Altina: Cross-Time Duo

From Fire Emblem Heroes Wiki
Jump to: navigation, search
You may be looking for:
Altina: Dawn's Trueblade
Sanaki: Begnion's Apostle
Sanaki: Apostle in White
General Quotes Misc Heroic Ordeal
Altina
Cross-Time Duo
Portrait
Altina Cross-Time Duo Face.webp
Attack
Altina Cross-Time Duo BtlFace.webp
Special
Altina Cross-Time Duo BtlFace C.webp
Damage
Altina Cross-Time Duo BtlFace D.webp
Art by: Kita Senri (北千里)
Description Altina, the founder of Begnion, and her descendant Sanaki, binding past and future. Appears in Fire Emblem: Radiant Dawn / Path of Radiance.
Rarities 5★ Focus — Special
Harmonized Skill Grants【Resonance: Blades】to unit and allies from the same titles as unit.

Grants【Vantage】to unit.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

【Vantage】
If foe initiates combat, unit can counterattack before foe's first attack for 1 turn.

(Harmonized Skills can be used by tapping the Harmonized button. Harmonized Skills cannot be used by units deployed using Pair Up.)
Resonance Effect Radiant Dawn / Path of Radiance
Increases scores in Resonant Battles.
(More details can be found in the Help messages within Resonant Battles.)
Weapon Type  Sword
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Krizia Bajos + Sara Cravens
Voice Actor JP Miyagawa Miho (宮川美保) with Nakahara Mai (中原麻衣)
Release Date
Entry Icon MiniUnit Head 8.png Path of Radiance
Icon MiniUnit Head 9.png Radiant Dawn
Internal ID PID_双界オルティナ (600)
Origin 90000900050

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★15/16/177/8/90/1/28/9/108/9/1043
2★15/16/177/8/90/1/29/10/119/10/1145
3★16/17/188/9/101/2/39/10/119/10/1148
4★16/17/188/9/101/2/310/11/1210/11/1250
5★17/18/199/10/112/3/410/11/1210/11/1253

Level 40 stats

RarityHPAtkSpdDefResTotal
1★31/34/3628/31/339/12/1526/28/3127/30/33134~136
2★32/35/3830/33/3510/13/1628/31/3430/33/36144~145
3★35/38/4133/36/3912/15/1830/33/3632/35/38157
4★36/39/4234/37/4113/16/1932/35/3834/37/40164~165
5★39/42/4537/40/4415/18/2134/37/4036/39/42176~177

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★55%70%35%60%65%285%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword61501★1★
Steel Sword811002★2★
Silver Sword1112004★3★
Ragnell·Alondite101Unit can counterattack regardless of foe's range. Inflicts Spd-5. Unit attacks twice (even if foe initiates combat).4005★5★

Assists[edit | edit source]

This unit owns no Assist skills.

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
Chilling Wind4Boosts damage by 50% of unit's Res.1004★3★
Iceberg3Boosts damage by 50% of unit's Res.2004★
Twin Blades2Boosts damage by 40% of unit's Res. Disables non-Special skills that "reduce damage by X%."5005★

Passives[edit | edit source]

TypeNameDescriptionSPUnlock
AAtk/Res Bond 1If unit is adjacent to an ally, grants Atk/Res+3 during combat.602★
Atk/Res Bond 2If unit is adjacent to an ally, grants Atk/Res+4 during combat.1203★
Atk/Res Bond 3If unit is adjacent to an ally, grants Atk/Res+5 during combat.2404★
Atk/Res UnityIf unit is within 2 spaces of an ally, grants Atk/Res+5 and bonus to Atk/Res during combat=current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12.) Calculates each stat bonus independently.3005★
BNull C-Disrupt 1At start of combat, if unit's HP = 100%, neutralizes effects that prevent unit's counterattacks during combat.603★
Null C-Disrupt 2At start of combat, if unit's HP ≥ 50%, neutralizes effects that prevent unit's counterattacks during combat.1204★
Null C-Disrupt 3Neutralizes effects that prevent unit's counterattacks during combat.2405★
CAtk/Res Oath 1At start of turn, if unit is adjacent to an ally, grants Atk/Res+3 to unit for 1 turn.601★
Atk/Res Oath 2At start of turn, if unit is adjacent to an ally, grants Atk/Res+4 to unit for 1 turn.1202★
Atk/Res Oath 3At start of turn, if unit is adjacent to an ally, grants Atk/Res+5 to unit for 1 turn.2404★