Arena tier list

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Budget Tier List
Arena Tier List
Important
  • This tier list factors in full Skill Inheritance when rating heroes, and is targeted at arena play.
    • Units are rated based on their full potential and with optimal IVs.
    • Each color is evaluated on its own. A 9.5 rating in Red is not the same as 9.5 in Green. Healers are evaluated separately from all other weapon types.
    • Order does not matter within the same tier.
  • More detailed explanations for individual units can be found below the chart.
Updates 

Last Updated: August 13th, 2018

Rating Criteria 

Ratings in this tier list factor in Skill Inheritance. Units are rated by their stats (including boons/banes), skill potential, flexibility, and important match-ups. As with all tier lists, ratings can be subjective and should only serve as a general guideline.


Simulation Criteria

Units are simulated against a curated list of enemies that appear consistently at the 710-720 score range. This list is publicly available within the Mass Duel Simulator.

Player and enemy units both start at +5 merge with the following merge bonuses added to enemy units based on the BST of the player unit. Unit's with limited merges will be capped at their maximum available merges.

BST Enemy Merges Above Player Unit Unit Types Affected
>170 +6
  • Gen 2 Melee Armor (eg: Zelgius)
  • Gen 1 Melee Armor Trainee (eg: Amelia)
165-169 +5
160-164 +4
  • Gen 2 Melee infantry (eg: Ayra)
  • Gen 2 Melee Flier (eg: Camilla (NY))
  • Gen 1 non-armor Trainee (eg: Nowi)
155-159 +3
  • Gen 1 Melee Infantry (eg: Marth)
  • Gen 2 Melee Cavalry (eg: Siegbert)
150-154 +2
  • Gen 2 non-Cavalry Ranged (eg: Lute)
  • Gen 1 Melee Cavalry (eg: Titania)
145-149 +1
  • Gen 1 non-Cavalry Ranged (eg: Nowi (TD))
  • Melee Refreshers (eg: Azura)
<145 +0
  • The player unit is allowed 2x +4 buffs in two stats of choice. Enemy units gain hone emblem buffs +6/6, +4/4 for infantry.
  • Units are rated on their individual merits alone with limited buffs to simulate reasonable team composition. Units are not rated on their ability to utilise compositional synergy skills such as, but not limited to, Infantry Rush/Pulse, Tactics or Emblem skills.
  • Unit availability and investment costs of builds are not considered in order to ascertain a unit's full potential.

Tier Definitions

S: These heroes are the best answers to the common threats in the arena. Units in this tier are highly effective on offense teams, consistently beating units all required favourable (WTA) matchups (MUs) as well as the majority of neutral MUs. Alternatively, they can provide considerable support to allies, while retaining their ability to counter all their required WTA matchups and more. These units are staples, and are a common component for most teams.

A: These units are highly effective, but either have flaws that hold them back or simply do not reach the heights of S tier. Combat units can still adequately counter most, if not all, meta WTA MUs but simply lack the breadth of coverage that the S tier units provide.

B: These units are still effective but require heavy support to provide the degree of coverage of the units above. These units generally suffer losses against critical meta MUs within WTA and Neutral MUs under simulation conditions, but are still generally serviceable with adequate team coverage.

Other Factors:

  • +/neutral/- sub-tiers are listed to provide further fidelity within tiers.
  • Units are listed within tiers in no particular order.
  • All units within a sub-tier bracket are on par with each other.
RatingIcon Class Red Sword.pngIcon Class Red Tome.pngIcon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Breath.pngIcon Class Blue Lance.pngIcon Class Blue Tome.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Breath.pngIcon Class Green Axe.pngIcon Class Green Tome.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Breath.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Breath.pngIcon Class Colorless Staff.png
S+
(10.0)
Ayra: Astra's Wielder
Ayra: Astra's Wielder
Karla: Sword Vassal
Karla: Sword Vassal
Zelgius: Jet-Black General
Zelgius: Jet-Black General
Black Knight: Sinister General
Black Knight: Sinister General
Tharja: "Normal Girl"
Tharja: "Normal Girl"
Effie: Army of One
Effie: Army of One
Hardin: Dark Emperor
Hardin: Dark Emperor
Robin: Festive Tactician
Robin: Festive Tactician
Eliwood: Devoted Love
Eliwood: Devoted Love
Hector: Marquess of Ostia
Hector: Marquess of Ostia
Hector: Just Here to Fight
Hector: Just Here to Fight
Hector: General of Ostia
Hector: General of Ostia
Chrom: Gifted Leader
Chrom: Gifted Leader
Robin: Fell Reincarnation
Robin: Fell Reincarnation
Jakob: Devoted Monster
Jakob: Devoted Monster
S
(9.5)
Arden: Strong and Tough
Arden: Strong and Tough
Zephiel: The Liberator
Zephiel: The Liberator
Elincia: Lost Princess
Elincia: Lost Princess
Reinhardt: Thunder's Sword
Reinhardt: Thunder's Sword
Ryoma: Supreme Samurai
Ryoma: Supreme Samurai
Tiki: Beachside Scion
Tiki: Beachside Scion
Tiki: Naga's Voice
Tiki: Naga's Voice
Tiki: Dragon Scion
Tiki: Dragon Scion
Gwendolyn: Adorable Knight
Gwendolyn: Adorable Knight
Ninian: Bright-Eyed Bride
Ninian: Bright-Eyed Bride
Lyn: Wind's Embrace
Lyn: Wind's Embrace
Nowi: Eternal Youth
Nowi: Eternal Youth
Lissa: Pure Joy
Lissa: Pure Joy
Sheena: Princess of Gra
Sheena: Princess of Gra
Azura: Celebratory Spirit
Azura: Celebratory Spirit
Myrrh: Great Dragon
Myrrh: Great Dragon
Maribelle: Dire Damsel
Maribelle: Dire Damsel
Elise: Budding Flower
Elise: Budding Flower
S-
(9.0)
Alm: Hero of Prophecy
Alm: Hero of Prophecy
Camilla: Holiday Traveler
Camilla: Holiday Traveler
Olivia: Sky-High Dancer
Olivia: Sky-High Dancer
Leif: Prince of Leonster
Leif: Prince of Leonster
Celica: Imprisoned Soul
Celica: Imprisoned Soul
Lucina: Future Witness
Lucina: Future Witness
Mia: Lady of Blades
Mia: Lady of Blades
Soleil: Adorable Adorer
Soleil: Adorable Adorer
Draug: Gentle Giant
Draug: Gentle Giant
Lilina: Delightful Noble
Lilina: Delightful Noble
Micaiah: Summer's Dawn
Micaiah: Summer's Dawn
Est: Junior Whitewing
Est: Junior Whitewing
Ephraim: Restoration Lord
Ephraim: Restoration Lord
Cordelia: Knight Paragon
Cordelia: Knight Paragon
Tana: Winged Princess
Tana: Winged Princess
Sumia: Maid of Flowers
Sumia: Maid of Flowers
Shigure: Uplifting Artist
Shigure: Uplifting Artist
Reinhardt: Thunder's Fist
Reinhardt: Thunder's Fist
Shigure: Dark Sky Singer
Shigure: Dark Sky Singer
Ryoma: Dancing Samurai
Ryoma: Dancing Samurai
Corrin: Fateful Princess
Corrin: Fateful Princess
Kana: Dragon Spawn
Kana: Dragon Spawn
Amelia: Rose of the War
Amelia: Rose of the War
Azura: Lady of Ballads
Azura: Lady of Ballads
Henry: Happy Vampire
Henry: Happy Vampire
Inigo: Indigo Dancer
Inigo: Indigo Dancer
Elincia: Estival Princess
Elincia: Estival Princess
Kana: Dragon Princess
Kana: Dragon Princess
Fae: Divine Dragon
Fae: Divine Dragon
Xander: Dancing Knight
Xander: Dancing Knight
Nanna: Nordion Princess
Nanna: Nordion Princess
Priscilla: Delicate Princess
Priscilla: Delicate Princess
Clarine: Refined Noble
Clarine: Refined Noble
A+
(8.5)
Hana: Focused Samurai
Hana: Focused Samurai
Ogma: Loyal Blade
Ogma: Loyal Blade
Marth: Enigmatic Blade
Marth: Enigmatic Blade
Fir: Sword Student
Fir: Sword Student
Karel: Sword Demon
Karel: Sword Demon
Ike: Vanguard Legend
Ike: Vanguard Legend
Lene: Yearning Dancer
Lene: Yearning Dancer
Olivia: Blushing Beauty
Olivia: Blushing Beauty
Ryoma: Peerless Samurai
Ryoma: Peerless Samurai
Sophia: Nabata Prophet
Sophia: Nabata Prophet
Tana: Noble and Nimble
Tana: Noble and Nimble
Nowi: Eternal Witch
Nowi: Eternal Witch
Sanaki: Begnion's Apostle
Sanaki: Begnion's Apostle
Leo: Sorcerous Prince
Leo: Sorcerous Prince
Tharja: Obsessive Bride
Tharja: Obsessive Bride
Shanna: Sprightly Flier
Shanna: Sprightly Flier
Florina: Lovely Flier
Florina: Lovely Flier
Fjorm: Princess of Ice
Fjorm: Princess of Ice
Clair: Highborn Flier
Clair: Highborn Flier
Azura: Lady of the Lake
Azura: Lady of the Lake
Ephraim: Legendary Lord
Ephraim: Legendary Lord
Lucina: Brave Princess
Lucina: Brave Princess
Hinoka: Warrior Princess
Hinoka: Warrior Princess
Nephenee: Fierce Halberdier
Nephenee: Fierce Halberdier
Catria: Middle Whitewing
Catria: Middle Whitewing
Morgan: Lass from Afar
Morgan: Lass from Afar
Lucina: Glorious Archer
Lucina: Glorious Archer
Ishtar: Thunder Goddess
Ishtar: Thunder Goddess
Linde: Light Mage
Linde: Light Mage
Camilla: Tropical Beauty
Camilla: Tropical Beauty
Corrin: Novice Vacationer
Corrin: Novice Vacationer
Delthea: Free Spirit
Delthea: Free Spirit
Lute: Prodigy
Lute: Prodigy
Ninian: Oracle of Destiny
Ninian: Oracle of Destiny
Innes: Flawless Form
Innes: Flawless Form
Cherche: Wyvern Friend
Cherche: Wyvern Friend
Linus: Mad Dog
Linus: Mad Dog
Raven: Peerless Fighter
Raven: Peerless Fighter
Beruka: Quiet Assassin
Beruka: Quiet Assassin
Minerva: Red Dragoon
Minerva: Red Dragoon
Camilla: Bewitching Beauty
Camilla: Bewitching Beauty
Sanaki: Apostle in White
Sanaki: Apostle in White
Camilla: Spring Princess
Camilla: Spring Princess
Nino: Pale Flower
Nino: Pale Flower
Roy: Youthful Gifts
Roy: Youthful Gifts
Lyn: Brave Lady
Lyn: Brave Lady
Olivia: Festival Dancer
Olivia: Festival Dancer
Kagero: Spring Ninja
Kagero: Spring Ninja
Robin: Fell Vessel
Robin: Fell Vessel
Lyn: Bride of the Plains
Lyn: Bride of the Plains
Maria: Minerva's Sister
Maria: Minerva's Sister
A
(8.0)
Siegbert: Future King
Siegbert: Future King
Athena: Borderland Sword
Athena: Borderland Sword
Ike: Young Mercenary
Ike: Young Mercenary
Chrom: Exalted Prince
Chrom: Exalted Prince
Caeda: Talys's Heart
Caeda: Talys's Heart
Ares: Black Knight
Ares: Black Knight
Sigurd: Holy Knight
Sigurd: Holy Knight
Roy: Brave Lion
Roy: Brave Lion
Chrom: Knight Exalt
Chrom: Knight Exalt
Gray: Wry Comrade
Gray: Wry Comrade
Marth: Altean Prince
Marth: Altean Prince
Eirika: Restoration Lady
Eirika: Restoration Lady
Katarina: Wayward One
Katarina: Wayward One
Eirika: Anamnesis Lady
Eirika: Anamnesis Lady
Tharja: Dark Shadow
Tharja: Dark Shadow
Morgan: Lad from Afar
Morgan: Lad from Afar
Celica: Caring Princess
Celica: Caring Princess
Lyon: Shadow Prince
Lyon: Shadow Prince
Henry: Twisted Mind
Henry: Twisted Mind
Lukas: Sharp Soldier
Lukas: Sharp Soldier
Peri: Playful Slayer
Peri: Playful Slayer
Valter: Dark Moonstone
Valter: Dark Moonstone
Cordelia: Knight Paradise
Cordelia: Knight Paradise
Oscar: Agile Horseman
Oscar: Agile Horseman
Shiro: Raw Talent
Shiro: Raw Talent
Donnel: Village Hero
Donnel: Village Hero
Charlotte: Money Maiden
Charlotte: Money Maiden
Robin: Seaside Tactician
Robin: Seaside Tactician
Oboro: Fierce Fighter
Oboro: Fierce Fighter
Subaki: Perfect Expert
Subaki: Perfect Expert
Olwen: Blue Mage Knight
Olwen: Blue Mage Knight
Mae: Bundle of Energy
Mae: Bundle of Energy
Micaiah: Priestess of Dawn
Micaiah: Priestess of Dawn
Ike: Brave Mercenary
Ike: Brave Mercenary
Bartre: Fearless Warrior
Bartre: Fearless Warrior
Dorcas: Serene Warrior
Dorcas: Serene Warrior
Hawkeye: Desert Guardian
Hawkeye: Desert Guardian
Michalis: Ambitious King
Michalis: Ambitious King
Gerome: Masked Rider
Gerome: Masked Rider
Boey: Skillful Survivor
Boey: Skillful Survivor
Julia: Naga's Blood
Julia: Naga's Blood
Elise: Tropical Flower
Elise: Tropical Flower
Soren: Shrewd Strategist
Soren: Shrewd Strategist
Nino: Pious Mage
Nino: Pious Mage
Sharena: Spring Princess
Sharena: Spring Princess
Rhajat: Black Magician
Rhajat: Black Magician
Faye: Devoted Heart
Faye: Devoted Heart
Hinoka: Blue Sky Warrior
Hinoka: Blue Sky Warrior
Takumi: Prince at Play
Takumi: Prince at Play
Kagero: Honorable Ninja
Kagero: Honorable Ninja
Linde: Summer Rays
Linde: Summer Rays
Sothe: Zephyr
Sothe: Zephyr
Lucius: The Light
Lucius: The Light
Serra: Outspoken Cleric
Serra: Outspoken Cleric
Genny: Endearing Ally
Genny: Endearing Ally
A-
(7.5)
Corrin: Fateful Prince
Corrin: Fateful Prince
Lon'qu: Solitary Blade
Lon'qu: Solitary Blade
Palla: Eldest Whitewing
Palla: Eldest Whitewing
Eliwood: Knight of Lycia
Eliwood: Knight of Lycia
Roy: Young Lion
Roy: Young Lion
Lyn: Lady of the Plains
Lyn: Lady of the Plains
Eldigan: Lionheart
Eldigan: Lionheart
Hinata: Wild Samurai
Hinata: Wild Samurai
Seliph: Heir of Light
Seliph: Heir of Light
Laslow: Dancing Duelist
Laslow: Dancing Duelist
Arvis: Emperor of Flame
Arvis: Emperor of Flame
Leo: Seashore's Prince
Leo: Seashore's Prince
Jagen: Veteran Knight
Jagen: Veteran Knight
Berkut: Prideful Prince
Berkut: Prideful Prince
Abel: The Panther
Abel: The Panther
Xander: Spring Prince
Xander: Spring Prince
Roderick: Steady Squire
Roderick: Steady Squire
Tailtiu: Thunder Noble
Tailtiu: Thunder Noble
Oliver: Admirer of Beauty
Oliver: Admirer of Beauty
L'Arachel: Princess of Light
L'Arachel: Princess of Light
Catria: Spring Whitewing
Catria: Spring Whitewing
Legion: Masked Maniac
Legion: Masked Maniac
Libra: Fetching Friar
Libra: Fetching Friar
Arthur: Hapless Hero
Arthur: Hapless Hero
Xander: Student Swimmer
Xander: Student Swimmer
Titania: Mighty Mercenary
Titania: Mighty Mercenary
Alfonse: Spring Prince
Alfonse: Spring Prince
Chrom: Spring Exalt
Chrom: Spring Exalt
Tiki: Summering Scion
Tiki: Summering Scion
Deirdre: Lady of the Forest
Deirdre: Lady of the Forest
Cecilia: Etrurian General
Cecilia: Etrurian General
Merric: Wind Mage
Merric: Wind Mage
Gunnthrá: Voice of Dreams
Gunnthrá: Voice of Dreams
Sonya: Vengeful Mage
Sonya: Vengeful Mage
Olwen: Righteous Knight
Olwen: Righteous Knight
Lilina: Blush of Youth
Lilina: Blush of Youth
Cordelia: Perfect Bride
Cordelia: Perfect Bride
Takumi: Prince of Soup
Takumi: Prince of Soup
Wrys: Kindly Priest
Wrys: Kindly Priest
Azama: Carefree Monk
Azama: Carefree Monk
Sakura: Loving Priestess
Sakura: Loving Priestess
B+
(7.0)
Luke: Rowdy Squire
Luke: Rowdy Squire
Stahl: Viridian Knight
Stahl: Viridian Knight
Alfonse: Prince of Askr
Alfonse: Prince of Askr
Selena: Cutting Wit
Selena: Cutting Wit
Navarre: Scarlet Sword
Navarre: Scarlet Sword
Lloyd: White Wolf
Lloyd: White Wolf
Marisa: Crimson Flash
Marisa: Crimson Flash
Joshua: Tempest King
Joshua: Tempest King
Saber: Driven Mercenary
Saber: Driven Mercenary
Raigh: Dark Child
Raigh: Dark Child
Julius: Scion of Darkness
Julius: Scion of Darkness
Canas: Wisdom Seeker
Canas: Wisdom Seeker
Clive: Idealistic Knight
Clive: Idealistic Knight
Sully: Crimson Knight
Sully: Crimson Knight
Mathilda: Legendary Knight
Mathilda: Legendary Knight
Finn: Lance of Legend
Finn: Lance of Legend
Sharena: Princess of Askr
Sharena: Princess of Askr
Camus: Sable Knight
Camus: Sable Knight
Robin: High Deliverer
Robin: High Deliverer
Caeda: Talys's Bride
Caeda: Talys's Bride
Saias: Bishop of Flame
Saias: Bishop of Flame
Lucina: Spring Exalt
Lucina: Spring Exalt
Marth: Altean Groom
Marth: Altean Groom
Walhart: The Conqueror
Walhart: The Conqueror
Frederick: Polite Knight
Frederick: Polite Knight
Barst: The Hatchet
Barst: The Hatchet
Anna: Commander
Anna: Commander
Narcian: Wyvern General
Narcian: Wyvern General
Lyn: Lady of the Wind
Lyn: Lady of the Wind
Robin: Mystery Tactician
Robin: Mystery Tactician
Noire: Shade Seeker
Noire: Shade Seeker
Innes: Regal Strategician
Innes: Regal Strategician
Leon: True of Heart
Leon: True of Heart
Gordin: Altean Archer
Gordin: Altean Archer
Legault: The Hurricane
Legault: The Hurricane
Felicia: Maid Mayhem
Felicia: Maid Mayhem
Sakura: Gentle Nekomata
Sakura: Gentle Nekomata
Kaze: Easygoing Ninja
Kaze: Easygoing Ninja
Frederick: Horizon Watcher
Frederick: Horizon Watcher
Gaius: Candy Stealer
Gaius: Candy Stealer
Lachesis: Lionheart's Sister
Lachesis: Lionheart's Sister
Mist: Helpful Sister
Mist: Helpful Sister
Lissa: Sprightly Cleric
Lissa: Sprightly Cleric
B
(6.5)
Tobin: The Clueless One
Tobin: The Clueless One
Xander: Paragon Knight
Xander: Paragon Knight
Cain: The Bull
Cain: The Bull
Seth: Silver Knight
Seth: Silver Knight
Ursula: Blue Crow
Ursula: Blue Crow
Odin: Potent Force
Odin: Potent Force
Gunter: Inveterate Soldier
Gunter: Inveterate Soldier
Gaius: Thief Exposed
Gaius: Thief Exposed
Jeorge: Perfect Shot
Jeorge: Perfect Shot
Klein: Silver Nobleman
Klein: Silver Nobleman
Takumi: Wild Card
Takumi: Wild Card
Virion: Elite Archer
Virion: Elite Archer
Jaffar: Angel of Death
Jaffar: Angel of Death
Matthew: Faithful Spy
Matthew: Faithful Spy
Jakob: Devoted Servant
Jakob: Devoted Servant
B-
(6.0)
Rebecca: Wildflower
Rebecca: Wildflower
Takumi: Empty Vessel
Takumi: Empty Vessel
Clarisse: Sniper in the Dark
Clarisse: Sniper in the Dark
Corrin: Enjoying Tradition
Corrin: Enjoying Tradition
Setsuna: Absent Archer
Setsuna: Absent Archer
Niles: Cruel to Be Kind
Niles: Cruel to Be Kind
Saizo: Angry Ninja
Saizo: Angry Ninja
C
(5.5)

Emblem Buff List

  • This tier list rates units when factoring in Armor, Cavalry, or Flying team buffs (i.e. Hone Fliers, Fortify Armor, etc).

