Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 16/17/18 6/7/8 3/4/5 6/7/8 4/5/6 40 2 16/17/18 7/8/9 3/4/5 7/8/9 4/5/6 42 3 17/18/19 7/8/9 4/5/6 7/8/9 5/6/7 45 4 17/18/19 8/9/10 4/5/6 8/9/10 5/6/7 47 5 18/19/20 8/9/10 5/6/7 8/9/10 6/7/8 50
Level 40 stats Rarity HP Atk Spd Def Res Total 1 34/36/39 25/28/31 16/18/21 27/30/32 12/14/17 125~127 2 35/38/41 28/31/34 17/19/22 30/33/35 12/15/18 135~137 3 38/41/44 30/33/36 19/22/25 32/35/38 14/17/20 148 4 39/42/45 32/35/38 20/23/26 34/37/41 15/18/21 155~156 5 42/45/48 34/37/40 22/25/29 36/39/43 16/20/23 165~167
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 60% 65% 45% 70% 30% 270%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Name Might Range Description SP Default Unlock Iron Lance 6 1 — 50 1 1 Steel Lance 8 1 — 100 3 2 Silver Lance 11 1 — 200 4 3 Earthly Gáe Bolg 16 1 Grants Def+3. In combat against an infantry, armored, or cavalry foe, inflicts Atk/Def-5 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. 400 5 5
This unit owns no Assist skills.
Name Cooldown Description SP Default Unlock Retribution 3 Boosts damage by 30% of damage dealt to unit. 100 4 3 Reprisal 2 Boosts damage by 30% of damage dealt to unit. 200 — 4
Type Name Description SP Unlock A Steady Stance 1 If foe initiates combat, grants Def+2 during combat . 50 1 Sturdy Stance 1 If foe initiates combat, grants Atk/Def+2 during combat. 120 2 Sturdy Stance 2 If foe initiates combat, grants Atk/Def+4 during combat. 240 4 B Brash Assault 1 If unit initiates combat against a foe that can counter and unit's HP ≤ 30%, unit makes a guaranteed follow-up attack. 50 3 Brash Assault 2 If unit initiates combat against a foe that can counter and unit's HP ≤ 40%, unit makes a guaranteed follow-up attack. 100 4 Brash Assault 3 If unit initiates combat against a foe that can counter and unit's HP ≤ 50%, unit makes a guaranteed follow-up attack. 200 5