Amelia: Rose of the War

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Amelia
Rose of the War

Amelia Rose of the War Face.png

Amelia Rose of the War BtlFace.png

Amelia Rose of the War BtlFace C.png

Amelia Rose of the War BtlFace D.png

Art by: Amagaitaro (アマガイタロー)
Rarities
5★
Weapon Type
Icon Class Green Axe.png Axe
Move Type
Voice Actor EN
Voice Actor JP
Release Date
A young soldier from a small village in Grado. She is honest and sincere.
In‐game Hero description

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5★18/19/205/6/77/8/98/9/103/4/546

Level 40 stats

RarityHPATKSPDDEFRESTotal
5★44/47/5031/34/3731/34/3732/35/3820/23/27173~174

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★65%65%60%60%45%295%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.


Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeEffectSPDefaultUnlock
Iron Axe61-501★1★
Steel Axe81-1003★2★
Slaying Axe101Accelerates Special trigger (cooldown count-1).2004★3★
Slaying Axe+141Accelerates Special trigger (cooldown count-1).3005★5★

Slaying Axe+ can be upgraded in the Weapon Refinery.

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownEffectSPDefaultUnlock
Holy Vestments3If foe's Range = 2, reduces damage from that foe's attack by 30%.1004★3★
Sacred Cowl2If foe's Range = 2, reduces damage from that foe's attack by 30%.200-4★

Passives[edit | edit source]

NameEffectSPUnlockType
Earth Boost 1At start of combat, if unit's HP ≥ foe's HP+3, grants Def+2 during combat.501★A
Earth Boost 2At start of combat, if unit's HP ≥ foe's HP+3, grants Def+4 during combat.1002★
Earth Boost 3At start of combat, if unit's HP ≥ foe's HP+3, grants Def+6 during combat.2004★
Armor March 1At start of turn, if unit's HP = 100% and unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space.
(That turn only. Does not stack.)
603★C
Armor March 2At start of turn, if unit's HP ≥ 50% and unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space.
(That turn only. Does not stack.)
1204★
Armor March 3At start of turn, if unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space.
(That turn only. Does not stack.)
2405★