Rating Icon Class Red Sword.png Icon Class Red Tome.png Icon Class Red Breath.png Icon Class Blue Lance.png Icon Class Blue Tome.png Icon Class Blue Breath.png Icon Class Green Axe.png Icon Class Green Tome.png Icon Class Green Breath.png Icon Class Colorless Bow.png Icon Class Colorless Dagger.png Icon Class Colorless Staff.png Icon Class Colorless Breath.png
S+
Arden: Strong and Tough
Arden: Strong and Tough
Black Knight: Sinister General
Black Knight: Sinister General
Zelgius: Jet-Black General
Zelgius: Jet-Black General
Tharja: "Normal Girl"
Tharja: "Normal Girl"
Effie: Army of One
Effie: Army of One
Robin: Festive Tactician
Robin: Festive Tactician
Eliwood: Devoted Love
Eliwood: Devoted Love
Hardin: Dark Emperor
Hardin: Dark Emperor
Lyn: Wind's Embrace
Lyn: Wind's Embrace
Hector: Just Here to Fight
Hector: Just Here to Fight
Amelia: Rose of the War
Amelia: Rose of the War
Hector: General of Ostia
Hector: General of Ostia
Sheena: Princess of Gra
Sheena: Princess of Gra
Lissa: Pure Joy
Lissa: Pure Joy
Chrom: Gifted Leader
Chrom: Gifted Leader
Henry: Happy Vampire
Henry: Happy Vampire
Robin: Fell Reincarnation
Robin: Fell Reincarnation
Jakob: Devoted Monster
Jakob: Devoted Monster
S
Draug: Gentle Giant
Draug: Gentle Giant
Zephiel: The Liberator
Zephiel: The Liberator
Gwendolyn: Adorable Knight
Gwendolyn: Adorable Knight
S-
A+

Rating Icon Class Red Sword.png Icon Class Red Tome.png Icon Class Red Breath.png Icon Class Blue Lance.png Icon Class Blue Tome.png Icon Class Blue Breath.png Icon Class Green Axe.png Icon Class Green Tome.png Icon Class Green Breath.png Icon Class Colorless Bow.png Icon Class Colorless Dagger.png Icon Class Colorless Staff.png Icon Class Colorless Breath.png
S+
Sigurd: Holy Knight
Sigurd: Holy Knight
Reinhardt: Thunder's Sword
Reinhardt: Thunder's Sword
Siegbert: Future King
Siegbert: Future King
Eirika: Anamnesis Lady
Eirika: Anamnesis Lady
Reinhardt: Thunder's Fist
Reinhardt: Thunder's Fist
Catria: Spring Whitewing
Catria: Spring Whitewing
Olwen: Righteous Knight
Olwen: Righteous Knight
Lilina: Blush of Youth
Lilina: Blush of Youth
Lyn: Brave Lady
Lyn: Brave Lady
Elise: Budding Flower
Elise: Budding Flower
S
Ares: Black Knight
Ares: Black Knight
Roy: Brave Lion
Roy: Brave Lion
Chrom: Knight Exalt
Chrom: Knight Exalt
Leo: Sorcerous Prince
Leo: Sorcerous Prince
Ephraim: Legendary Lord
Ephraim: Legendary Lord
Oscar: Agile Horseman
Oscar: Agile Horseman
Peri: Playful Slayer
Peri: Playful Slayer
Olwen: Blue Mage Knight
Olwen: Blue Mage Knight
L'Arachel: Princess of Light
L'Arachel: Princess of Light
Alfonse: Spring Prince
Alfonse: Spring Prince
Gunnthrá: Voice of Dreams
Gunnthrá: Voice of Dreams
Cecilia: Etrurian General
Cecilia: Etrurian General
Roy: Youthful Gifts
Roy: Youthful Gifts
Nanna: Nordion Princess
Nanna: Nordion Princess
S-
Eldigan: Lionheart
Eldigan: Lionheart
Cain: The Bull
Cain: The Bull
Eliwood: Knight of Lycia
Eliwood: Knight of Lycia
Seth: Silver Knight
Seth: Silver Knight
Xander: Paragon Knight
Xander: Paragon Knight
Abel: The Panther
Abel: The Panther
Roderick: Steady Squire
Roderick: Steady Squire
Finn: Lance of Legend
Finn: Lance of Legend
Camus: Sable Knight
Camus: Sable Knight
Ursula: Blue Crow
Ursula: Blue Crow
Frederick: Polite Knight
Frederick: Polite Knight
Titania: Mighty Mercenary
Titania: Mighty Mercenary
Marth: Altean Groom
Marth: Altean Groom
Clarine: Refined Noble
Clarine: Refined Noble
Priscilla: Delicate Princess
Priscilla: Delicate Princess
A+
Luke: Rowdy Squire
Luke: Rowdy Squire
Stahl: Viridian Knight
Stahl: Viridian Knight
Jagen: Veteran Knight
Jagen: Veteran Knight
Sully: Crimson Knight
Sully: Crimson Knight
Berkut: Prideful Prince
Berkut: Prideful Prince
Clive: Idealistic Knight
Clive: Idealistic Knight
Mathilda: Legendary Knight
Mathilda: Legendary Knight
Xander: Spring Prince
Xander: Spring Prince
A
Gunter: Inveterate Soldier
Gunter: Inveterate Soldier

Rating Icon Class Red Sword.png Icon Class Red Tome.png Icon Class Red Breath.png Icon Class Blue Lance.png Icon Class Blue Tome.png Icon Class Blue Breath.png Icon Class Green Axe.png Icon Class Green Tome.png Icon Class Green Breath.png Icon Class Colorless Bow.png Icon Class Colorless Dagger.png Icon Class Colorless Staff.png Icon Class Colorless Breath.png
S+
Caeda: Talys's Heart
Caeda: Talys's Heart
Elincia: Lost Princess
Elincia: Lost Princess
Ryoma: Supreme Samurai
Ryoma: Supreme Samurai
Nowi: Eternal Witch
Nowi: Eternal Witch
Est: Junior Whitewing
Est: Junior Whitewing
Shigure: Uplifting Artist
Shigure: Uplifting Artist
Cordelia: Knight Paragon
Cordelia: Knight Paragon
Tana: Winged Princess
Tana: Winged Princess
Hinoka: Warrior Princess
Hinoka: Warrior Princess
Ninian: Bright-Eyed Bride
Ninian: Bright-Eyed Bride
Corrin: Novice Vacationer
Corrin: Novice Vacationer
Morgan: Lass from Afar
Morgan: Lass from Afar
Minerva: Red Dragoon
'Minerva: Red Dragoon
Azura: Celebratory Spirit
Azura: Celebratory Spirit
Sanaki: Apostle in White
Sanaki: Apostle in White
Nino: Pale Flower
Nino: Pale Flower
Myrrh: Great Dragon
Myrrh: Great Dragon
Hinoka: Blue Sky Warrior
Hinoka: Blue Sky Warrior
Robin: Fell Vessel
Robin: Fell Vessel
S
Camilla: Holiday Traveler
Camilla: Holiday Traveler
Shanna: Sprightly Flier
Shanna: Sprightly Flier
Catria: Middle Whitewing
Catria: Middle Whitewing
Florina: Lovely Flier
Florina: Lovely Flier
Clair: Highborn Flier
Clair: Highborn Flier
Camilla: Bewitching Beauty
Camilla: Bewitching Beauty
Beruka: Quiet Assassin
Beruka: Quiet Assassin
Michalis: Ambitious King
Michalis: Ambitious King
Gerome: Masked Rider
Gerome: Masked Rider
Camilla: Spring Princess
Camilla: Spring Princess
Kagero: Spring Ninja
Kagero: Spring Ninja
S-
Palla: Eldest Whitewing
Palla: Eldest Whitewing
Subaki: Perfect Expert
Subaki: Perfect Expert
A+
Valter: Dark Moonstone
Valter: Dark Moonstone
Narcian: Wyvern General
Narcian: Wyvern General

Detailed Ratings

Name Icon Rating Notes
Sumia: Maid of Flowers Sumia Maid of Flowers Face FC.png Icon Class Blue Lance.png
Icon Move Flying.png
S-
  • With a spring in her step and a very competitive offensive statline (30/39), Sumia is more than able to meet the metagame standard.
  • The Harmonic Lance + Quick Riposte setup gives her a strong mixed presence, giving her the power to dish out heavy damage on either phase while double retaliating against fast units that engage her.
  • Her A-slot is flexible, but Fury is the most consistent choice, as she utilizes all the stats well. Chill Defense helps her cut through bulkier targets as well as providing team utility, with Quick Riposte being used as the seal
  • Sumia's default kit is also solid on its own. Reprisal Lance and Close Defense have natural synergy with each other, and with buff support she turns into a mobile tank.
  • Her Attack is mediocre by modern metagame standards, but outside she's not really lacking in any particular area.
Maribelle: Dire Damsel Maribelle Dire Damsel Face FC.png Icon Class Colorless Staff.png
Icon Move Cavalry.png
S
  • Maribelle's stats are comparable to Elise, but with a stronger emphasis on Attack and Speed. This effectively makes her the best cavalry healer in the game as a result, at barely any cost to her bulk.
  • With her offensive statline, she needs the Wrathful Staff refine to her weapon, and with her natural Dazzling Staff in the B slot, she can hit hard and fear no retaliation.
  • Like other staff users, she has a wealth of weapon options from the damage support of Pain+ to the movement locking abilities of Gravity+
  • Her base weapon, Trilemma, is an interesting weapon type in that it can help secure WTA matchups for weaker units. There’s also the fringe application of having one of your other units run Cancel Affinity to effectively make every matchup neutral.
  • Her defenses are largely awful (with her physical defense being bottom class) so care should be exercised when using Maribelle, lest she go down to an unrefined brute.
Olivia: Sky-High Dancer Olivia Sky-High Dancer Face FC.png Icon Class Red Sword.png
Icon Move Flying.png
S-
  • Olivia enters as the red entry for flying dancers with a statline similar to that of Azura(NY), but with the added bonus of having Skuld, which buffs all stats of her dance target.
  • 30/34 isn't anything to write home about, but it's high enough to warrant passing up a gem weapon, making her signature weapon a great fit for her.
  • Olivia has a lot of flexibility to her and can make use out of any number of skills. From Chill Speed to Wings of Mercy, it's entirely up to you.
  • She's a top notch support unit, but she's not particularly durable and she's reliant on buffs and triangle advantage if she wants to succeed in combat.


Libra: Fetching Friar Libra Fetching Friar Face FC.png Icon Class Green Axe.png
Icon Move Infantry.png
A-
  • Libra has a well-rounded statline, with great Attack and even defenses, but an awkward Speed stat.
  • Fury works perfectly on him, boosting his offensive and defensive presence while also giving him a crucial boost to Speed, improving his mixed phase presence. Alternatively, Steady Breath can be used to specialize as an enemy phase unit, as well as Distant Counter to deal with pesky mages. Regardless of what set you choose to run, Quick Riposte is a staple.
  • The aforementioned Speed stat is his biggest flaw. It's too low for faster metagame threats, preventing Libra from doubling them even with Chill Speed. It's simultaneously too high for enemy phase sets that rely on targets doubling him to reach peak effectiveness. While still a capable unit, he's largely outdone by other defensive axe users that have more bulk at the cost of speed.


Walhart: The Conqueror Walhart The Conqueror Face FC.png Icon Class Green Axe.png
Icon Move Cavalry.png
B+
  • Walhart doesn't quite live up to his title, but his statline is pretty good. His Attack and Defense are great, and he doesn't waste many points in Speed. There's no salvaging his Resistance stat, however.
  • The Wolf Berg is an interesting weapon, but is difficult to make use of as it requires Walhart to be by himself near the enemy without any of the defensive support of his allies.
  • Attack Smoke helps with this, as it makes it easier for Walhart to tank hits as he's being swarmed. Quick Riposte is naturally a must, as he won't be able to kill all that engage him. Chill Defense is a great choice however, so you'll want to give him the Quick Riposte seal if you intend to make it work.
  • Alternatively, Walhart can make use out of Brave Axe and Slaying axe sets, however he's largely outdone by Frederick, who possesses a similar statline and boons.
  • His bottom class Resistance is problematic in a metagame where dragons are dominant, and his lack of boons and low merge potential sadly makes him outclassed by Frederick.
Lucina: Glorious Archer Lucina Glorious Archer Face FC.png Icon Class Blue Bow.png
Icon Move Infantry.png
A+
  • In a metagame where archers are increasingly being rendered obsolete due to rise of Armor and Dragon units Lucina manages to stand out and stay her ground, due to her great statline, terrific weapon and Weapon Triangle Advantage due to being a colored archer
  • Her status as a blue bow user gives a considerably easier time taking on red dragons and red armor, in contrast to colorless bow users.
  • Thogn is a great weapon; the offensive boosts make it easier for Lucina to double fast units, while the defensive boost allows her to better tank a counter attack
  • While her base kit of Swift Sparrow is pretty good, she also the statline to run a mixed phase Close Counter Quick Riposte set. In addition, her unique assist Future Vision opens up interesting possibilities with Link skills, granting Lucina a semi-consistent method of buffing her and her allie’s stats while also allowing her to immediately take advantage of them.
  • Her exploitable Resistance is her biggest shortcoming and it's particularly relevant in the dragon matchup. Fortunately, Thogn and proper support should let Lucina overcome Red and even blue dragons with the proper support

Name Icon Rating Notes
Abel: The Panther Abel The Panther Face FC.png Icon Class Blue Lance.png
Icon Move Cavalry.png
A-
  • Abel functions as a serviceable lance cavalry unit, with average offensive stats and decent defenses.
  • He can run a Brave Lance or Slaying Lance, with the former relying on skills like Death Blow and Hit and Run for maximum burst damage and the safety, while the latter making use out of Fury and Swordbreaker in order to facilitate a mixed phase build.
  • He doesn't really stand out as a unit and is generally outclassed by Oscar.


Alfonse: Prince of Askr Alfonse Prince of Askr Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
B+
  • Alfonse has struggled to compete with the slew of bulky infantry sword units who since been introduced. Still, he is still capable of somewhat keeping up as a unit due to skill inheritance, which is commendable.
  • He has a surprising amount of options at his disposal, such a Steady Breath builds with Guard to make him a strong tank, or a typical Brave Sword build. He can even make use out of his default kit with a breaker of your choice for, to provide simple, but reliable performance as a red sword unit.
  • He is outshined by bulky Sword units that have comparable Attack and Defense, but far greater Speed.


Alfonse: Spring Prince Alfonse Spring Prince Face FC.png Icon Class Green Axe.png
Icon Move Cavalry.png
A-
  • Spring Alfonse is a fairly typical cavalry unit, though his combination of good Attack and Speed is unique as far as Green Cavalry units go.
  • His stats make him well suited towards hit and run Brave builds, though he appreciates Slaying Axe as well. Giant Spoon isn't too shabby either.
  • His Resistance is pretty dismal.


Alm: Hero of Prophecy Alm Hero of Prophecy Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
S-
  • Originally an underwhelming Falchion wielder with aggressively mediocre stats, the 2.2 refinery update changed everything for Alm.
  • His new refinery ability (Double Lion) gives him a brave effect, which when backed by the raw power of the Falchion,gives him devastating offense. To put it another way, Alm is capable of a ORKOing a significant portion of the metagame.
  • Alm doesn't want for much as far as inheritance goes; simply inheriting Death Blow and giving him Attack +3 or Heavy Blade will considerably strengthen his damage output. He can make use out of various skills for his B-slot,
  • Alm can now power through all dragons (including Nowi and Corrin) a feat that cannot be matched by any other unit in the game, making him a premier dragon killer.
  • His Falchion refine makes it difficult to defeat him on enemy phase, so opting to take him on player phase is the ideal way to beat him. He's far less threatening after taking damage as well.
Amelia: Rose of the War Amelia Rose of the War Face FC.png Icon Class Green Axe.png
Icon Move Armored.png
S-
  • The Rose of War has a fantastic statline, with 34/34 offenses and exceptional physical Defense, making her into one of the metagame's best offensive tanks.
  • She makes great use out of Slaying Axe+ build with Distant Counter and Wrath, to give her a particularly strong mixed presence.
  • While Amelia has a lot of things going for her, her low Resistance is a notable weak point .


Anna: Commander Anna Commander Face FC.png Icon Class Green Axe.png
Icon Move Infantry.png
B+
  • The strengthening of the meta has been hard on Anna, as her lackluster Attack and lack of boons makes it difficult for her to stand out as a unit. Fortunately, she still has her exceptional Speed to fall back on.
  • Distant Counter is practically a must, since it leverages her great Resistance stat and makes her a fairly effective mage killer. The Giant Spoon and Wrath supercharge her offense and make her specials hit hard, though she can still make use out of Slaying Axe or even her default weapon.
  • Her poor physical Defense and mediocre Attack are her biggest shortcomings.


Arden: Strong and Tough Arden Strong and Tough Face FC.png Icon Class Red Sword.png
Icon Move Armored.png
S
  • With a whopping 60 HP, 41 Defense and 36 Attack, Arden is more than just Strong and Tough; he's scary.
  • A highly optimized statline isn't the only thing he has going for him either as his signature Follow Up ring guarantees a double attack in battle, making him a threat on both Player and Enemy phases.
  • While Arden can do considerable damage with his default kit, Distant Counter, Slaying Edge and Quicken Pulse turn him into a terrifying threat, as a single hit from an opponent will instantly activate Bonfire and deal considerable damage in return.
  • While Arden is a physical powerhouse, he predictable suffers in the Speed department. It's low enough to the point where virtually any unit can double him, and units that can survive a hit from him will typically beat him.


Ares: Black Knight Ares Black Knight Face FC.png Icon Class Red Sword.png
Icon Move Cavalry.png
A
  • Ares closely follows in the footsteps of his father and other tanky red cavalry units by possessing high Attack, good physical defense and mediocre Speed. Statistically, he doesn't really bring anything new to the table, but fortunately he's got more going for him.
  • Dark Mystletainn for example, is very powerful. With a built in cooldown reduction for specials AND a -2 cooldown after combat, Ares can be set up to endlessly fire off specials, one after another.
  • Set wise, Ares benefits from an enemy phase oriented build, using skills like Quick Riposte and Distant Counter to consistently take out speedier units or ones with range. The combination of Distant Counter, Quicken Pulse and Vantage give him a particularly nasty enemy phase once he gets going.
  • His mediocre Speed and poor Res make him relatively easy for faster blue units to deal with. In other words, killing him in one round prevents him from making the most out of his skillset.


