Asbel: Windswept Youth
|Art by: Wada Sachiko (ワダサチコ)|
|Description||A wind mage from a small city in Ulster, Hrest. Undertakes a long journey in search of Leif in order to fulfill his pledge. Appears in Fire Emblem: Thracia 776.|
|Voice Actor EN||Kylen Deporter|
|Voice Actor JP||Kugimiya Rie (釘宮理恵)|
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Grafcalibur||14||2||Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.||400||5||5|
|New Moon||3||Treats foe's Def/Res as if reduced by 30% during combat.||100||4||3|
|Moonbow||2||Treats foe's Def/Res as if reduced by 30% during combat.||200||—||4|
|A||Fury 1||Grants Atk/Spd/Def/Res+1. After combat, deals 2 damage to unit.||50||2|
|Fury 2||Grants Atk/Spd/Def/Res+2. After combat, deals 4 damage to unit.||100||3|
|Fury 3||Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.||200||4|
|Fury 4||Grants Atk/Spd/Def/Res+4. After combat, deals 8 damage to unit.||300||5|
|B||Null Follow-Up 1||At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.||60||3|
|Null Follow-Up 2||At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.||120||4|
|Null Follow-Up 3||Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.||240||5|
|C||Spd/Res Oath 1||At start of turn, if unit is adjacent to an ally, grants Spd/Res+3 to unit for 1 turn.||60||1|
|Spd/Res Oath 2||At start of turn, if unit is adjacent to an ally, grants Spd/Res+4 to unit for 1 turn.||120||2|
|Spd/Res Oath 3||At start of turn, if unit is adjacent to an ally, grants Spd/Res+5 to unit for 1 turn.||240||4|