Arthur's Axe

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General Builds
Arthur's Axe
Weapon
Wep ax052.webp
Gleam
Gleam Blue.png
Weapon type Axe
Might 16
Range 1
Required
SP 400
Exclusive? Yes
Internal ID SID_ハロルドの雄斧
Description If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.

Notes[edit | edit source]

  • The stat increase that can be applied by Arthur's Axe is considered a combat boost.
    • The stat increasing effect of Arthur's Axe will activate if the unit receives  bonuses.
    • The stat increasing effect will not be negated nor reduced if the unit receives  penalties.
    • If the unit is affected by  Panic, the stat increasing effect will be negated.

Upgrades[edit | edit source]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
+3 HP
If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.
At start of combat, if【Penalty】 is active on unit or if unit's HP < 100%, grants Atk/Spd/Def/Res+5 during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400 SP, 500 , 200
+5 HP, +2 Mt
If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.
400 SP, 500 , 200
+5 HP, +3 Spd
If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.
400 SP, 500 , 200
+5 HP, +4 Def
If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.
400 SP, 500 , 200
+5 HP, +4 Res
If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.
400 SP, 500 , 200

Notes[edit | edit source]

  • The stat increase that can be applied by Arthur's Axe is considered a combat boost.
  • The combat boosting effect of Arthur's Axe will activate if the unit wielding it receives  penalties or negative status effects.
    • The presence or absence of positive status effects (including  bonuses) does not affect activation.
    • The skill description is incorrect. Penalties are considered during combat, not at the start of combat.[1]

List of owners[edit | edit source]

UnitSkill chain
Arthur Hapless Hero Face FC.webp
Arthur's Axe
5★

Trivia[edit | edit source]

  • The skill ID for the refined effect listed first is SID_戦闘強化R被弱化, which can be translated as Combat Bonuses R Recieved Penalties.

In other languages[edit | edit source]

Language Name
Japanese ハロルドの雄斧
German Arthurs Axt
Spanish (Europe) Hacha Arthur
Spanish (Latin America) Hacha Arthur
French Hache d'Arthur
Italian Ascia di Arthur
Traditional Chinese (Taiwan) 哈洛德的雄斧
Portuguese Machado Arthur

References[edit | edit source]

See also[edit | edit source]