Arthur: Hapless Hero Arthur Hapless Hero Face FC.png Icon Class Green Axe.png
Icon Move Infantry.png
A-
  • Hapless Hero is a good descriptor for him because Arthur honestly doesn't have much going for him.
  • His stats make him well suited towards abusing Steady Breath and Quick Riposte, and he appreciates the Slaying Axe+ for the stat boosts.
  • He doesn't excels at anything, leaving him outclassed by most axe infantry.


Arvis: Emperor of Flame Arvis Emperor of Flame Face FC.png Icon Class Red Tome.png
Icon Move Infantry.png
A-
  • Arvis is an interesting mage unit; statistically, his offensive stats are average at best, and his defense is poor. He makes up for it with a great Resistance stat, which synergizes well with his legendary tome.
  • Valflame gives him built in Attack / Resistance ploy, potentially giving his attacks a bit more of a oomph against most targets, in addition to providing ranged Attack debuff utility.
  • That said, Arvis is pretty inflexible as a unit, since he risks being outclassed by other mages if he uses anything other than Valflame. As a result, he works best with Fury in order to give him a much needed boost to his statline, and Green Tomebreaker, which lets him hard counter faster green mage units. His signature skill, Recovery Ring, is nice for mitigating Fury recoil as well.
  • His dismal defense is his biggest shortcoming and he's generally outmatched by faster, more specialized Red mages.


Athena: Borderland Sword Athena Borderland Sword Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A
  • The introduction of powerful infantry sword units has been rough on Athena (she's literally overshadowed by Mia), but she can still hang with the best as her stats make her more than capable at performing as an infantry sword unit.
  • She does well with builds utilizing Wo Dao and Steady Breath or a Distant Counter builds with Wrath and Slaying Edge.
  • Outside of being completely overshadowed by Mia, she suffers from the typical infantry sword weaknesses.


Ayra: Astra's Wielder Ayra Astras Wielder Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
S+
  • Ayra sets a new standard for Red sword units, as her excellent offensive stats, solid physical defense, and obscenely powerful signature speical put her at the very top of the red sword unit bracket.
  • Ayra has quite a few options at her disposal and can succeed with just about any offensive build. She works best with a Slaying Sword, Distant Counter and Wrath, for excellent player and enemy phase coverage.
  • Aside from her less than stellar Resistance stat she doesn't have any major shortcomings as a unit. She's top class in every regard.


Azama: Carefree Monk Azama Carefree Monk Face FC.png Icon Class Colorless Staff.png
Icon Move Infantry.png
A-
  • Azama is obnoxiously bulky on the physical side of things, but not really notable for anything else.
  • His statline makes him a great annoyer, with builds like Pain+ and Savage Blow on both C and S slots dealing devastating secondary damage. Close Defense makes him even sturdier on the physical side, making it surprisingly difficult to ORKO him without a special.
  • His speed is poor, and his Resistance is mediocre, making him a prime target for mage users.


Azura: Lady of the Lake Azura Lady of the Lake Face FC.png Icon Class Blue Lance.png
Icon Move Infantry.png
A+
  • Azura’s competent offensive statline allows her to function as a decent infantry lance unit, all while providing dance utility.
  • Fury provides are a much needed boost to her meager statline, while Wings of Mercy can potentially give her a greater danace range.
  • Her physical defense is lackluster and her effectiveness against non-red units is poor.


Azura: Celebratory Spirit Azura Celebratory Spirit Face FC.png Icon Class Green Axe.png
Icon Move Flying.png
S
  • None of Azura's stats (barring Speed) are particularly impressive, but that means little when her unique combination of flight and the ability to sing are taken into account.
  • While Azura primarily functions as a singer, her combat should still be strengthened to the point of being passable; fortunately, Triangle Adept and the Emerald Axe easily allow her to do this.
  • She can run Distant Counter and Green Tomebreaker for coverage against Blue and Green units.
  • Her defenses are rather poor, and red units tend to box her out pretty hard.


Azura: Lady of Ballads Azura Lady of Ballads Face FC.png Icon Class Green Axe.png
Icon Move Infantry.png
S-
  • Azura has quite a bit going for her, with respectable offensive stats and impressive Resistance to go along with her singing utility.
  • Urðr's gives her a noticeably stronger offense in comparison to other dancer units, and its secondary ability gives sing recipients a nifty boost to all their stats. That said, Urðr's method of applying buffs makes it less reliable as a buffing tool, as units prefer receiving buffs at the start of the turn in order to maximize the amount of damage they can deal with sing support.
  • Azura can also opt for a more specialized build utilizing Emerald Axe+, Distant Counter and Green Tomebreaker to check various metagame threats.
  • Her general frailty (especially on the physical side) is her greatest shortcoming.


Barst: The Hatchet Barst The Hatchet Face FC.png Icon Class Green Axe.png
Icon Move Infantry.png
B+
  • Unlike the other far more obnoxious and burly infantry axe fighter, Barst unfortunately suffers from being a "jack of all trades, master of none."
  • His statline is good enough for every standard usable by infantry axe users (Brave Axe, Steady Breath, etc), but Barst is simply outclassed by his peers. Still, he should perform fine using the listed sets, but don't expect him to stand out.
  • In addition to being overshadowed, his awful Res is a problem..


Bartre: Fearless Warrior Bartre Fearless Warrior Face FC.png Icon Class Green Axe.png
Icon Move Infantry.png
A
  • The king of dud summons is actually a fairly decent unit, with his impressive Attack and great physical Defense making him well suited to tank roles.
  • Steady Breath and Bartre go together like peanut butter and jam, as his ability to function as a physical tank improves dramatically. It pairs off extremely well with Slaying Axe and Quick Riposte, allowing him to fire off Ignis's after being attacked.
  • His low Speed and tragically low Resistance means any magic user will make short work of him.


Berkut: Prideful Prince Berkut Prideful Prince Face FC.png Icon Class Blue Lance.png
Icon Move Cavalry.png
A-
  • A mediocre cavalry unit with good attack and physical defense, but little else.
  • Fails to live up to his lance.
  • A brave lance build is likely his best bet, but no matter what Berkut opts to go for, he is outclassed by other blue cavalry units.
  • His low Speed and abusable Resistance makes him an easy target for mages. Physical tanks should have no trouble taking him out either.


Beruka: Quiet Assassin Beruka Quiet Assassin Face FC.png Icon Class Green Axe.png
Icon Move Flying.png
A+
  • Sports one of the highest Defense stats in the game, making it extremely difficult for physical blues, greens, and even some reds to kill her, especially when on Defensive Terrain.
  • Has amazing synergy with Slaying Axe+, Close Defense, Quick Riposte, and Bonfire or Ignis to act as a bulky duelist, and nets her similar matchup wins to Michalis despite his higher attack while still being able to have IVs.
  • Iote's shield removes her flier weakness, ironically making her an excellent check to most bow units.
  • Her poor Resistance is her biggest shortcoming.


Black Knight: Sinister General Black Knight Sinister General Face FC.png Icon Class Red Sword.png
Icon Move Armored.png
S+
  • The Black Knight boasts solid 34/34 offensive stats along with great physical defense. His built in Distant Counter makes him extremely effective at both offense and defense.
  • His signature Black Luna is arguably the strongest special in the game currently; reducing a target's defense by 80% on a 3 charge cooldown is nothing short of ridiculous, and it lets him dominate in many 1v1 matchups.
  • Enemy phase variants work best with Steady Breath and the Quickened Pulse seal, since it allows him to make the most out of Black Luna, guaranteeing its activation on the first round of combat and almost always OHKOing its target. Player phase variants can make use out of Bold Fighter to outright steamroll most units.
  • Although he has especially good speed for an armored unit, he suffers from low resistance, rendering him vulnerable to mages, including those of the same color, assuming he doesn’t have specific builds to counter them.


Boey: Skillful Survivor Boey Skillful Survivor Face FC.png Icon Class Green Tome.png
Icon Move Infantry.png
A
  • Has very high physical bulk for a mage, but terrible Resistance, making it hard to trade with enemy mages.
  • His offensive stat spread is very mediocre, not having good Attack nor good Speed.
  • Gronnowl+ requires very strict positioning to pull off, and he is severely hindered stat-wise if he doesn't receive the buffs.
  • He could make use of the Triangle Adept, Gronnraven+ build, but he wouldn't be much more effective with it compared to other users of the same build.


Caeda: Talys's Heart Caeda Talyss Heart Face FC.png Icon Class Red Sword.png
Icon Move Flying.png
A
  • Caeda has incredibly high Speed and Resistance stats but poor Attack and Defense stats.
  • Her Wing Sword gives her fantastic effective damage against Armored- and Cavalry units, as she has effective damage against them..
  • Her refine synergizers incredibly well with Galeforce, giving her the ability to quickly activate the skill and attack her opponents multiple times. Desperation is practically a must, as it lets her attack bulkier units with everyhing she's got without fear of retaliation .
  • As previously mentioned, her Attack and Defense stats hold her back. Unfortunately, she's pretty much limited to taking on Green armored units and debuffed red armors, as her low Attack betrays her weapon.


Caeda: Talys's Bride Caeda Talyss Bride Face FC.png Icon Class Blue Tome.png
Icon Move Infantry.png
B+
  • A blue tome user with the great in her class, great Resistance and decent Attack.
  • Makes good use out of the Blárblade tome and Life and Death to increase her offensive potential.
  • Pitiful physical Defense. Perfectly usable, but a step behind the likes of Linde and Delthea.


Cain: The Bull Cain The Bull Face FC.png Icon Class Red Sword.png
Icon Move Cavalry.png
B
  • A mounted sword with a decent offensive statline for his class at 32 Attack and 32 Speed.
  • He works well with a Brave Sword build, but utilizing skills like Fury and a Slaying Edge give him a good presence on either phase.
  • His resistance is on the weaker side, and he's completely outclassed by stronger red sword cavalry units.


Camilla: Bewitching Beauty Camilla Bewitching Beauty Face FC.png Icon Class Green Axe.png
Icon Move Flying.png
A+
  • Camilla has a balanced stat spread, and although this would ordinarily doom most units, she manages to make it work due to a combination of class, solid stat distribution and a particularly great Resistance stat.
  • She is very resilient to hits with decent speed, 28 Defense and 31 Resistance. With Slaying Axe and Distant Counter for ranged unit coverage, she becomes a capable unit on both phases. She can also be built with an Emerald Axe+, to shrug off meta blue mage threats such as Reinhardt and make great use out of ploys.
  • She doesn't suffer from any overt flaws, though her middling Attack makes her green axe matchups somewhat difficult.


Camilla: Holiday Traveler Camilla Holiday Traveler Face FC.png Icon Class Red Sword.png
Icon Move Flying.png
S-
  • A versatile flying melee unit with solid offenses and a surprisingly robust defense stat. Camilla can make use out of several different sets, including Firesweep, Brave and a Slaying Sword.
  • She's similarly versatile on the skills front; Death Blow, Swift Sparrow, Fury, Hit and Run and Desperation are just a few of the many different skills she can run. It's ultimately up to the player.
  • Her low Resistance is her primary weak point.


Camilla: Tropical Beauty Camilla Tropical Beauty Face FC.png Icon Class Blue Tome.png
Icon Move Flier.png
A+
  • Summer Camilla's stats alone make her a capable mage attacker, but when you factor in her flight mobility, she rises to the top as the premium offensive blue mage.
  • Her default kit is pretty decent, but it simply pales in comparison to standard blade tome build. Blarblade, Fury, Desperation and buff support is pretty much all she needs to run a train on her opponents after receiving buffs.
  • As far as flaws go, her defensive stats aren't very impressive, but this should only factor in the dragon matchup.


Camilla: Spring Princess Camilla Spring Princess Face FC.png Icon Class Green Tome.png
Icon Move Flying.png
A+
  • Limited time unit from the Spring Festival event. She is the first flier mage to be introduced in the game. She has great Attack and Defense, meaning she can take physical hits very well, which is rare for a mage.
  • Her amazing mobility and range as a flier provides great utility to a team.
  • With a Gronnraven+ build, she can handle a good amount of enemies. She can even outright counter bow units with Iote's shield.
  • Unfortunately with her low Speed and Resistance, she struggles to fight against enemy mages whom she cannot oneshot.


Camus: Sable Knight Camus Sable Knight Face FC.png Icon Class Blue Lance.png
Icon Move Cavalry.png
B+
  • A well-rounded cavalry lance user with Distant Counter built into his weapon. The definition of a jack of all trades unit.
  • Fury gives him a crucial boost to his statline, while Vantage bolsters his enemy phase and lets him get the drop on opposing units.
  • He can't really use any other set without being wholly outclassed, and doesn't particularly excel with his default set up either. He's merely okay as a unit overall.


Catria: Middle Whitewing Catria Middle Whitewing Face FC.png Icon Class Blue Lance.png
Icon Move Flying.png
A+
  • A flying lance unit with well-rounded stats across the board.
  • She functions well with either a Brave Lance set for maximum offense or a Slaying Edge set, which gives her respectably strong player and enemy phases.
  • Doesn't really suffer from any noteworthy weaknesses, but she's a bit worse than some of the other blue lance units.


Cecilia: Etrurian General Cecilia Etrurian General Face FC.png Icon Class Green Tome.png
Icon Move Cavalry.png
A-
  • A mounted Green Mage cavalry unit with good attack and good Resistance stats.
  • With Gronnraven+ she makes short work of annoying Bow units, especially if she's equipped with Bow Breaker. She can also counter Reinhardt if she's equipped with Triangle Adept, and act as a strong check to blue tome units.
  • Her low base Speed and weaker defense makes her helpless against physical attackers. She also risks getting overwhelmed in advantageous matchups due to her decent statline.


Celica: Caring Princess Celica Caring Princess Face FC.png Icon Class Red Tome.png
Icon Move Infantry.png
A
  • Celica has good Attack and Speed stats similar to Tharja, but boosted even higher with her legendary tome Ragnarok.
  • Ragnarok affords her quite a bit of flexibility in comparison to other red mage nukes as she essentially has a one time +5/5 boost to her offenses.
  • She has a couple build options such as running Fury with Desperation, with the former naturally activating the ladder after a single round of combat. She also does fairly well with a Life and Death build, but this compromises her defense and gives her a poor matchup against dragon units.
  • Both her defensive stats are low.


Charlotte: Money Maiden Charlotte Money Maiden Face FC.png Icon Class Blue Lance.png
Icon Move Infantry.png
A
  • Charlott's got high Attack, great HP and decent Speed to back it up. However, her Resistance is quite low.
  • Her naturally high Attack allows her to make great use out of both Slaying Edge and BRave Lance sets.
  • As an infantry unit, she has less mobility and flexibility in positioning than flier lancers, putting her below them. Her Resistance is also exploitable.


Cherche: Wyvern Friend Cherche Wyvern Friend Face FC.png Icon Class Green Axe.png
Icon Move Flying.png
A+
  • Cherche has exceptional base Attack and Defense, making her one of the hardest hitting tanks in the game.
  • Has great synergy with Brave Axe+ and Death Blow, allowing her to kill nearly every green and blue unit in the game with Death Blow and Attack buffs.
  • Flying mobility grants her safety through the use of Hit and Run / Drag Back, simulating a ranged unit.
  • She's slow, and her terrible Resistance makes her bait for mages (even blue ones).


Chrom: Exalted Prince Chrom Exalted Prince Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A
  • Chrom's got high attack and defense, but low speed and resistance.
  • Falchion is effective against Dragons and its refine ability makes Chrom especially potent on the enemy phase. He makes good use out of skills like Steady Breath and Quick Riposte for enemy phase tanking, though giving him Distant Counter and Wrath gives him ranged coverage and significant increase in power..
  • Alternatively, he can make effective use of Brave Sword+ and Death Blow for massive burst damage.
  • He's slow and poor Resistance makes him do poorly against mages and occasionally, even some dragon units.


Chrom: Spring Exalt Chrom Spring Exalt Face FC.png Icon Class Green Axe.png
Icon Move Infantry.png
A-
  • Limited time unit from the Spring Festival event. He has good overall stats, lacking only in Resistance.
  • He can function as a capable infantry slaying axe user due to his statline, with skills like to Steady Breath and Quick Riposte.
  • His Resistance isn't great, and he faces competition from better green axe users.


Chrom: Gifted Leader Chrom Gifted Leader Face FC.png Icon Class Green Axe.png
Icon Move Armored.png
S+
  • A tank in literally every sense of the word, Chrom's superb defensive statline make him difficult to take down, and his top class Attack stat ensure that his strikes leave a world of hurt.
  • Chrom works fairly well with his default kit, but it's when skills like Death Blow and Bold Fighter are added to the mix that his true potential appears. It is extremely difficult for most foes to survive a round against him. To put it another way, Chrom even comes out on top against a fair amount of red units!
  • Vengeful Fighter makes him a fearsome enemy phase unit, and Wary Fighter can make him annoying to deal for foes, making him a good pick for a Defense team.
  • His Speed is a weakpoint, but it's almost completely mitigated by Bold and Vengeful Fighter. Beating Chrom depends entirely on his moveset. Ranged units have an fairly easy time with him.


Chrom: Knight Exalt Chrom Knight Exalt Face FC.png Icon Class Red Sword.png
Icon Move Cavalry.png
A
  • Paladin Chrom is a mobile tank, with incredible Attack, great Defense and mounted mobility to give him a bit of flexibility when engaging enemies.
  • Sealed Falchion offers dragon slaying utility and a hefty statline boost after activation. Unfortunately, the statline boost its a bit slow to be of consistent use in matches as it typically won't active in Chrom's first engagement. Still, it can be put to good use with the proper setup (such as Ardent Sacrifice), and Chrom makes particularly good use out of it when paired with Distant Counter and Quick Riposte.
  • Conversely, he can opt for a Slaying Edge for a consistent statline boost via refinery and a special cooldown, culminating in a stronger presence on both phases.
  • Chrom's poor Resistance makes him extremely vulnerable to mages and dragons, though he can potentially OHKO the latter with the sealed Falchion. His Speed is fairly exploitable as well.


Clair: Highborn Flier Clair Highborn Flier Face FC.png Icon Class Blue Lance.png
Icon Move Flying.png
A+
  • A lance flier with Great Speed and Resistance, but heavily lacking in Attack and Defense, similar to Caeda.
  • Works well with Firesweep, but unlike Shanna and Catria who use Swift Sparrow, she's required to run Life and Death to keep up with them.
  • Defense Ploy lets Clair leverage her high Res to bring down enemy defenses to patch up her low attack. Since she’s a flier, the lesser mobility restrictions make it easier to apply Defense Ploy as well. Coupled with her high Speed, Clair now becomes a respectable offensive threat. However, Clair cannot run Life and Death if she wants to keep her Resistance stat high, meaning she falls behind Shanna and Catria offensively.
  • She'll always have a use on most teams due to her unit type, but she'll be eternally outclassed by other, better blue lance units.


Clarine: Refined Noble Clarine Refined Noble Face FC.png Icon Class Colorless Staff.png
Icon Move Cavalry.png
S-
  • A mounted healer with a fairly decent defensive spread for a healer, but lacking in Attack.
  • She works best with staff setups that hinder the opposing team, such as Gravity or Pain builds with the Dazzling Staff refine. She can go on the offensive Wrathful staff, but she's outclassed by the other mounted healers.
  • Frail on the physical side, making her vulnerable to physical Attackers and dragons.


Clarisse: Sniper in the Dark Clarisse Sniper in the Dark Face FC.png Icon Class Colorless Bow.png
Icon Move Infantry.png
B-
  • Sadly, spunk and attitude do little to change Clarrise's underwhelming statline.
  • Her decent offensive stat line make her a candidate for Brave Bow or Fireswep build, with skills like Life and Death to further bolster her offense.
  • However, she is outshined by archers above her with better stat lines. Her inability to have IVs hampers her compared to other archers above her.


Clive: Idealistic Knight Clive Idealistic Knight Face FC.png Icon Class Blue Lance.png
Icon Move Cavalry.png
B+
  • Clive specializes in Attack and Defense, having competent stats in both, but is rather is lacking in Speed and Resistance.
  • His best bet is making use out of the Brave Lance+ builds for noticeably more offense, though he can run a Slaying Lance set to boost his enemy phase..
  • Struggles to stand out in a sea of blue lance cavalier's who do his job but better (mostly due to having IVs + better stat arrangements).


