bonus to unit's Atk = 25% of foe's Def and inflicts penalty on foe's Atk = 25% of foe's Res during combat.
400★★

Scepter of Love can be upgraded in the Weapon Refinery.
When upgraded, the description of Scepter of Love becomes "Grants Spd+3. At start of combat, if【Bonus】 is active on unit or if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, grants bonus to unit's Atk/Spd during combat = 25% of foe's Def at start of combat, and inflicts penalty on foe's Atk/Def during combat = 25% of foe's Res at start of combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).".
Scepter of Love can be upgraded with the additional effect Scepter of Love W "If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Moonbow2
Treats foe's Def/Res as if reduced by 30% during combat.
200★
Lunar Flash2
Treats foe’s Def/Res as if reduced by 20% during combat. Boosts damage by 20% of unit's Spd.
500★

Passives[ | ]

TypeNameDescriptionSPUnlock
ABonus Doubler 1Bonus Doubler 1
Grants bonus to Atk/Spd/Def/Res during combat = 50% of current bonus on each of unit's stats. Calculates each stat bonus independently.
60★
Bonus Doubler 2Bonus Doubler 2
Grants bonus to Atk/Spd/Def/Res during combat = 75% of current bonus on each of unit's stats. Calculates each stat bonus independently.
120★
Bonus Doubler 3Bonus Doubler 3
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently.
240★
BLull Atk Spd 1Lull Atk/Spd 1
Inflicts Atk/Spd-1 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat.
60★
Lull Atk Spd 2Lull Atk/Spd 2
Inflicts Atk/Spd-2 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat.
120★
Lull Atk Spd 3Lull Atk/Spd 3
Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat.
240★
CRouse Spd Res 1Rouse Spd/Res 1
At start of turn, if unit is not adjacent to an ally, grants Spd/Res+2 to unit for 1 turn.
60★
Rouse Spd Res 2Rouse Spd/Res 2
At start of turn, if unit is not adjacent to an ally, grants Spd/Res+4 to unit for 1 turn.
120★
Rouse Spd Res 3Rouse Spd/Res 3
At start of turn, if unit is not adjacent to an ally, grants Spd/Res+6 to unit for 1 turn.
240★

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