Cordelia: Knight Paragon Cordelia Knight Paragon Face FC.png Icon Class Blue Lance.png
Icon Move Flying.png
S-
  • With 35 base attack and 35 base speed, Cordelia is the pinnacle of offense for lance fliers.
  • With her high Speed and Attack, she has the option to use a "Quad" build through Brave Lance+ coupled with Life and Death / Swift Sparrow and Desperation / Hit and Run or even a Firesweep Lance+ build with similar skills.
  • Both builds are hyper offensive, thus not too many risks should be taken with Cordelia on Enemy Phase.
  • Outside of her disappointing art and weaker defensive stats, Cordelia has no real shortcomings.


Cordelia: Perfect Bride Cordelia Perfect Bride Face FC.png Icon Class Colorless Bow.png
Icon Move Infantry.png
A-
  • High offensive stats in the form of Attack and Speed make Cordelia an offensive juggernaut compared to other ifantry archers.
  • Pairs off extremely well with the Brave Bow+ and Life and Death to give her exceptional OHKO potential.
  • Due to the combination of the highest Attack among archers and high Spd, she is one of the best users of Firesweep Bow+ to hard counter units who rely on counterattacking (eg. Quick Riposte builds, Vantage builds, Distant Counter users, etc)
  • Her high offensive potential is only slightly marred by her very low defenses.


Cordelia: Knight Paradise Cordelia Knight Paradise Face FC.png Icon Class Blue Lance.png
Icon Move Cavalry.png
A
  • Cordelia makes for a pretty capable cavalry unit, with a great Speed stat and surprisingly solid physical Defense. Her Attack is comparatively less impressive, however.
  • She excels with a Harmonic Lance build, leveraging her Speed stat and specials (such as Moonbow) to get the drop on most units. Alternatively, her default kit is a surprisingly compelling budget choice, as the Shell Lance and Sturdy Blow do a great job of improving both her offense and defensive ability.
  • As far as drawbacks go, Cordelia's reasonably decent-but-not-stellar Attack stat will cause her to struggle in her blue matchups units, especially against dragons like Nowi and Corrin. Her dismal Resistance puts her particularly at risk from taking heavy damage from magical attackers as well.


Corrin: Fateful Princess Corrin Fateful Princess Face FC.png Icon Class Blue Breath.png
Icon Move Infantry.png
S-
  • Corrin has an unusual combination of low Attack and Resistance, but impressive Speed and Defense.
  • The LightningBreath+ refine was a huge boon for her, as the adaptative damage it provided her greatly mitigated her low Attack.
  • Set wise, she's surprisingly flexible, making use out of Steady/Warding Breath, Bonfire and Quick Riposte in order to give her an especially strong enemy phase. A combination of the Quick Riposte seal and Guard makes her especially effective against units with strong specials, such as Quicken Pulse units or Zelgius and Ayra.
  • Alternatively, Fury gives her a good mix of player and enemy phase ability while Windsweep essentially gives her a pseudo sweep effect.
  • Even with the adaptive damage from LightningBreath+, her low Attack will sometimes let her struggle against bulky enemies. She is particularly reliant on buffs to get the most out of her.
Corrin: Novice Vacationer Corrin Novice Vacationer Face FC.png Icon Class Blue Tome.png
Icon Move Flying.png
A+
  • Summer Corrin has good Speed and acceptable Attack, making her a great Blárblade+ user.
  • With her Speed and Attack, a fitting A passive is Swift Sparrow, while the B slot is relatively flexible - Desperation gives her near unavoidable ORKO potential against most units when it's active, but she can run Chill Speed to provide debuff support.
  • She's fairly reliant on buffs to deal damage, and enemies that can survive her boosted hit will typically down her.


Corrin: Fateful Prince Corrin Fateful Prince Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A-
  • Male Corrin has overly balanced stats, with average Attack and Speed, good Defense and mediocre Resistance.
  • Yato is horribly underpowered at the moment, making it purely outclassed by a refined Silver Sword. Regardless, he makes decent use out of the Steady Breath Slaying Sword build, turning him into a tanky duelist.
  • He's largely outclassed by most infantry red sword units. When's the Yato refine, IS?


Corrin: Enjoying Tradition Corrin Enjoying Tradition Face FC.png Icon Class Colorless Bow.png
Icon Move Infantry.png
B-
  • His only notable stat is his Defense, which is rather impressive for an archer, but every other stat is merely average or lackluster.
  • Fortunately, archers have numerous options at their disposal so Corrin can still be put to good use.
  • Going with the tried and true Brave Bow build is an option, though defensive builds utilizing Guard Bow can also be considered as well.
  • In addition to his awful Resistance, he just doesn't stand out as a unit.


Name Icon Rating Notes
Deirdre: Lady of the Forest Deirdre Lady of the Forest Face FC.png Icon Class Green Tome.png
Icon Move Infantry.png
A-
  • Deidre is functionally very similar to her daughter, trading Attack, Defense and HP for more Speed and Resistance. She functions as a mage tank, being a strong check to blue mages and blue dragons.
  • Her Divine Naga grants her greater usability against buffed units, making her great for taking on bladetome users and mounted mage units. She also makes excellent use out of ploys, for that sweet ranged Speed debuff.
  • Deidre suffers from the typical mage tank weaknesses; her terrible Speed and slightly below average maker her extremely vulnerable to physical units, and she struggles against green dragons despite having effective damage against.


Delthea: Free Spirit Delthea Free Spirit Face FC.png Icon Class Blue Tome.png
Icon Move Infantry.png
A+
  • Delthea's got great attack, good speed and high Resistance. In other words, she's a strong offensive unit with the ability to tank Res hits when needed.
  • She functions well as a blue nuke with Blárblade+ or as a hard-hitting melee buff support with her legendary tome Dark Aura granting Atk+6 to melee allies and +4 to an additional stat with a Hone C-passive.
  • Similar to Linde, she is extremely fragile to physical attackers with a neutral physical bulk of 33 HP and 13 Def. Her Res is above average (31), increasing her already potent ability to duel with other mages, but she struggles mightily against dragon units due to their adaptive damage.


Donnel: Village Hero Donnel Village Hero Face FC.png Icon Class Blue Lance.png
Icon Move Infantry.png
A
  • Impressive Attack with above average Defense and HP make Donnel a decent frontline lance unit.
  • Donnel can be outfitted with a Brave Lance, Death Blow and Hit and Run for an offensive build with safety, or a Slaying Lance build that utilizes Steady Breath and Quick Riposte for enemy phase dominance.
  • He has mediocre and poor Resistance, but more troublingly, he's simply outclassed by better lance units.


Dorcas: Serene Warrior Dorcas Serene Warrior Face FC.png Icon Class Green Axe.png
Icon Move Infantry.png
A
  • Dorcas is a powerhouse axe tank, with excellent HP, Attack and Defense stats in addition to have passable Resistance.
  • His Stout Tomahawk gives him coverage against ranged units and synergizes wonderfully with Steady Breath and Quicken Pulse; ranged units that can't OHKO him will invariably take lethal damage from Bonfire, making Dorcas a tricky unit to play around.
  • He's not too shabby as a front line unit either as physical attackers also risk getting OHKOed by Bonfire.
  • He's considerably easier to deal with on enemy phase, as he's too slow to double and can't immediately make use out of Bonfire if he's attacking you. He's also vulnerable to being OHKOed by powerful red mage units.


Draug: Gentle Giant Draug Gentle Giant Face FC.png Icon Class Red Sword.png
Icon Move Armored.png
S-
  • Draug's top class Defense, serviceable Attack and surprisingly decent Speed make him a fairly solid tank.
  • Giving him Slaying Edge+, Steady Breath, Wrath and Distant counter makes the most out of his stats, turning him into a devastating enemy phase tank.
  • His very low Resistance puts him at risk to mages and dragon units.


Effie: Army of One Effie Army of One Face FC.png Icon Class Blue Lance.png
Icon Move Armored.png
S+
  • Effie's top class Attack, exceptional HP, and impressive Defense make her a gold standard for offensive armor units.
  • She has a high amount of flexibility, with sets range from the Mixed Tank build, which utilizes Distant Counter, Berkut's Lance and Wary Fighter in order to make her obnoxiously difficult to kill on player phase. Bold Fighter gives her incredibly offensive potential, granting her the ability to power through most units with relative ease.
  • Her weaknesses largely depend on what build she's running. Her poor Speed is exploitable, provided she isn't running Wary Fighter (and even Wary Fighter can be bypassed by Quick Riposte). The mixed tank is best dealt with on enemy phase, and bold fighter builds must be player phased.


Eirika: Restoration Lady Eirika Restoration Lady Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A
  • While her Attack leaves much to be desired, Eirika's respectable bulk, solid Speed and legendary weapon give her a great deale of usability.
  • With her legendary weapon Sieglinde, she holds a strong niche as a buff bot similar to her brother Ephraim. Her refinery pushes her the next level, essentially doubling the gains she receives from buffs and significantly improving her offensive and defensive capabilities in the process.
  • She works best with a Fury build, which noticeably improves her staying power and gives her a nice boost to her statline. She's well suited to using skills like Distant counter, Swordbreaker and Quick Riposte for general coverage, but she can also use Wrath for even more power. Rally assists and Hones also work well with her, synergizing with Sieglinde's Hone Attack effect.
  • While her refinery is easy to abuse, she's especially reliant on buffs in order to succeed. Without them, her lackluster offense makes it difficult for her to kill threats


Eldigan: Lionheart Eldigan Lionheart Face FC.png Icon Class Red Sword.png
Icon Move Cavalry.png
A-
  • Eldigan is a slow, physically tanky cavalry Red Sword with respectable Attack and a strong personal weapon.
  • His stats and legendary weapon make him perfectly suited to enemy phase builds, using skills like Quick Riposte and Bonfire / Ignis build to thrash units take him on.
  • Eldigan's weapon refine furthers his statline boost, give him a titanic +6 to all stats at the cost of an excruciating -12HP per turn. It's us
  • His resistance (even after Fury and his weapon refine) is still abusable, and the obscene amount of damage Eldigan takes per engagement gives him incredibly poor poor sustain.


Elincia: Lost Princess Elincia Lost Princess Face FC.png Icon Class Red Sword.png
Icon Move Flying.png
S
  • With her devastating legendary weapon and top class offensive stats, Elincia is an absolute terror on the battlefield.
  • Amiti really is as good as it seems; its high might and downright negligible downside give Elincia's offensive potential a major boost. She can immediately make use out of her base skillset, as Death Blow gives her the exact amount of fire power needed to annihilate most units in the game. She can also make excellent use out of the Slaying Edge or Firewsweep due to her fantastic offensive stat line.
  • Outside of her meager defenses, Elincia doesn't really have any notable flaws.


Elise: Budding Flower Elise Budding Flower Face FC.png Icon Class Colorless Staff.png
Icon Move Cavalry.png
S
  • Elise's mounted status and stat distribution put her a cut above all other healers; her Speed and Attack are just high enough to give her a passable offensive presence.
  • She has a ton of flexibility, being able to make use out of Pain builds for ridiculous AoE damage, Gravity builds to control enemy movement, or offensive builds for actual KO potential. Combat wise, Elise has it all.
  • Her defense is awful, and even her Resistance is somewhat meager when her poor HP is taken into account.


Elise: Tropical Flower Elise Tropical Flower Face FC.png Icon Class Green Tome.png
Icon Move Infantry.png
A
  • Summer Elise has a great offensive statline, with Attack and Speed being more than usable, but comparatively weaker defensive stats.
  • She is your archetypical blade tome user, with skills like Fury 3 and Desperation being staple skill choices.
  • Her defensive stats make her vulnerable to both physical and magic attackers.


Eliwood: Knight of Lycia Eliwood Knight of Lycia Face FC.png Icon Class Red Sword.png
Icon Move Cavalry.png
A-
  • Eliwood's offensive stats are just average, but his surprisingly impressive Resistance and a legendary weapon Durandal set him apart from your typical lords.
  • Eliwood has several options for builds, including an offensive-leaning Death Blow build (which stacks with Durandal), Defense Ploy build (which makes use of his high Res to debuff the enemy), or even a more defensive magic tank build.
  • As a melee unit, his low Def and only serviceable Spd means against other melee units (especially other speedy Red Swords), he often gets outdueled. Although his offensive stats aren’t bad, compared to other Red Swords, he is often outclassed.
  • On a cavalry team, he gets pushed up to S tier.


Ephraim: Restoration Lord Ephraim Restoration Lord Face FC.png Icon Class Blue Lance.png
Icon Move Infantry.png
S-
  • Ephraim is a strong and physically durable, capable of performing well on both phases.
  • Siegmund's refine guarantees follow up attacks, giving Ephraim a particularly strong offensive presence; it also provides Ephraim with light supporting ability and synergizes well with other buff skills.
  • Skill wise, Ephraim can use Death Blow and Quick Riposte to give him utility on both phases while hones and rallies further complement his supporting ability.
  • His low Speed and Resistance makes him incredibly vulnerable magic units, as he's easily killed by them.


Est: Junior Whitewing Est Junior Whitewing Face FC.png Icon Class Blue Lance.png
Icon Move Flying.png
S-
  • Everyone's ineffectual flier/terrible spouse is actually a fairly impressive unit, with fantastic Attack and Resistant stats, she's particularly great at dishing out burst damage.
  • Brave Lance is by far Est's best weapon choice, and her High Resistance means she can leverage Defense Ploy to great success, and her nonexistent mobility restrictions makes it easier to apply ploys in general. She's not just limited to Defense Ploy either, and can aid the team with Attack and Speed ploy as well.
  • Her low Speed and reliance Brave Lance gives a particularly poor enemy phase.


Fae: Divine Dragon Fae Divine Dragon Face FC.png Icon Class Green Breath.png
Icon Move Infantry.png
S-
  • Green dragon with solid all-around stats, most noticeably her HP, Attack, and Resistance.
  • Fae functions as an all-purpose tank, checking physical blue units and ranged units alike with Lightning Breath+.Steady Breath further reinforces her defense while increasing the speed at which she can retaliate with specials. It goes hand in hand with Quick Riposte which results in Fae having a particularly impressive enemy phase.
  • Her somewhat low base defense does still make her susceptible to physical attackers, especially Red Swords (especially Falchion users).


Faye: Devoted Heart Faye Devoted Heart Face FC.png Icon Class Colorless Bow.png
Icon Move Infantry.png
A
  • Faye has decent Attack and good mixed defensive stats for an archer, making her a fairly decent ranged tank.
  • She can make use out of the Brave Bow+ for a typical, yet nonetheless competent ranged unit. Alternatively, she can leverage her defenses and opt for an Archer Tank, using the Guard Bow and skills like Distant Defense and Quick Riposte for maximum enemy phase tankiness.
  • Regardless of what set she opts for, she has the Res to run ploy skills.
  • Her offensive stats dull in comparison to other archers above her with much better offensive potential and she suffers from very poor Speed which means she tends to get doubled.


Felicia: Maid Mayhem Felicia Maid Mayhem Face FC.png Icon Class Colorless Dagger.png
Icon Move Infantry.png
B+
  • A dagger unit with exceptional Speed and Resistance, but abysmal Attack and Defense.
  • Felicia serves the role of a specialized anti-mage dagger. Most of her damage output will stem from Specials like Iceberg or Glacies.
  • Her signature weapon, Felicia's Plate, gives her adaptive damage and a cooldown reduction. While generally effective against units with specialized defensive stats, it's let down by Felicia's low Attack. Alternatively, Kitty Paddle gives her consistent effective damage against mage units.
  • She also makes great use of skills that rely on the Resistance stat, including Attack/Defense Ploy. Cancel Affinity helps her perform well against users of Triangle Adept Raven tomes.
  • Her weaknesses are her poor physical defense and very low Attack stat, which makes her trouble to KO enemies without the use of a special.
Fir: Sword Student Fir Sword Student Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A+
  • Fir has above average Resistance and exceptional Speed but lacking in the Attack and Defense department, which would have doomed her to obscurity were it not for her signature weapon, the Nameless Sword.
  • The Nameless Sword is her ace in the hole, giving her a built in cooldown reduction and +10 damage to specials effect, which are two of some of the best effects in the game.
  • This gives her considerably offensive power, as she can trash opponents on both offensive and enemy phase. Wrath outright grants her +20 damage on specials when active, and with Quickened Pulse she can essentially proc a special twice with Moonbow.
  • Her supporting abilities shouldn't be underestimated either, as her Resistance let's her freely run ploys of her choosing.
  • She's incredibly reliant on specials for damage; Guard enemies spell bad news for her, and she can be taken out by strong physical attacks.
Fjorm: Princess of Ice Fjorm Princess of Ice Face FC.png Icon Class Blue Lance.png
Icon Move Infantry.png
A+
  • The Princess of Ice is decidedly well-rounded, possessing no stats below 30, but no non-HP stats above 35 either. While seemingly highly versatile due to her stats, Fjorm is a surprisingly inflexible unit.
  • Fortunately, Fjorm can be used to good use in the current metagame. She has an excellent matchup with mage units and can function as a good check to Red units. She also functions as a wonderful supporting unit with her blessings, bestowing HP and Speed buffs to units of your choice during the Water season.
  • While effective against the aforementioned unit types, she has a few key shortcomings. She struggles against Reinhardt without Deflect Magic, and is completely ineffective against Bow Lyn, mitigating her advantage against ranged units. She also struggles to certain kill Red sword units, and can even be outright defeated by some of them. Her blessings are also limited by season, making them inconsistent.
  • Overall, Fjorm is a unit with very clear strengths and weaknesses. With the right team set up, and proper use out of her powerful blessing, she can absolutely thrive in the current metagame, but this success requires careful consideration on the players part.


Florina: Lovely Flier Florina Lovely Flier Face FC.png Icon Class Blue Lance.png
Icon Move Flying.png
A+
  • A lance flier who has below average Attack, Speed and Defense, but impressive HP and Res.
  • Offensively, Florina has little going for her, but with her HP and Resistance, as well as her Defense (with a superboon) Florina can make for a surprisingly cabable mixed tank.

Quick Riposte and Guard As a flier, she is also a good candidate for Defense Ploy which she can use to patch up her attack or as a team support debuff.

  • Despite her HP and Resistance bulk, her Speed still leaves something to be desired and will cause her to take many doubles from speedier enemies.


Frederick: Polite Knight Frederick Polite Knight Face FC.png Icon Class Green Axe.png
Icon Move Cavalry.png
B+
  • Frederick has impressive Attack and Defense stats, essentially making him a mobile tank.
  • His high Attack means he can effectively use Brave Axe+ as an offensive build, using skills like Death Blow and Hit and Run for safe burst damage.
  • His low Resistance and Speed means most mages can make short work of him.


Frederick: Horizon Watcher Frederick Horizon Watcher Face FC.png Icon Class Colorless Dagger.png
Icon Move Infantry.png
B+
  • Summer Frederick has an underwhelming statline, with decent Attack and Speed but lacking in just about every other stat.
  • Can run a Kagami Mochi or Kitty Paddle, but heès outclassed by many other dagger users.
  • He hasn't kept at all with the strengthening of the metagame, making him a largely outclassed and underwhelming unit.


Gaius: Candy Stealer Gaius Candy Stealer Face FC.png Icon Class Colorless Dagger.png
Icon Move Infantry.png
B+
  • Dagger user with good HP and Great Speed, but lacking in Attack and defensive stats.
  • He works best with new generation daggers, such as the Kagami Mochi or Kitty Paddle for offense and coverage against mage units respectively.
  • Mostly outclassed by better dagger users.


Gaius: Thief Exposed Gaius Thief Exposed Face FC.png Icon Class Colorless Bow.png
Icon Move Infantry.png
B
  • Summer Gaius has serviceable Attack and great Speed, but not much else.
  • He can essentially run the most typical Bow sets (eg. Brave Bow+ with Desperation, due to his naturally high Speed.
  • His defenses both physically and magically are a bit frail due to his lower HP pool, but his workable Resistance and high Speed does allow him to avoid doubles against other high Spd meta mages. Otherwise an unremarkable unit.


Genny: Endearing Ally Genny Endearing Ally Face FC.png Icon Class Colorless Staff.png
Icon Move Infantry.png
A
  • A healer with exceptionally high base Attack (for a healer) and great Resistance.
  • Can make good use of Wrathful Staff due to her naturally great Attack, and pair it off with a Dazzling Staff refine effect, for good damage and safety.
  • She can use the Gravity Staff for movement control or Pain and secondary damage skills to act as an annoyer.
  • Her mediocre Speed, her both offensively and defensively, as she will rarely get to double enemies, and will almost always die to melee units.


Gerome: Masked Rider Gerome Masked Rider Face FC.png Icon Class Green Axe.png
Icon Move Flying.png
A
  • Has a stat spread very similar to his mother, Cherche; incredibly strong and incredibly durable on the physical side.
  • Being incredibly similar to Cherche lends himself to similarly doing well with sets she excelled at. Namely, the Brave Axe+ set, in which he's able to target foes and do considerable damage.
  • While he is slightly bulkier than Cherche, his lack of access to a boon/bane makes him markedly weaker. He also shares her weaknesses (low Speed and Resistance)


Gordin: Altean Archer Gordin Altean Archer Face FC.png Icon Class Colorless Bow.png
Icon Move Infantry.png
B+
  • A physically defensive archer with average Attack, but below average Speed and atrocious Resistance.
  • Gordin works best with his Brave Bow+, and his high defense occasionally makes him a decent shield for physical attackers
  • Unfortunately, Gordin's Speed makes it easy for foes to double him, mitigating his high Defense, and his Resistance makes him an easy target for mage units.
  • Generally outdone by bow users with better Attack and Speed.


Gray: Wry Comrade Gray Wry Comrade Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A
  • Gray fits into the bulky Red Sword hero category, with impressive Attack and serviceable Speed, backed by above average physical defense.
  • Similar to units like Ogma and Chrom, he does great with Slaying Edge and Steady Breath, which gives him great power on enemy phase. His well rounded stats afford him a great deal of flexibility, meaning he can also run several builds (such as a Brave Sword build) depending on your preference
  • His Speed falls short of great and he faces competition from other Red swords with a better stat arrangement. His Resistance is also a weak point.



Gunnthrá: Voice of Dreams Gunnthrá Voice of Dreams Face FC.png Icon Class Green Tome.png
Icon Move Cavalry.png
A-
  • Gunnthra doesn't really impress from a stat perspective, and if that was all there was to her she'd be forever doomed to obscurity.
  • Fortunately her signature ability, Chilling Wind, is an absolute gamechanger. The debuff it provides is absolutely crippling, and Gunnthra doesn't need to be in range to activate it; as long as she's on the field and her HP is above 50%, her target will always suffer from the debuff.
  • Units that tend to be affected by her debuff are offensively oriented, such as Brave Lyn and Life and Death users, making it considerably easier to deal with them.
  • As a unit, Gunnthra is fairly decent; her weapon grants her extreme effectiveness to debuffed's targets, which pairs well with Chilling Wind. On the other hand, running a typical Blade tome will give her consistent damage against most units.

reason5=Her physical Defense is awful, which leaves her vulnerable to counter attacks from blue units she cannot OHKO, such as Nowi and Distant Counter Effie.


Gunter: Inveterate Soldier Gunter Inveterate Soldier Face FC.png Icon Class Green Axe.png
Icon Move Cavalry.png
B
  • Gunter's got decent Strength and impressive Defense, but severely lacking in Speed and Resistance.
  • He's heavily outclassed by Frederick, who beats him in every stat barring Resistance.
  • There's very little reason to use Gunter over other Green cavalry units, though he could perform as a decently if you invest in him.


Gwendolyn: Adorable Knight Gwendolyn Adorable Knight Face FC.png Icon Class Blue Lance.png
Icon Move Armored.png
S
  • Gwendolyn is a solid mixed tank, as her Defense is exceptional and her Resistance is very good for an armor knight unit.
  • She'd be a decent, but largely forgettable unit ordinarily, but Bold Fighter and the Slaying Lance gives her extremely good offense, which goes hand in hand with her terrific enemy phase.
  • Slow Speed is one, and compared to other blue lance armored units, she's generally overshadowed (though quite usable nonetheless due to again, Bold Fighter).


Name Icon Rating Notes
Hana: Focused Samurai Hana Focused Samurai Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A+
  • Hana has a solid offensive stat spread of 35/36 but comparatively weaker defenses, making her the definition of a glass cannon.
  • Offensive builds like Firesweep Sword set with Life and Death, are her bread and butter, leveraging her offensive stats and completely mitigates her terrible durability. She can also make use out of the Brave Sword set for strong burst damage, or rely on a Wo Dao+/Slaying Edge-based builds to raise her statline a bit.
  • She has mediocre bulk in comparison to other similar Red Swords and is slightly outmatched by newer generation sword units, who have comparable offensive stats but have far more durability.


Hawkeye: Desert Guardian Hawkeye Desert Guardian Face FC.png Icon Class Green Axe.png
Icon Move Infantry.png
A
  • Hawkeye's stat spread, sporting fairly high resistance compared ti his other axe counterparts, has aged well into a metagame full of dragons.
  • He forgoes speed for his other stats, giving him a strong enemy phase set utilizing Distant Counter, Guard, Quick Riposte, and a defense scaling special
  • Hawkeye will inevitably get doubled by the initiatin enemy, but his defenses are strong enough to mostly shrug them off, while protecting himself from enemy specials utilizing Guard
  • While he has extremely strong enemy phase, his only decent attack and low speed confines him to that one phase unless he has a special charged.


Hector: General of Ostia Hector General of Ostia Face FC.png Icon Class Green Axe.png
Icon Move Armored.png
S+
  • Hector boasts exceptional Attack, Defense and HP, mediocre Spd and very low Res.
  • He has been a dominant force in the metagame since the very beginning, owing much to fantastic coverage in the form of Distant Counter and Armds
  • Hector is extremely flexible as a unit, making use out of skills like Bold Fighter to blow through most units or opting for a lethal enemy phase by using Berserker Armads, Wrath and Quicken Pulse to decimate anything the engages with him.
  • He can even make use out of a special "omnibreaker" set by utilizing Wary Fighter and Quick Riposte, which allows him to nullify doubles, but still double enemies on enemy phase. This set is particularly effective at letting Hector beat enemies outside of his color.
  • Hector's below average Resistance and poor Speed are his only weaknesses, but they're mostly superficial. He is a top class unit in every sense of the word, albeit slightly outclassed by his Valentine's Day counterpart (not that this really matters in practice)
Hector: Just Here to Fight Hector Just Here to Fight Face FC.png Icon Class Green Axe.png
Icon Move Armored.png
S+
  • Hector is definitely just here to fight, and boy does he bring it. With top class HP, Attack and Defense, Hector is an extremely durable, hard hitting badass of a unit.
  • His weapon manages to match his incredible statline, with a built in cooldown reduction and Wrath Effect. This synergizes extremely well with Wrath itself, giving Hector +20 damage to all specials when Wrath is active, which is just nasty. With Quickened Pulse and Bonfire, Hector can crush nearly any enemy that engages him, potentially even foes who have a Weapon Type Advantage over him.
  • He's not just limited to being a dominant enemy phase tank either; Bold Fighter gives him a terrifying player phase presence as well.
  • As far as weaknesses go, Hector's below average Resistance and poor Speed are it, but these are typically superficial; struggle to engage him, and he has skills to work around his Speed.


Hector: Marquess of Ostia Hector Marquess of Ostia Face FC.png Icon Class Green Axe.png
Icon Move Armored.png
S+
  • Look upon his might, ye wicked, and despair. Legendary Hector is a monster in every sense of the word, with top class Attack and Defense, decent Resistance, and perfectly optimized Speed stat, he stands at the very top of the Armor unit pecking order.
  • Hector would be amazing if we were just going by his stats alone, but he's been blessed with two very powerful tools. The Thunder Armads effectively prevents enemies from doubling Hector, provided it's (very simple to achieve) conditional requirement is met. It pairs off extremely well with Vengeful Fighter, letting Hector take on all manner of units. With the proper support, he can be built to obliterate Green, Blue, and Red melee units. Hector doesn't discriminate.
  • Ostian Pulse, Hector's 2nd trump card grants his teammates a universal infantry pulse, provided the mixed team requirements are met. This effect is straight up deadly on teams that utilize units with game-changing specials such as Zelgius and Ayra, making Hector an incredible supporting unit as well.
  • Hector's default kit is terrific, but he can still opt the tried and true Bold Fighter + Quick Riposte combo. This weakens his phenomenal enemy phase, but in exchange, gives him a stronger mixed phase presence.
  • As far as downsides go… there's nothing. Just about every stat is perfectly allocated, and his low speed is mitigated by his weapon. In other words, you're looking at the single best unit in the game right now.
Henry: Twisted Mind Henry Twisted Mind Face FC.png Icon Class Red Tome.png
Icon Move Infantry.png
A
  • With the meta, especially for green units, shifting towards higher bulk, Henry is surprisingly one of the mages better equipped to deal with it
  • By running a defensive build with Candelabra+ or Raudrowl+, Close Counter, and Quick Riposte, he is able to tank a lot of targets, regardless of color.
  • Using Guard and Atk Ploy further boosts his defensive potential, denying opponents their special abilities and further lowering their attack. Despite his low Attack, he can then rely on Bonfire to be able to take out units.
  • He's slow, and reliant on specials in order to actually kill enemies.
Henry: Happy Vampire Henry Happy Vampire Face FC.png Icon Class Green Tome.png
Icon Move Armored.png
S-
  • As a unit, Happy Vampire Henry is as unusual as it gets. He's an armored mage unit with below average Defense (for an Armored unit) but extremely high Resistance, impressive Speed and decent Attack.
  • Gronnblade+ for nuking ability. His viable skills range from defensive skills such as Quick Riposte and Distant to more offensive skills like Swift Sparrow and Desperation. The choice of skill is entirely dependant on the build.
  • As far as weaknesses go, his sketchy physical defense is the big one. On top of leaving him vulnerable to physical attackers, he struggles to break through Berkut's Lance Effie, Fjorm, and Dragon units.


Hinata: Wild Samurai Hinata Wild Samurai Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A-
  • Hinata is crazy durable, boasting some of the highest physical Defense in the game, and good Attack to along with it.
  • He was born to use Steady Breath, along with Quick Riposte, Bonfire/Ignis and the Slaying Edge for a powerful enemy phase build.
  • While his physical tanking is great, his low Res is a serious weak point, as it leaves him especially vulnerable to dragon units, and his low Speed makes him vulnerable to doubling.


Hinoka: Warrior Princess Hinoka Warrior Princess Face FC.png Icon Class Blue Lance.png
Icon Move Flying.png
A+
  • Hinoka is a part of the triumvirate of 35 Attack lance fliers (Alongside Cordelia and Est), and while she might not be as effective as they are, she's still more than capable as a unit.
  • She can run the same Brave Lance+ and Firesweep Lance+ sets as the other 35 Attack Lance Fliers, though not as well.
  • Her signature weapon gives her a bit of uniqueness and is fairly handy; the self Goad gives her a nice boost to her offensive statline, and she gains a nice Guidance effect as well.
  • She's limited by her merely average Speed stat, making her reliant on buffs and spurs to maximize her effectiveness.


Hinoka: Blue Sky Warrior Hinoka Blue Sky Warrior Face FC.png Icon Class Colorless Bow.png
Icon Move Flying.png
A
  • The Blue Sky Warrior manages to impress with her solid offensive statline of 32/35, good Resistance, and flight mobility.
  • Warrior princess is an interesting weapon, with effective damage against armored units letting her pierce through some of the metagame's sturdier threats. Unfortunately, the sheer sturdiness of most armors prevents her from reliably OHKOing them, and these units tend to have little trouble OHKOing Hinoka in return.
  • Fortunately, Hinoka the Firesweep Bow is the perfect weapon for Hinoka, giving her ample opportunity to dish out damage from multiple ranges due to her flight mobility, without fearing the counterattack. The Firesweep Bow set naturally makes great use out of Swift Sparrow, but Hinoka's good Resistance stat makes her effective at using ploys as well; of the ones available in the game, Speed ploy and Def Ploy stand out the most.
  • Hinoka's physical defense is atrocious, and her Attack isn't high enough to bust through armored units with Warrior Princess without significant buff stacking.


Ike: Young Mercenary Ike Young Mercenary Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A
  • Ike brings his impressive Attack and physical durability to the table, with serviceable Speed to match.
  • Ragnell's built-in Distant Counter effect gives him coverage against ranged units, specifically Green tome users, with Steady Breath / Quick Riposte reinforce his tanking ability, allowing him to take hits and dish them back out.
  • Ike's Resistance is abysmal, and his Speed is somewhat lacking for a red sword unit.


Ike: Brave Mercenary Ike Brave Mercenary Face FC.png Icon Class Green Axe.png
Icon Move Infantry.png
A
  • The strengthening of the metagame has been harsh towards Ike, as despite having great Attack and Defense and coupled with Urvan's damage reduction capabilities, he is nowhere near the metagame dominant threat he used to be.
  • Steady Breath in conjunction with Urvan makes Ike a good duelist, with particular effectiveness against heroes that utilize brave weapons. Quick Riposte is more useful here, as the guaranteed counter attack is more consistent than Beorce's blessing.
  • With his low Speed and poor Resistance, Ike is relatively easy to pick off from magical attackers, such as tome and dragons.


Ike: Vanguard Legend Ike Vanguard Legend Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A+
  • Ike functions similarly to his standard counterpart, but with a superior stat spread. His stats make him a solid physical tank, with Ragnell giving him coverage against ranged units and a signature special that makes him a powerful enemy phase unit.
  • Warding Breath mitigates Ike's comparatively weaker Resistance stat, improving his matchups against mage- and dragon units. It pairs extremely well with his Radiant Aether, allowing Ike to unleash it on enemy phase, provided he can attack twice.
  • Ike works well with Quick Riposte (which has terrific synergy with Radiant Aether) and Wrath (which gives his specials a lot more oompth). He can also make use out of Steady Breath and reinforce his already stellar Defense stat.
  • His low Speed and Resistance are his shortcomings. Even with Warding Breath, Ike will struggle to tank heavier magical attacks.


Inigo: Indigo Dancer Inigo Indigo Dancer Face FC.png Icon Class Green Tome.png
Icon Move Infantry.png
S-
  • With the ability to provide dancing utility and decent green mage offense, Inigo stands out as a unique unit the metagame.
  • Gronnraven+ and Triangle Adept give him immense coverage, giving him the ability to counter both Reinhardt and Brave Lyn. In cases where his defensive utility is not needed, he can act as a supporting dancer unit to double your team's offense, or aid in moving units out of enemy range.
  • His stats are on the whole rather unimpressive, but they're just enough to let him get by.


Innes: Regal Strategician Innes Regal Strategician Face FC.png Icon Class Colorless Bow.png
Icon Move Infantry.png
B+
  • Innes's offensive statline of 33/34 makes him a solid offensive archer. His impressive Resistance makes him difficult to KO with magic attacks as well.
  • As per usual, he makes excellent use out of the Brave Bow+ build. With a statline nearly comparable to Bride Cordelia, he can do great burst damage with the Brave Bow. He can also make good use out of Nidhogg, though it's primarily the budget option.
  • His bottom class Defense is a serious shortcoming, as it makes him struggle mightily against dragons and distant counter units.


Innes: Flawless Form Innes Flawless Form Face FC.png Icon Class Green Axe.png
Icon Move Flier.png
A+
  • With his stellar 33/37 offensive stat spread and respectable physical Defense, Innes manages to stand out from other flying Green Axe staples such as Camilla, Minerva and Cherche,
  • His stat spread makes him well suited to running a variety of builds, such as Slaying Axe/Giant Spoon for a mixed phase presence, Brave Axe for pure offense, and of course, his default weapon which pairs quite well with skills like Darting Blow and Swift Sparrow.
  • His subpar Resistance is his biggest shortcoming, putting him at risk to dragons and mages alike.


Ishtar: Thunder Goddess Ishtar Thunder Goddess Face FC.png Icon Class Blue Tome.png
Icon Move Infantry.png
A+
  • The Goddess of Thunder has a terrific offensive statline that is even further boosted by her legendary weapon.
  • Mjolnir gives her 6 more Speed and a cooldown reduction for specials. Although it's ultimately not as powerful as a bladetome, it's more flexible, giving Ishtar an easier time doubling extremely fast units.
  • Skills that boost her offensive stat lines are a must, making Fury, Life and Death and Swift Sparrow the goto for her A-slot. Desperation is an easy fit, letting her bypass counterattacks altogether, which is particularly crucial in some of her harder matchups.
  • Ishtar is a powerful unit, but she's not flawless. She struggles to break through blue Res tanks like Effie and Fjorm, and has a poor matchup against Nowi.


Jaffar: Angel of Death Jaffar Angel of Death Face FC.png Icon Class Colorless Dagger.png
Icon Move Infantry.png
B
  • Jaffar has impressive Speed, but is mediocre in just about every other stat.
  • His default kit is not well suited to the metagame, as debuffing is significantly less effective than outright killing targets (and arguably detrimental, due to the presence of skills Wings of Mercy/Vantage/etc).
  • Even his refine does little fix this, as the most dominant units in the current metagame (Armored and Dragon units) shrug off his attacks with ease.


Jagen: Veteran Knight Jagen Veteran Knight Face FC.png Icon Class Blue Lance.png
Icon Move Cavalry.png
A-
  • He has best-in-class Resistance for a cavalry unit, giving him extra high magical bulk. His Attack, Speed, and Defense on the other hand are all lackluster.
  • Ploy let's Jagen leverage his mighty Resistance stat, debuffing enemies from afar to support his teammates or make it easier to take down enemies himself. As a cavalry unit, his increased movement means he has more flexibility to position for a ploy and also to flank enemy units.
  • He's limited to enemy phasing due to his underwhelming offensive statline. He's vulnerable to physical attackers as well


Jakob: Devoted Servant Jakob Devoted Servant Face FC.png Icon Class Colorless Dagger.png
Icon Move Infantry.png
B
  • Jakob's stats don't really impress, as he has below average Attack, serviceable Speed and mediocre defenses.
  • He can perform decently with the Poison Dagger, Kitty Paddle or Barbed Shuriken, but is outclassed by most dagger users in the game.
  • Just underwhelming all around, sadly.


Jakob: Devoted Monster Jakob Devoted Monster Face FC.png Icon Class Colorless Bow.png
Icon Move Armored.png
S+
  • As an armored bow unit has great Attack and Defense, coupled with solid Resistance, which makes him a fantastic ranged tank.
  • Brave Bow, Death Blow and Bold Fighter give him a terrifying player phase, as he's able to blow through all but the most specialized of defensive walls with that set. Special wise, Bonfire makes it really difficult to stomach his hits, and he can further bolster that with Quicken Pulse in order to make use out of the even stronger Ignis.
  • Jakob also works well with Close Counter, which grants him crucial coverage against both melee fighters.
  • His low Speed and weaker enemy phases are his shortcomings, but actually killing him can be trying.


Jeorge: Perfect Shot Jeorge Perfect Shot Face FC.png Icon Class Colorless Bow.png
Icon Move Infantry.png
B
  • With serviceable offensive stats, Jeorge functions as a decent Brave Bow user.
  • Brave Bow+ significantly improves his offense, giving him a strong player phase, while Parthea's effect gives him mage checking potential; sadly, opting to use it really hurts his player phase.
  • His enemy phase is poor and his stat distributionmakes him worse than a couple of other archers who perform his exact niche.


Joshua: Tempest King Joshua Tempest King Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
B+
  • Good offenses and surprisingly sturdy defensive stats make Joshua into an overly well-rounded unit sword unit, for better or for worse.
  • Audhulma is a solid personal weapon, and when paired with tools such as Distant Counter, Quick Riposte and a Distant Defense seal, Joshua can function as a terrific check to mage units. He isn't too shabby as a duelist either, and can make great use out of Defense Ploy to soften up opposing enemies.
  • Due to his well-rounded nature and lack of boons, Joshua is lacking in terms of raw stats. He struggles to measure up against the better optimized red sword units, such as Mia, Leif and Ayra.


Julia: Naga's Blood Julia Nagas Blood Face FC.png Icon Class Green Tome.png
Icon Move Infantry.png
A
  • Julia functions as a magical tank, sporting impressive Attack and Resistance, which is further boosted by Naga's passive ability.
  • Divine Naga gives her dragon slaying functionality (which is incredibly valuable

In the current metagame) and the ability to bypass enemy buffs, making it easier for to tank hits or deal damage to foes.

  • Julia has a couple of different skills at her disposal. Death Blow maximizes her player phase and ensures she can kill even the sturdiest of Nowi's in one blow. Fury on the other hand gives a tremendous boost to Julia's statline, making her deceptively difficult to kill and improves her ability to double. She makes excellent use out of Green Tomebreaker, a skill that allows her to serve as an excellent check to opposing Green mage units, and can ruin Lancebreaker to check to ORKO lance units.
  • Her Speed and low defense are her weak points. She struggles against Berkut's Lance Effie and Fjorm, and although she has effective damage against dragon units, red and even green dragon units rip her apart.


Julius: Scion of Darkness Julius Scion of Darkness Face FC.png Icon Class Red Tome.png
Icon Move Infantry.png
B+
  • Julius is a strange, and lopsided unit with great Attack and substantial Resistance, but critically low Defense and subpar Speed.
  • Loptuous is an interesting weapon, granting Julius a weakness to dragonslayer weapons, but in exchange, reducing the opponent's damage by 6 during combat. There are some interesting applications here (such as letting him power through Reinhardt of all characters), but it falls short of spectacular due to Julius's defense.
  • He benefits from Distant Defense and Quick Riposte, which further shores up his meager physically Defense and gives him a stronger enemy phase respectively.
  • Overall, his critically low physical Defense stat, and utterly wasted Speed hold him back greatly.


Kagero: Honorable Ninja Kagero Honorable Ninja Face FC.png Icon Class Colorless Dagger.png
Icon Move Infantry.png
A
  • With great Attack and decent Speed, Kagero serves as decent assassin against Infantry or Mage units.
  • With the increasing rise of non-infantry units and teams (Cavalry, Fliers, Armored units) and the general rise of bulky units such as armored and dragon units, Kagero's nuke ability has completely fallen off in the meta.
  • Still, her infantry killing ability with the Poison Dagger is still decent, and she's particularly effective against mage units with the Kitty Paddle. Fury is important for improving her overall statline, and with enough Speed buffs she can make great use out of Desperation as well.
  • With a low HP pool, Kagero is also quite fragile with a neutral effective HP of 53 Def and 59 and Res, making her very ineffective (regardless of what weapon she's using) against bulky armored and dragon units. She's also outclassed by other, better Dagger users such as… Spring Kagerou.


Kana: Dragon Princess Kana Dragon Princess Face FC.png Icon Class Green Breath.png
Icon Move Infantry.png
S-
  • Kana is a capable dragon unit, with a well-rounded stat spread that fortunately doesn't let her down.
  • LightningBreath+ is the goto for most Dragon units and Kana isn't really an exception; with Steady Breath, Quick Riposte and a special of your choice, she functions similarly to Female Corrin as a fast enemy phase specialist.
  • Her default kit should suffice as well, with Waterbreath and Fierce Stance giving her a balanced enemy phase build that's particularly effective against melee units. Goad Dragons naturally makes her well suited to Dragon spam teams as well.
  • Relative to Fae, Kana has greater Speed and Defense, but lower HP, Attack and Resistance. Kana's greater Speed lets her avoid getting doubled by faster units, which, when coupled with her higher Defense stat makes her much better at taking on physical attackers. That said, her higher Speed is less essential in practice, due to a scarcity of fast blue units in the metagame. Overall, they're relatively on par with each other.
  • Her Resistance is a bit of a weak point, and she's reliant on buffs to make the most out of her due to her well-rounded nature.
Kana: Dragon Spawn Kana Dragon Spawn Face FC.png Icon Class Blue Breath.png
Icon Move Infantry.png
S-
  • Male Kana is also a capable unit, with a well-rounded statline that gives him a fair amount of flexibility as a unit, with a few caveats.
  • As a unit, Kana performs almost identically as his mother, Corrin, using LightningBreath+ to grant him important coverage against ranged units, and making use out of skills like Steady Breath and Quick Riposte further reinforce his solid enemy phase. Alternatively, Guard and the Quick Riposte seal may be used to hamper powerful offensive units.
  • Kana's base kit can be put to great use as well, with Brazen Def/Res 3 and Waterbreath giving him an especially strong enemy phase against melee units, while Fortify Dragon makes him particularly capable on Dragon teams.
  • His stats are overly well-rounded, making reliant on buffs to excel. His inability to have boons limits his overall potential as a unit as well.


Karel: Sword Demon Karel Sword Demon Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A+
  • Karel fits into the typical swift Red Sword archetype, having good Speed and serviceable Attack, and would have been completely forgettable were it not for his signature weapon.
  • His serviceable attack gets bumped up to extremely powerful by utilizing Nameless Blade's combined Wo Dao+ and Slaying Edge effect. Utilizing his high HP and mixed defenses, he is more than capable of tanking one hit. Then, utilizing Distant Counter, Wrath, and Moonbow or Reprisal, he can then instantly slay most enemies attacking him
  • He then has the speed to usually prevent himself from getting doubled, and against slower and bulkier targets double them back if the first hit wasn't enough to secure the kill. Wrath will let him always have his special up during the player phase, increasing his player phase burst potential.
  • His high HP pool also lets him run Panic Ploy well, supporting his team before first combat.
  • He's somewhat vulnerable on the Resistance side, and is completely reliant on the Nameless Blade for damage.
Karla: Sword Vassal Karla Sword Vassal Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
S+
  • Karla has a dominant offensive stat spread with 35 Attack and 40 Speed which is a combination that isn't matched by any other unit in the game.
  • Her stats alone would make her a huge threat but her signature weapon effectively gives her a 23 might slaying weapon at max power, which is completely ridiculous.
  • Karla is a fairly flexible unit. To start, a typical Distant Counter build with Wrath grants her coverage against ranged units while super-charging her offense after she takes damage. Alternatively, she can opt for a faster, melee-oriented build with Fury/Swift Sparrow, Desperation and Galeforce to make her a fearsome duelist that can potentially sweep through teams.
  • Karla's Defense and Resistance are below par, but classifying these as genuine weaknesses would be highly disingenuous (especially since her Speed and HP mitigate her poor defenses somewhat). Karla is currently about as good as it's going to get for offensive infantry sword units, being on par if not arguably surpassing the previous gold standard, Ayra.


Katarina: Wayward One Katarina Wayward One Face FC.png Icon Class Red Tome.png
Icon Move Infantry.png
A
  • Katarina has solid offensive statline and impressive Resistance stat, making her a capable Red tome user.
  • She makes excellent use out of the Rauðrblade+, and with it, the ability to inflict considerable damage after receiving buffs. She's free to make use out of any, though she can make great use out of Chill Res to soften Resistant walls.
  • Her defense is bottom class, and she really struggles against dragon units as result.


Klein: Silver Nobleman Klein Silver Nobleman Face FC.png Icon Class Colorless Bow.png
Icon Move Infantry.png
B
  • Klein boasts well-rounded offensive stats that have not aged well, putting him below other similarly well-rounded archer units (such as Takumi and Jeorge) who have also not aged well.
  • Regardless, he functions wonderfully with his default kit, enabling him to ORKO decent portions of the metagame. His B slot is flexible, and he can be outfitted with whatevr you want to suit your teams needs (such as Bowbreaker, Swordbreakert, etc).
  • His enemy phase is poor and his stat arrangement makes him decidedly worse than other archers who perform his exact niche.


L'Arachel: Princess of Light LArachel Princess of Light Face FC.png Icon Class Blue Tome.png
Icon Move Cavalry.png
A-
  • The beautiful princess of peerless beauty comes across as a fairly typical Cavalry unit... which is entirely the case. She has decent offensive stats and a fairly great Resistance stat, but nothing mindblowing.
  • Predictably she's a great blade tome user, leveraging her movement and offense to attack from multiple ranges. She can also stick with her default weapon for the helpful +3 boost to Attack and Speed (which pairs off well with Fury and Desperation).
  • Her physical Defense is really bad, which puts her at risk of physical attackers and also makes her struggle against Dragon units.


Lachesis: Lionheart's Sister Lachesis Lionhearts Sister Face FC.png Icon Class Colorless Staff.png
Icon Move Infantry.png
B+
  • Lackluster has passable Attack, impressive resistance and not much else going for her.
  • Wrathful Staff makes her put her Attack stat to good use, giving her decent offensive. She is too slow to double, however.
  • Refinery upgrades give her a new lease on life, with letting her make use out of Pain, Gravity and Dazzle builds to great effect.
  • Her awful physical defense aside, her stat arrangement leaves her directly outclassed by most healers.


Laslow: Dancing Duelist Laslow Dancing Duelist Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A-
  • A red sword unit with strong Attack and Defense, making him a tank unit.
  • Steady Breath, Quick Riposte and Slaying Edge are almost mandatory to get the most of out of him; he can also opt for a Brave Sword set, but is outmatched in that regard.
  • Unfortunately for Laslow, he's outclassed by a number of similarly bulky Red sword units, such as Chrom and Gray.


Legault: The Hurricane Legault The Hurricane Face FC.png Icon Class Colorless Dagger.png
Icon Move Infantry.png
B+
  • Legault has the distinction of being the fastest Dagger unit in the game, with serviceable Attack to boot.
  • The Cleaner is an interesting weapon, but it's too inconsistent to be of use, and generally outmatched by more stable weapons like the Barbed Shuriken or Lethal Carrot.
  • He works best with a typical offensive dagger build, using mainstay skills like Fury and Desperation to give him a stronger offensive presence.
  • He's not particularly sturdy and is especially vulnerable on the Resistance side, giving him a really poor matchup against mages and dragon units.


Legion: Masked Maniac Legion Masked Maniac Face FC.png Icon Class Green Axe.png
Icon Move Infantry.png
A-
  • Legion is entirely focused on offense, with an impressive 36 Attack/35 Speed stat spread. His defenses are quite lacking in comparison, however.
  • Legion is built for making use out of Brave Axe+ builds, with skills like Death Blow giving him the ability to cut down opponents of all kinds. Legion can also make use out of a standard Slaying Axe set in order to pick up a statline boost.
  • Legion's terrible defenses result in him having a terrible enemy phase.
  • Legion can't have beneficial IVs, but his strong offensive statline nearly makes up for it.


Leif: Prince of Leonster Leif Prince of Leonster Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
S-
  • Leif's statline is nothing short of fantastic for an infantry sword unit, with terrific Speed and good Attack giving him solid offense, in addition to having respectable Defense.
  • His statline gives him plenty of flexibility, but by far his most notable aspect as a unit is his signature skill, S drink. S-drink lowers his special charge by one, and it stacks with Quicken pulse and Slaying Edge; this allows him to make terrific use out of powerful specials immediately, such as Luna.
  • His mediocre Resistance is exploitable.


Leo: Sorcerous Prince Leo Sorcerous Prince Face FC.png Icon Class Red Tome.png
Icon Move Cavalry.png
A+
  • The Sorcerous Prince is an odd unit, sporting good, well-rounded defenses, but mediocre Attack and poor Speed.
  • The Rauðrblade+ is his goto offensive weapon, as it mitigates his lackluster offense. Paired with a breaker skill and Quick Riposte, Leo ends up having surprisingly good coverage against most of the metagame.
  • Quick Riposte specifically lets him leverage the significant boost from his blade tome to deal great damage to ranged units.
  • The refinement pushes Leo as a ranged counter unit, giving him near immunity to doubles from ranged units, allowing him to serve as a good general check to them. Unfortunately, Leo's mediocre attack, paired with the general high magical bulk mages tend to have can cause him to have problems securing kills against them, so it's sadly a lesser option.
  • His poor Speed is his biggest weakness, and he's reliant on buffs to shine on player phase.
Leo: Seashore's Prince Leo Seashores Prince Face FC.png Icon Class Red Tome.png
Icon Move Infantry.png
A-
  • Sporting average attack, and great Resistance, Leo is basically a mage Tank, with little going for him.
  • His Resistance when paired with Quick Riposte turns him into a decent enemy phase duelist, though despite this he still struggles against stronger mages.
  • A lack of good player phase due to below average speed hinders Leo greatly. His average attack also means he won’t one-shot much.
  • His awful defense means he does poorly against physical Distant Counter users, and it prevents him from functioning as a mixed tank like Sophia and Henry.


Leon: True of Heart Leon True of Heart Face FC.png Icon Class Colorless Bow.png
Icon Move Infantry.png
B+
  • Leon is one of the strongest bow users in the game with 34 attack with serviceable Speed and above average Defense to go along with it.
  • His attack stat makes him the perfect candidate for aBrave Bow+ build. His B slot is entirely flexible, but a breaker gives him good coverage while Chill Defense can potentially make it easier for him to punch through tanks.
  • His Res does leave something to be desired and is somewhat exploitable, though he should shred through pretty much all mages on initiation.


Lene: Yearning Dancer Lene Yearning Dancer Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A+
  • As a dancer unit, Lene's statline is more or less what you'd expect; weak all around, with solid Speed stat that gives her workable offensive utility.
  • The Ruby Sword should let her contribute somewhat reliably when it comes to dealing with Green units, though she can opt for a weapon that gives refine bonuses to improve her statline.
  • Skillwise, it's hard to go wrong with dancer staples like Triangle Adept and Wings of Mercy,though Firestorm Dance has its appeal as well.
  • Her Attack is mediocre (though she's not particularly reliant on it) and her defenses are lacking. The bigger problem is that she doesn't dance for gross men… which means most of our readers are out of luck!


Lilina: Delightful Noble Lilina Delightful Noble Face FC.png Icon Class Red Tome.png
Icon Move Infantry.png
S-
  • Armed with Forblaze, Lilina fulfills her destiny as an extremely powerful one hit obliterator.
  • Forblaze allows Lilina to forgoe Raudrblade by having the same attack as a +4/+4 buff, while being more resilient towards Panic Ploy and offering support with the Chill Res effect of Forblaze.
  • The Death Blow effect, stacked with the skill and Lilina's high attack allows Lilina to OHKO every green and many red threats, and those that are res tanks get hit by the Chill Res effect of Forblaze
  • Because of Lilina's propensity to just kill units in one hit, her B slot is super open for other support skills like Chill Spd or whatever other skills you want her to have. Lilina also has solid resistance and semi decent speed, allowing her to tank magic if she has to.
  • However, her dismal defense stat makes her weak if trying to use Swordbreaker against sword units she can't OHKO, as well as requiring her to be shielded from other physical attacks.
Lilina: Blush of Youth Lilina Blush of Youth Face FC.png Icon Class Green Tome.png
Icon Move Cavalry.png
A-
  • Lilina is a strong a unit due to her great Attack, but her other stats aren't particularly noteworthy.
  • Set wise, she has a few options at her disposal, such as a blade tome build or a gronnraven build, utilizing skills that benefit each of those such as Fury and Triangle Adept respectively.
  • Her mediocre defensive stats and Speed don't make her a particularly difficult unit to kill.


Linde: Light Mage Linde Light Mage Face FC.png Icon Class Blue Tome.png
Icon Move Infantry.png
A+
  • With her highly optimized stat spread, Linde is a strong offensive unit. Her high Attack and Speed still lets her run circles around most of the metagame, and her Resistance is good enough to make her a decent check to most mages.
  • Blárblade+ supercharges her offense, effectively allowing Linde to obliterate all but the sturdiest of units after receiving buffs. Desperation is a pretty typical, but good choice here as it allows Linde to power through would be counters once active.
  • Dark Aura gives her exceptional supporting ability without really compromising her offensive capabilities.
  • Her Defense is bottom class and she really struggles against sturdy mage tanks and dragon units.


Linde: Summer Rays Linde Summer Rays Face FC.png Icon Class Colorless Dagger.png
Icon Move Cavalry.png
A
  • Linde makes a decent first impression as the game's first cavalry dagger unit, with 34/35 offenses and great Resistance, though she (predictably) has awful Defense to compensate.
  • Set wise, she can opt for the tried and true lethal carrot/barb shuriken setup. She's practically reliant on Desperation as she needs it to survive against physical distant counter users and dragons, which can be tricky to set up after battle due to her poor durability.
  • Her default kit is a usable, albeit gimmicky in that it's reliant on Ardent Sacrifice to build momentum. Once active, Linde makes for a pretty strong offensive unit (especially when equipped with Brazen Atk/Spd). The downside is that she needs to active Ardent Sacrifice which requires her teammate incur damage before she can proceed, making her ineffective before then.
  • Her bottom class Defense is obviously a big weakness, but she ultimately suffers from not being able to make the most out of her offensive statline due to the limited power of dagger weapons.


Linus: Mad Dog Linus Mad Dog Face FC.png Icon Class Green Axe.png
Icon Move Infantry.png
A+
  • Despite his status as a free unit, Linus manages to impress with his decidedly solid stat spread. 37 Attack is stellar, and it's backed up by his solid Defense, workable Speed and Basilikos.
  • Ordinarily, his Speed would be completely wasted on him, but Basilikos and the Life and Death refine change things in a big way, boosting his Speed to the point where it becomes competitive. In short, his offensive power gets a major boost with Basilikos.
  • Sticking with Brazen Atk/Speed makes him a pretty potent player phase unit, especially if it's paired with Desperation. Alternatively, the standard Distant Counter/Wrath build works wonders on him.
  • His Res is poor, and Basilikos only makes it worse. His low merge potential and a lack of boons limits him somewhat, but Basilikos mitigates this weakness somewhat.


Lissa: Sprightly Cleric Lissa Sprightly Cleric Face FC.png Icon Class Colorless Staff.png
Icon Move Infantry.png
B+
  • Lissa suffers from a mediocre stat arrangement; her Resistance and Defense are good, but they're undermined by her poor Speed.
  • As a healer, there is little to no reason to use her over other healers, though she can still be put to good use with the various staves such as Pain, Gravity or Candleight staff paired with either refine ability..
  • Her low Speed makes it very easy to kill her.


Lissa: Pure Joy Lissa Pure Joy Face FC.png Icon Class Green Axe.png
Icon Move Armored.png
S
  • Lissa's an extremely balanced stat spread with no major shortcomings, but she doesn't really dominate in any particular stat either.
  • Fortunately, her stats are just high enough to the point where they can be abused and she makes particularly good use out of Bold Fighter and Death Blow.
  • On the enemy phase side of things, she can predictably make good use out of Vengeful Fighter and Wrath to mercilessly take down foes that engage her.
  • Her Speed is low enough for most Red units to run circles around her, though they need to be wary of Bold and Vengeful Fighter respective, which can complicate the matchup. Ranged units don't face too much difficulty against her.


Lloyd: White Wolf Lloyd White Wolf Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
B+
  • Lloyd is yet another Speedy Red sword unit with serviceable Attack, though his Resistance is impressive.
  • His lack of IVs limits his offensive potential somewhat, but his signature weapon makes up for this, as it is powerful and effectively gives him 34/37 offensive stats.
  • His Defense is very low, and he still has to compete for the highly contested Red Sword position.
  • Regal Blade's refine offers him additional stats, but requires specific team building as it is otherwise still fairly lackluster.


Lon'qu: Solitary Blade Lonqu Solitary Blade Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A-
  • Lon'qu has not aged well as a unit; his Speed still puts him at near the top of the Speed bracket, but his mediocre Attack has made him come out worse when compared to other similarly Speedy infantry with respectable Attack, such as Ayra, Mia and Leif.
  • At the very least, Lon'qu is still viable due to making good use out of Wrath and Wo Dao+ (greatly mitigating his low Attack in the process).
  • In addition to his lacking Attack stat, his defenses aren't great.


Lucina: Future Witness Lucina Future Witness Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
S-
  • Lucina used to set the standard for red Sword units, as her exceptional Speed and great Attack made her a top notch offensive pick. The metagame has introduced a slew of powerful red swords since then, though fortunately, Lucina has still managed to keep up with them due to her stable statline and trusty Falchion.
  • Her Falchion refine allows her an additional option in having a powerful enemy phase by having the quad bond effect. This turns her into an effective mixed phase unit, able to be a fairly good tank while also having the speed and attack to initiate successfully when required.
  • Lucina has a number of options at her disposal such as Steady Breath, Fury and Swordbreaker, making her an excellent duelist and essentially allowing her to cover Green and Red sword units by herself. With Falchion, Renewal and Reciprocal Aid, she can turn into an off-healer, perfect for sustain in chain modes without sacrificing a spot for a healer.
  • Her Resistance is a bit on the low side, and although she can tear through Dragon units, she still needs to be wary of blue dragons that initiate her.


Lucina: Brave Princess Lucina Brave Princess Face FC.png Icon Class Blue Lance.png
Icon Move Infantry.png
A+
  • Just like Sword Lucina, she has exceptional speed with attack to back it up with decent physical defense. Her physical defense is heightened even further due to her unique lance.
  • Lucina is an excellent melee duelist, particularly against red and lance units. Running Fury allows her to reach 42 Speed for excellent bulk, but she still needs Lancebreaker to double fast Firesweep Lance users. Her personal weapon Geirskögul provides physical allies within 2 range +3 Attack and Speed in combat, which synergizes sensationally well with her innate C slot skill Drive Speed and increases their combat prowess and bulk significantly.
  • Her Resistance is a bit on the low side, though her Speed typically prevent her from being doubled by mage units.


Lucina: Spring Exalt Lucina Spring Exalt Face FC.png Icon Class Blue Tome.png
Icon Move Infantry.png
B+
  • Spring Lucina is an exclusive speedy blue mage with below average Attack and meager defenses.
  • Her Attack is more than usable in practice however, due to Blárblade+ tome and Fury, which significantly improve her offensive potential.
  • Outside of suffering from standard mage weaknesses, she faces heavy competition from mages like Linde, Delthea and Lute, who has a superior stat spread.


Lucius: The Light Lucius The Light Face FC.png Icon Class Colorless Staff.png
Icon Move Infantry.png
A
  • Lucius has a rather typical healer stat spread; he's exceptional as far Resistance is concerned, has serviceable Attack and Speed, but his Defense is terrible (the worst in the game, in fact).
  • While generally outclassed by healers with better stat arrangements, Lucius can still make use out of many of the staves for reliable support, depending on your needs.
  • Unfortunately, his bottom class Defense and inability to stand out from other, better staff users makes him a fairly forgettable unit.


Lute: Prodigy Lute Prodigy Face FC.png Icon Class Blue Tome.png
Icon Move Infantry.png
A+
  • Lute is yet another mage with excellent Attack and Resistance stats that are complemented with adequate Speed.
  • Her personal tome helps her stand out a little, as +3 Speed boost and built in Speed Ploy are definitely worthwhile.
  • She can also make use out of the blade tome build operates with the usual suspects; Fury/Swift Sparrow, Desperation and a ploy or buff of your choice, though she's slightly outmatched here, and is better of sticking to her strengths.
  • She suffers from weaknesses typical to glass cannon mage units; melee attacks hurts a lot, and she struggles against dragon units.


Lukas: Sharp Soldier Lukas Sharp Soldier Face FC.png Icon Class Blue Lance.png
Icon Move Infantry.png
A
  • Lukas is an absolute tank, with an impressive Attack stat of 35 and an exceptional Defense stat of 38.
  • Steady Breath, Slaying Lance and Quick Riposte are a must for him on an enemy phase build, as it allows him to tear through physical attackers. He thrashes Red units and has a good matchup against most blue physical attackers.
  • While Lukas performs well against physical attackers, he struggles mightily against magical attackers. His low Resistance means he takes extreme damage from mages and dragons.


Luke: Rowdy Squire Luke Rowdy Squire Face FC.png Icon Class Red Sword.png
Icon Move Cavalry.png
B+
  • With good Attack stat and solid physical Defense, Luke is a decent mounted Sword unit.
  • His base kit (with Death Blow over Fire Boost) works well with him, as the Brave Sword and horse give him decent assassination utility.
  • Unfortunately, he's reliant on cavalry buffs to shine as a unit, otherwise he simply isn't strong / fast enough.


Lyn: Lady of the Plains Lyn Lady of the Plains Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A-
  • Lyn has lackluster attack, speed that still rates favorably, and decent defensive stats. While she's aged poorly as a unit, Sol Katti still provides a unique effect of allowing her to always double opponents before they can get a hit in if they can counter attack.
  • However, Lyn must already be damaged in order to gain this effect, meaning she will have to engage her first combat without Sol Katti's effect. She can either use a skill like Fury to help get there while padding her first combat, or go all in on the subsequent combats and use a Brazen skill.
  • She's the perfect candidate for Wrath, as its threshold corresponds to Sol Katti's, allowing Lyn to always 2 charge special an enemy she's initiating against.
  • With her fairly decent res, Lyn can use Def Ploy to good effect against most high defense, low res units, helping to mitigate her low attack.


Lyn: Brave Lady Lyn Brave Lady Face FC.png Icon Class Colorless Bow.png
Icon Move Cavalry.png
A+
  • Brave Lyn's offensive stat line of 33/35 combined with cavalry movement and bow range make her a metagame threat.
  • She can run multiple builds ranging from her unique bow Mulagir, Brave bow, and Firesweep Bow. All builds are potent in their own manner from Mulagir ignoring bonuses on tome users and high weapon might, having doubles and quads that can't be countered by physical melee enemies when combined with her unique B skill Sacae's Blessing, and having the Speed to use Firesweep Bow allowing her to negate counterattacks by all units including Dragons and Mages that her B skill does not cover.
  • Her above average Resistance allows her easily survive magical counterattacks and opens up build options including Atk and Def Ploy.
  • The metagame has strengthened, and with the rise of Dragon and Armor units Lyn simply isn't as effective as she used to be.


Lyn: Bride of the Plains Lyn Bride of the Plains Face FC.png Icon Class Colorless Staff.png
Icon Move Infantry.png
A+
  • Lyn is a fast healer, with a below average Attack stat and mediocre defenses.
  • Lyn functions as a dedicated healer, providing Attack support when necessary. She makes for a good candidate for pretty much any of the staff + refine combos (Dazzling+ Wrathful, Gravity + Dazzling, etc), and more importantly, her impressive Speed makes it difficult for opponents to double her, somewhat mitigating her low durability.
  • The skill limitations on healers and limits what she can do offensively.


Lyn: Wind's Embrace Lyn Winds Embrace Face FC.png Icon Class Blue Tome.png
Icon Move Armored.png
S
  • She's got notably great Speed and Resistance, with good Attack and decent physical defense to back it up.
  • Offensive builds that utilize a bladetome alongside skills like Swift Sparrow and Fury worth best with her. She can also leverage her defenses with an owl tome build and close combat, giving her a strong enemy phase.
  • She's weaker on the physical defense side of things, but not to a significant degree; her Speed makes it challenging for physical attackers to double her.


Lyn: Lady of the Wind Lyn Lady of the Wind Face FC.png Icon Class Green Bow.png
Icon Move Infantry.png
B+
  • Legendary Hero Lyn darts onto the battlefield with competent offensive stats, decent Resistance and two signature skills.
  • Swift Mulagir grants her a hefty boost to Attack and Speed, provided the number of allies near her exceeds the number of allies near her foe. To put it simply, it's a weapon that rewards aggressive turtling with your entire party, instead of on relying on 1-2 characters to deal with specific threats. Its effects are strong, but not consistent enough to be dominant.
  • Law of Sacae is a strictly enemy phase focus skill with a far more lenient activation requirement in comparison to Swift Mulagir. Unfortunately, it's a skill for a highly contested skill slot, and it's generally outmatched by other skills, such as Swift Sparrow, Death Blow and Fury.
  • Lyn works best by foregoing her default entirely and opting for specialized builds, such as a Firesweep Bow or Brave Bow build.
  • While seemingly promising, Lyn suffers from several key weaknesses that hold her back. Her default kit ultimately fails to shine in the current metagame, as the strict requirements on Swift Mulagir make it unwieldy, and Law of Sacae being a strictly enemy phase skill doesn't quite work with Lyn's offensive stat spread. She's also in an unfortunate color, which causes her to struggle against common blue tanks (Effie, Fjorm) and blue dragons (Nowi, Corrin).

Name Icon Rating Notes
Mae: Bundle of Energy Mae Bundle of Energy Face FC.png Icon Class Blue Tome.png
Icon Move Infantry.png
A
  • Celica's right hand girl hits hard, takes magical hits like a champ and has serviceable Speed.
  • Typical for a Blue Mage, she excels with Blárblade tome, dealing massive to anyone unfortunate enough to be targeted by her. Her Resistance gives her ploy utility as well.
  • While her Speed is good, it's not enough to avoid getting doubled by the fastest units, which when compounded with her awful Def makes her really weak to physical Attacks. She can mitigate this with Life and Death, though this comes at the cost of slightly compromised Resistance.


Maria: Minerva's Sister Maria Minervas Sister Face FC.png Icon Class Colorless Staff.png
Icon Move Infantry.png
A+
  • Minerva's Sister (seriously, that's her title?) has good Speed and great Resistance, very low physical defense and below average Attack.
  • There are ton of staffs to choose from with staff refines giving her a great deal of utility.
  • She doesn't really stand out as a healer, but she can be put to decent use as a somewhat speedy support healer, similar to Lyn.


Marisa: Crimson Flash Marisa Crimson Flash Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
B+
  • Marisa has average offensive stats for a red sword unit with a strong emphasis on physical defense; she's actually quite durable.
  • While high investment, the Slaying Edge+, Distant Counter, Wrath and Glimmer set up make her a fearsome infantry unit with terrific coverage against green units and the ability to threaten physical tanks.
  • On the other hand, she's more than capable of contributing with just her default kit (+Quick Riposte). Regardless of what set you opt for, her naturally high HP makes her well suited to using Infantry Pulse.
  • Her Attack stat is middling, and an inability to have boons limits her overall potential.


Marth: Altean Prince Marth Altean Prince Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A
  • The Hero King possesses a balanced stat spread, with decent offensive and defensive stats all around.
  • With his new refinement Marth is able to become one of, if not the, strongest support units in the game by giving +2 all stats to allies within 2 spaces, and then an additonal +3 to another two with his C and S slot.
  • While his combat is otherwise lackluster, with only decent attack and speed, his supporting abilities allows him to lean on his allies for off color matchups and focus on those he has triangle advantage against
  • Running a healer set allows him to further support his allies, or otherwise further support.


Marth: Altean Groom Marth Altean Groom Face FC.png Icon Class Green Axe.png
Icon Move Cavalry.png
B+
  • Marth is a well-rounded cavalry unit, with an emphasis towards Speed but comparatively poor Resistance.
  • He unfortunately lacks a defined niche. He can perform fairly well with the Slaying Axe or Giant Spoon, but not to a degree that makes him stand out. As such, he's probably best relying on his Ardent Service, granting him the perfect middle ground between supporting and offensive play.
  • Fury is extremely important for improving his overall stat line, with his Attack and Resistance receiving crucial boosts. His B slot is flexible, with Chill skills, Quick Riposte or even a breaker of you would work.
  • His low Resistance, merely satisfactory Attack, low merge potential and lack of boons really hold him back.


Marth: Enigmatic Blade Marth Enigmatic Blade Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A+
  • Same stats as Lucina, but lack of IV potential makes Marth (Masked) tiered lower relative to her.



Mathilda: Legendary Knight Mathilda Legendary Knight Face FC.png Icon Class Blue Lance.png
Icon Move Cavalry.png
B+
  • Lance cavalry hero with exceptional Res, similar to Jagen’s stat line, but with more serviceable Spd alongside better but still mediocre Atk.
  • She fills the niche as a magic counter, which does have its benefits in a mage-dominant meta. With Defense Ploy, she can also give herself a little more offensive edge that she lacks with her base stats.
  • However in general, her other stats are middling and leave much to be desired.


Matthew: Faithful Spy Matthew Faithful Spy Face FC.png Icon Class Colorless Dagger.png
Icon Move Infantry.png
B
  • The sly spy's unfortunately got little going for him, as his impressive Speed and Defense do not make up for his mediocre Attack and very low Resistance.
  • He's extremely ineffective against Dragon and Armor units, which are a meta dominant threats. His poor Resistance makes him ill matched to fight against mages well.
  • He has a host of options at his disposal such as the Kitty Paddle, Barb Shuriken and Lethal Carrot, which allow him to decently contribute.
  • His statspread is honestly quite bad and he's outclassed by virtually every dagger unit in the game.


Merric: Wind Mage Merric Wind Mage Face FC.png Icon Class Green Tome.png
Icon Move Infantry.png
A-
  • Merric has an odd stat line for a mage, sporting mediocre Atk and very low Res while having serviceable Spd, average Def and and impressive HP.
  • Excalibur gives him the unique niche of slaying fliers, giving him terrific matchups against Green, Blue and potentially Red flying units.
  • His refine has given him a new lease on life. The cooldown reduction is solid, and when paired with skills like Bonfire and Close Counter give Merric a fairly good enemy phase.
  • He has a couple of options to consider when choosing how to refine Excalibur. The skill refine is definitely appealing, giving him a tremendous offensive boost to his statline. It's requirements are a bit strict, however, requiring the use of another mage or healer on the team, which can be difficult to slot in. If you're committed to make him work, this is by far his best option, as otherwise you're better off going with the Res refine to shore up his poor Resistance stat.
  • His awful Resistance and mediocre Attack are his biggest shortcomings, and although they can both be mitigated somewhat with his refine, it's difficult to patch up his Resistance and Attack at the same time.
Mia: Lady of Blades Mia Lady of Blades Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
S-
  • With a phenomenal offensive stat spread of 32/40, Mia more than matches the new standard for good Red sword units.
  • Her personal sword gives her a nice boost to her Attack and a Wo Dao effect, amplifying her offense even further.
  • Mia can make use out of two very good and distinct builds; the distant counter build gives her coverage against ranged units, making her particularly handy against green mages and non-poison dagger units. She can also stick to using her default build with Flashing Blade, making her into a top class duelist.
  • She's ever so slightly vulnerable on the Resistance side, but outside from that she suffers from no real weaknesses.


Micaiah: Priestess of Dawn Micaiah Priestess of Dawn Face FC.png Icon Class Blue Tome.png
Icon Move Infantry.png
A
  • Micaiah boasts impressive Attack and Resistance, in addition to being equipped with her powerful tome Thani, giving her a unique place in the metagame.
  • Thani makes her a solid armor buster, which is particularly valuable in a metagame dominated by armor units. Her effective damage against cavalry lets her one-shot down most cavalry units without fear of retaliation.
  • Micaiah can be built any number of ways, with offensively minded variants utilizing Death Blow for an easier time at OHKOing targets and defensively minded variants relying on Distant Defense to improve her staying power.
  • Micaiah's Speed and Defense are her biggest shortcomings. Her Speed makes it impossible to double enemies and puts her at risk of being doubled herself (which makes her reliant on breakers and Quick Riposte). Her atrocious Defense makes it easy for physical attackers to pick her off, and causes her to struggle against Dragon units.


Michalis: Ambitious King Michalis Ambitious King Face FC.png Icon Class Green Axe.png
Icon Move Flying.png
A
  • A bulky flier with impressive attack, HP and defense, but mediocre speed and very low Res. His playstyle and stat line is most similar to Beruka.
  • His defensive bulk and Hauteclere makes him a great user of Quick Riposte and Bonfire / Ignis enemy phase build.
  • His higher attack and legendary weapon Hauteclere give him slightly more player phase potential; however, his low speed and lack of IV potential hurt him.


Minerva: Red Dragoon Minerva Red Dragoon Face FC.png Icon Class Green Axe.png
Icon Move Flying.png
A+
  • Minerva has well-rounded stats with an emphasis on physical defense. Hauteclere makes up for average Attack and significantly boosts her offense by making her specials activate quicker.
  • Minerva's stats and Hauteclere afford her great flexibility in her build. Her default Life and Death makes her offense even more potent, and her naturally high defense means she still has decent physical defense after the defense drop. Fury is also a solid alternative on her to give her an all-around boost to her stat line.
  • Minerva's high Def and impressive Spd allows her to tank and survive hits well. That along with her solid Atk makes her a solid user of Vantage. Like most fliers, Hit and Run can also be taken for a safer plan of attack.
  • Special-wise, she can decide to run lower cooldown specials like Luna and proc them more often for the damage boost, or aim for higher charge cooldowns like Galeforce, which works best in conjunction with Heavy Blade.
  • Her Resistance is her main drawback, a weakness that Life and Death exacerbates. Minerva actually risks being OHKOed by even neutral mages, so she should be wary around them.


Mist: Helpful Sister Mist Helpful Sister Face FC.png Icon Class Colorless Staff.png
Icon Move Infantry.png
B+
  • A typical healer with unimpressive stats. High Resistance, mediocre Speed and Attack and very low Defense.
  • There are a countless healers who outclass her due to her mediocre stat distribution. Regardless, Mist can make decent use out of the numerous staff builds.
  • She's outclassed by virtually every infantry staff user.


Morgan: Lass from Afar Morgan Lass from Afar Face FC.png Icon Class Blue Tome.png
Icon Move Flying.png
A+
  • As the second Blue Tome Flier, she is comparable to Summer Corrin, with higher Attack and Resistance but lower Speed and Defense.
  • While Morgan(F) has better one shot potential and more magical durability, this isn't enough to push her over Summer Corrin who's higher speed lets her double more targets. That said, Morgan is more than capable as a blade tome unit, and giving her a breaker skill will give her more coverage.
  • Alternatively, a set that utilizes her default tome and triples down on her ranged defense with distant defense is more than viable.
  • Flier movement makes her about on par with the glass cannon Blue Tome Infantry


Morgan: Lad from Afar Morgan Lad from Afar Face FC.png Icon Class Red Tome.png
Icon Move Infantry.png
A
  • An infantry mage with competent stats in both Attack and Speed; compared to his peers, his measures up favorably.
  • A set utilizing Rauðrblade+ and Fury is ideal, giving him the ability to deal significant damage to most targets and more doubling potential.
  • Grima's Truth can provide good utility if used correctly, but Morgan's offense takes a huge hit, resulting in him struggling to KO targets.
  • His bulk is middling at best; any unit with 2 range that can survive his initial hit will likely one shot him in return.


Myrrh: Great Dragon Myrrh Great Dragon Face FC.png Icon Class Green Breath.png
Icon Move Flying.png
S
  • As the first flying dragon, Myrrh is a powerful asset in Flier, Dragon, or Mixed emblem having great bulk, attack, and mobility
  • While she doesn't have access to Steady Breath or other Breath skills, she more than makes up for it with her outstanding legendary weapon Great Flame, which allows her to ignore her otherwise lackluster speed stat and full stop speedy threats
  • Because of Myrrh's otherwise great bulk and high defense, she essentially becomes a flying unit with Wary Fighter, and coupled with Quick Riposte she can easily dispatch of almost any enemy in the game on enemy phase as long as it doesn't deal effective damage to her. Though her Player Phase without OHKO is quite lackluster.
  • She can be made into an effective Flying bow counter with Distant Counter and Iote's Shield, or double down on her melee fighting prowess with Close Defense as her seal.
  • Of special note, she can also stop most Bold Fighter units by both meeting the defense threshold and then making the speed check to not naturally get doubled.
Nanna: Nordion Princess Nanna Nordion Princess Face FC.png Icon Class Colorless Staff.png
Icon Move Cavalry.png
S-
  • Nanna is introduced as being the highest speed horse healer in the game, though not by much
  • While her attack may be poor, she can utilize an offensively supportive build utilizing Pain, Savage Blow or a more support build with a buff and Gravity.
  • She is less capable of utilizing ploys, but has about the same bulk as the other weak horse healers of Clarine and Priscilla, serving as a kind of medium between them otherwise.
  • Because she is neither much worse nor better than the other two, she is tiered at the same level.


Narcian: Wyvern General Narcian Wyvern General Face FC.png Icon Class Green Axe.png
Icon Move Flying.png
B+
  • Narcian is extremely well-rounded, which is unfortunate because it results in him being rather mediocre all-around as well. He can't even rely on IVs.
  • His stats means he fails to excel in any particular role compared to other flying axe users. Michalis and Beruka excel more as defensive tanks, Camilla's access to IVs and better stat line (namely Spd and Res) make her a better hybrid tank and anti-blue mage Emerald Axe/Distant Counter user over Narcian, and he does not have the power to compare to Cherche or Minerva.
  • He can still be put to good use with modern weapons, but such as the Slaying Axe / Giant Spoon in an attempt to shore up his meager statline.
  • Ultimately the metagame shifts have not been kind to him.


Navarre Scarlet Sword Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
B+
  • With good speed and middling attack, Navarre is another speedy Red Sword to add to the pack, though he has not kept up at all with the new metagame sword users.
  • Predictably works best with a Wo Dao+/Slaying Edge build with Fury to bolster his statline.
  • Useable, but generally outclassed by other Red Sword units with better stat distribution with the same niche.The fact that he's locked to neutral IVs is a serious detriment as well.


Nephenee: Fierce Halberdier Nephenee Fierce Halberdier Face FC.png Icon Class Blue Lance.png
Icon Move Infantry.png
A+
  • While Nephenee's stat spread is fairly average among other lancers, her unique weapon, Dauntless Lance, gives her a powerful niche that only gets better as you climb in arena score
  • As a combined Slaying Spear and Slaying Lance, Nephenee's Dauntless Lance gets the anti meta anti-armor effect while keeping her reduced cooldown. In addition, her special skill refine allows you to choose from a strong enemy phase set using the skill refine or push towards a mixed phase duelist with a speed refine.
  • Nephenee's weak resistance and below average HP make her susceptible to magic OHKO, but if she does survive it she can take out even dragons with a Wrath empowered special.
  • If one decides to forgo Distant Counter on her, she can utilize a powerful Warding Breath set with a 3 cooldown special that will fire of after every hit she takes.


Niles: Cruel to Be Kind Niles Cruel to Be Kind Face FC.png Icon Class Colorless Bow.png
Icon Move Infantry.png
B-
  • With a hopelessly low Attack stat of 25 and only "good" Speed stat, Niles struggles a great deal in the current metagame.
  • He can't even make use out of the archer staple, Brave Bow, due to his awful Attack. The Slaying Bow is his best bet, as he's particularly reliant on Iceberg for damage.
  • His high Res means he can effectively make use of ploys to weaken enemies to let him hit harder / use it as a support debuff for other teammates to more easily take out opponents.
  • His Defense is awful and offensively, he's effectively overshadowed by other archers with better and consistent Attack/Speed stat lines.


Ninian: Oracle of Destiny Ninian Oracle of Destiny Face FC.png Icon Class Blue Breath.png
Icon Move Infantry.png
A+
  • Has the privilege of being both a Dragon and a Dancer, and takes advantage of both despite having a poor statline.
  • Triangle Adept is by far her best A-passive, granting her the ability to act as a solid check to Red units. She can opt for skills like Swordbreaker and Quick Riposte to further improve her matchup against Red units.
  • Her mediocre Attack and Defense are her weak points, giving her limited combat potential.


Ninian: Bright-Eyed Bride Ninian Bright-Eyed Bride Face FC.png Icon Class Blue Tome.png
Icon Move Flier.png
S
  • Ninian breaks new ground yet again by being the first flying blue tome dancer unit in the game, and although her stats don't particularly impress (outside of her decent Speed) her immense utility more than makes up for it.
  • The Fresh Bouquet she comes with is a terrific weapon, granting her solid speed buffing utility while freeing up her C-slot.
  • Triangle Adept is pretty much mandatory on her, since it lets her contribute beyond just dancing. Her B skill is entirely flexible, with Chill skills or Wings of Mercy being useful depending on what you value.
  • Her physical defense is piss poor and her stats are low all around, but they don't really matter in practice. Bride Ninian is a top class dancer unit who can also function as a supporting attacker.


Nino: Pious Mage Nino Pious Mage Face FC.png Icon Class Green Tome.png
Icon Move Infantry.png
A
  • Sporting low HP, Defense, and average Resistance, Nino makes up for all this by boasting an impressive 33 Attack and and even more exceptional 36 Speed.
  • Nino’s offensive stat line makes her a strong user of her default tome Gronnblade+.
  • Her lower defenses does mean she struggles even against the likes of Reinhardt, but her high Speed also acts defensively by preventing enemies from doubling her.


Nino: Pale Flower Nino Pale Flower Face FC.png Icon Class Green Tome.png
Icon Move Flier.png
A+
  • Nino on Wings is essentially a better Nino, with a stronger offensive stat line and flight cementing her superiority.
  • Giga Excalibur is intriguing and definitely has its uses, but unlike Karla, it doesn't really help her break through key units (Fjorm and EEffie), so it's still ultimately inferior to Gronnblade.
  • She prefers skills like Fury/Swift Sparrow and Desperation to bolster her already great offense. Aerobatics is neat, and gives her more ranges to attack foes, but she doesn't really need it
  • Bottom class defense is pretty much her only shortcoming, though it's rather notable since it makes her struggle against dragon units and blue Resistance tanks.


Noire: Shade Seeker Noire Shade Seeker Face FC.png Icon Class Colorless Bow.png
Icon Move Infantry.png
B+
  • Noire has decent Attack, good Speed, and incredible back pain, all of which culminates in her being a fairly average bow unit.
  • She's pretty much just limited to Slaying Bows and her default kit, which make the most out of her offensive stat spread. The Brave Bow build, while always an option, is less effective on Noire due to having an Attack stat that's only in the acceptable range.
  • Her Resistance is poor, and even her stat points in Defense are pretty much wasted, as reasonably strong physical attackers will still knock her out. And of course, her intense back pain is the biggest downfall of all.


Nowi: Eternal Youth Nowi Eternal Youth Face FC.png Icon Class Blue Breath.png
Icon Move Infantry.png
S
  • Nowi cements herself as one of the strongest and most utilized units in the game being powerful, common, and precious. With a solid defensive stat spread and good attack, she is able to tank both magic and physical sources, and then punch back hard against them
  • She's able to run a multitude of sets depending on what you need her to do. She can effectively run Steady Breath Quick Riposte to effectively counter red and lance units, while being able to stand up to blue magic and even many axe units. She also runs cheaper sets such as Fury or Triangle Adept very well.
  • In addition, the stats she chooses to focus on also depends on how you want to utilize her. She can invest into attack to better one shot enemies, defense to be reliable and independent, or speed to get to a speed tier where she's able to consistently not get doubled by enemies, and then double them back with Quick Riposte.
  • With Quick Riposte being a seal, she (and other dragons) have accessibly to other B skills such Guard, Swordbreaker, Bowbreaker, or even more exotic skills like Wrath
  • Overall Nowi is an extremely flexible unit who can be built to fulfill whatever task she is required to complete. However, while she is one of the best enemy phase units in the game, her player phase can be lackluster if she can't OHKO the enemy.
Nowi: Eternal Witch Nowi Eternal Witch Face FC.png Icon Class Red Tome.png
Icon Move Flying.png
A+
  • Nowi rounds out the triumvirate of flying mage units, sporting good (but not great) offensive stats and solid Resistance but at the cost of HP and Defense.
  • Grimoire has an intriguing effect, but Nowi works best with the Rauðrblade+ due to its consistency. With the proper support, she gains nuking potential and the ability to strike from multiple positions due to her flight mobility.
  • She can make great use out of Green Tomebreaker in order to better check offensive Green mages.
  • Her defense is lacking, and it isn't all that difficult to kill her with magic attacks either.


Oboro: Fierce Fighter Oboro Fierce Fighter Face FC.png Icon Class Blue Lance.png
Icon Move Infantry.png
A
  • Oboro is a straightforward unit, with great Defense and good Attack, but comparatively lacking Speed and Resistance. However, there's more to Oboro than just being a simple physical tank.
  • Despite seemingly compares poorly in comparison to the new infantry lance units, however, she's blessed with having the perfect boon and bane combination, +Res/-Speed.
  • This significantly optimizes her stats, letting her dump Speed in an attempt to mitigate her low Res. When this is paired with Berkut's Lance, Oboro ends up becoming a legitimately strong mixed tank.
  • Set wise, she makes good use out of Sturdy/Warding Breath and Guard, with the Quick Riposte seal. This gives her terrific enemy phase presence, letting her shut down powerful offensive Attackers and deal significant damage to them in retaliation. Distant Counter may be used to give her range against mages as well, though this compromises her offense.
  • She's a reliable unit, but her stats have limits and powerful magical attackers can power through her.
Odin: Potent Force Odin Potent Force Face FC.png Icon Class Blue Tome.png
Icon Move Infantry.png
B
  • With staggeringly low Attack stat of 22, Odin is the weakest offensive unit in the entire game.
  • His other stats do little to make up for this, as he merely has serviceable Speed and decent defensive stats nothing else to show for it.
  • While Blárblade+ is intended to make up for his low Attack, Inheritance has guaranteed that practically every other blue mage heavily outclasses him on that front.
  • Fortunately, he makes good use out of the Close Counter + Owl team build, as the stat universal statboosts help a great deal in shoring up his statline and giving him a good enemy phase presence.
  • He's still incredibly mediocre, but no longer the worst unit in the game.
Ogma: Loyal Blade Ogma Loyal Blade Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A+
  • Ogma functions similarly to Hana with impressive Attack and Speed but the added benefit of much higher physical bulk at the expense of tying with Virion and Bartre for the worst Resistance in the game.
  • Similar to Hana, he can run a Brave Sword+ set to make use of his strong Attack, this set has fallen out of use. Ogma can keep up with the times however and make great use out of Wo Dao/Slaying Edge builds with Steady Breath for a mixed phase presence.
  • His Resistance means he melts when a mage or dragon so much as sneezes on him.


Oliver: Admirer of Beauty Oliver Admirer of Beauty Face FC.png Icon Class Blue Tome.png
Icon Move Infantry.png
A-
  • Fortunately (or unfortunately?), Oliver isn't a complete joke on the battlefield, as his Attack and Resistance stats make him a respectable mage tank.
  • Oliver can be built in a couple of ways, utilizing an Owl tome with Close Counter and Quick Riposte in order to be effective on Enemy Phase. Blárraven tome as always, will allow him to deal with colorless units.
  • Oliver benefits quite a bit from defensive skills like Distant Defense and Fury, and his high Resistance makes him a capable debuff unit with ploys.
  • In the end, Oliver's poor Speed and Defense are extremely exploitable.


Olivia: Blushing Beauty Olivia Blushing Beauty Face FC.png Icon Class Red Sword.png
Icon Move Infantry.png
A+
  • Olivia's stats do not impress at all, but it doesn't really matter because Dance essentially allows her to transfer her turn to another ally.
  • The Ruby Sword+ massively improves her matchups against Green units, such as taking out Hector or Grima. Her B slot is rather flexible, with Chill skills giving her debuff potential and Wings of Mercy potentially increasing her dancing range.
  • Her poor statline and lack of utility outside of dancing and checking green units mostly hold her back..


Olivia: Festival Dancer Olivia Festival Dancer Face FC.png Icon Class Colorless Dagger.png
Icon Move Infantry.png
A+
  • Olivia's statline is aggressively mediocre, with Speed and Resistance being the only stats worthwhile (and the latter is mitigated by her poor HP), but she can nonetheless provide immense support via dance.
  • Inheritance gives Olivia a bit more of an edge, with Fury and the Kidd PAddle+ giving her utility frail infantry mage units. She can also make use out of the Lethal Carrot+, to give her some form of offense, albeit she is completely reliant on Moonbow..
  • Her dismal stat total and inability to make use out of Triangle Adept greatly lowers her utility, especially in comparison to other dancers. She's simply too weak to reliably kill enemy units, and will usually be relegated to dance support.


Olwen: Blue Mage Knight Olwen Blue Mage Knight Face FC.png Icon Class Blue Tome.png
Icon Move Cavalry.png
A
  • Olwen's stats don't really impress outside of Speed, but she wields Dire Thunder, which is an incredible weapon.
  • She can be built to make up for Attack deficit by using Life and Death, which significantly bolsters her offensive prowess, though alternatively Death Blow and Swift Sparrow can be used if you're concerned without compromising Olwen's defenses..
  • While she has high offensive potential with buffs, she's fairly weak without them and she's very frail on the physical side.


Olwen: Righteous Knight Olwen Righteous Knight Face FC.png Icon Class Green Tome.png
Icon Move Cavalry.png
A-
  • This variant of Olwen has a much more attractive offensive statline than her predecessor, with 30/35 offenses and decent Resistance.
  • Thunderhead tome is by far her best weapon, leveraging the fearsome power of blade tomes without any drawbacks. Sticking with Swift Sparrow is also ideal, though Desperation and Glimmer work a lot better than Renewal and Blazing Wind as B-slot and specials respectively.
  • Her physical defense is bottom class, and her poor HP can make it difficult to take strong magical hits as well.


Oscar: Agile Horseman Oscar Agile Horseman Face FC.png Icon Class Blue Lance.png
Icon Move Cavalry.png
A
  • Oscar manages to stand out in a sea of similar blue lance cavalry due to his good statline. 33/34 aren't glamorous, but they get the job done, and his decent physical defense, gives him a presence on both phases.
  • He makes best use out of either the Slaying or Harmonic Lance for effectiveness on both Player and Enemy Phase and stronger specials. He's also adept at using the Firesweep Lance and Brave Lance+ builds, but these are less effective as they used to bwe..
  • His defenses are on the lower side, with his Resistance being particularly abusable.


Palla: Eldest Whitewing Palla Eldest Whitewing Face FC.png Icon Class Red Sword.png
Icon Move Flying.png
A-
  • The eldest Pegasus Sister has a balanced statline, with serviceable offensive stats and above average defensive stats.
  • Palla has solid enough bulk to tank hits for her team while also dishing out notable damage. She can choose to go a more hyper-offensive Brave Sword+ route (if +Atk) or a green bait route with her default Ruby Sword+ and if available Distant Counter as well for the common green mages in the meta. Slaying Edge gives her a stronger presence on both phases.
  • She doesn't excel in any particular area and struggles to match up to other, better red flier units.


Peri: Playful Slayer Peri Playful Slayer Face FC.png Icon Class Blue Lance.png
Icon Move Cavalry.png
A
  • Peri has a good offensive statline for a gen 1 unit and a high enough Resistance to make use out of ploys.
  • Brave Lance and Defense Ploy make her an effective striker, giving Peri enough power to punch through strong physical tanks, in addition to picking off frailer red units with ease. Alternatively, Firesweep Lance gives her a safer offense at the cost of a bit of power, and she can make use out of a refined Slaying Lance set for a mixed phase set.
  • Her physical Defense is poor.


Priscilla: Delicate Princess Priscilla Delicate Princess Face FC.png Icon Class Colorless Staff.png
Icon Move Cavalry.png
S-
  • Outside of Resistance, Priscilla stats aren't very impressive, but they get the job done.
  • As a mounted healer she has immense healing, providing your teammates support from almost anywhere in the map. She has a number of weapons to use out her disposal, such as Pain, Gravity, Panic, etc with either refine (Wrath or Dazzling) which is entirely up to you.
  • She's weak, and her physical defense is very ppor.


Raigh: Dark Child Raigh Dark Child Face FC.png Icon Class Red Tome.png
Icon Move Infantry.png
B+
  • Raigh struggles to measure. His Attack while good, is still behind most mages, and his Speed is below average as well.
  • He can of course, make use out of Rauðrblade+ to significantly boost his offense, as well as pick up skills like Fury 3 or Life and Death to increase his offensive statline.
  • While useable, there are many red mages that are better than him and he simply lacks a unique niche.


Raven: Peerless Fighter Raven Peerless Fighter Face FC.png Icon Class Green Axe.png
Icon Move Infantry.png
A+
  • Raymond (snrk), has pretty impressive offensive stats (34/35) and decent Defense to fall back on, making him a great offensive unit.
  • Basilikos supercharges his offense, making his player phase downright lethal. Naturally, he's well-suited to using Desperation, and once it's active he can go to town on most units.
  • He's not really lacking in any particular area, though Basilikos considerably weakens his defenses when used.


Rebecca: Wildflower Rebecca Wildflower Face FC.png Icon Class Colorless Bow.png
Icon Move Infantry.png
B-
  • Rebecca fits into the Speedy but weaker Archer mold, with great Speed and Resistance but poor stats aside from that.
  • She works best with a Firesweep build for fast, safe coverage against opposing units. She can also be put to good use with the Brave Bow, but her low Attack makes her one of the worst Brave Bow users.
  • Her mediocre Defense is exploitable and her underwhelming Attack makes her outclassed by most Bow users.


Reinhardt: Thunder's Fist Reinhardt Thunders Fist Face FC.png Icon Class Blue Tome.png
Icon Move Cavalry.png
S-
  • With his legendary Brave tome Dire Thunder, high Atk, and cavalry movement, Reinhardt was (and arguably still is) one of the most infamously powerful mages in the game.
  • His other stats are less noteworthy, sporting atrocious Speed and average Def/Res. This typically doesn’t factor into his performance when he initiates and obliterates most opponents.
  • Reinhardt wants all the attack power he can get from skills like Death Blow to make sure he can nuke the most units he can. The combination of Quickened Pulse and Moonbow makes him even more oppressive than before.
  • However, as the meta has gotten progressively more and more tanky, Reinhardt can struggle to take out targets, causing him to inevitably get doubled on return and lose.


Reinhardt: Thunder's Sword Reinhardt Thunders Sword Face FC.png Icon Class Red Sword.png
Icon Move Cavalry.png
S
  • Reinhardt's stats speak for themselves, with every stat but Speed being average or above average, making him a fearsome tank unit.
  • Meisters… The Master Sword makes him an absolute menace to deal with on enemy phase, as it grants him guaranteed, permanent follow-ups. This gives him a clear edge over other Brave Sword units, who tend to have lackluster enemy phases.
  • Distant Counter is an absolute must on him, giving him crucial coverage against ranged units, which in turn makes him tricky for opponents to deal with at both ranges. Vantage ensures (when active), that Reinhardt is able to strike opponents who target him twice before they can get a chance to attack him. This can potentially put teams in checkmate, should they be in a position where they can't tank Reinhardt's attacks.
  • His low Speed puts him at risk to strong units on enemy phase, as they can typically double him with little trouble.


Rhajat: Black Magician Rhajat Black Magician Face FC.png Icon Class Green Tome.png
Icon Move Infantry.png
A
  • A capable offensive green mage, possessing a solid offensive stat spread but comparatively weaker defensive stats.
  • Rhajat has a few options at her disposal; her statline lets her run an effective a bladetome build which gives her tremendous offense. On the other hand, sticking with the Keen Gronnwolf gives great coverage against cavalry units, giving her the ability to mow down even red cavalry units with the proper support.
  • Keen Gronnwolf can be upgraded for a nice stat boost and the immensely useful ability to nullify cavalry buffs.
  • Her mediocre defenses make her relatively easy to take out.


Robin: Mystery Tactician Robin Mystery Tactician Face FC.png Icon Class Green Tome.png
Icon Move Infantry.png
B+
  • A green mage below average stats offensive stats, above average defense and subpar Resistance.
  • Robin has very little going for her as a unit. Her Resistance is too low for mage to mage combat, her Attack is lackluster, she doesn't really offer anything unique to the table, and she can't utilize different IVs as well.
  • Ultimately, she is outclassed by virtually every other Green mage in the game.


Robin: Seaside Tactician Robin Seaside Tactician Face FC.png