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Astral Breath
Wep ac022
Weapon type Red Breath Blue Breath Green Breath Colorless Breath
Might 16
Range 1
Required Water Breath
SP 400
Exclusive? Yes
String ID SID_星竜のブレス
Description Grants Spd+3. Unit can move to a space adjacent to support partner. If unit is within 3 spaces of support partner, grants Atk/Spd/Def/Res+5 to unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

Effects

EffectsTargetsConditions
Weapon Base weapon
Permanent effects
Speed Plus W Spd+3Icon Unit Unit
Map effects
Warp Warp to spaces
adjacent to Support Partner Partner
Icon Unit Unit
Combat effects
Temporary buffs Atk/Spd/Def/Res+5Icon Unit UnitUnit Unit is
within 3 spaces
of Support Partner Partner
Lower Def Res Damage uses the lower
of Foe Foe's Def/Res
Foe Foe's Range = 2
Attack Plus W Refined weapon
Permanent effects
Speed Plus W Spd+3Icon Unit Unit
Status effects
Bonuses Spd/Def/Res+6Unit Unit & Support Partner Partner
within 3 spaces
At start of turn
if Unit Unit is
within 3 spaces
of Support Partner Partner
Status Effect Dodge Dodge
Map effects
Warp Warp to spaces
within 2 spaces of Support Partner Partner
Icon Unit Unit
Heal Recover 7 HPAfter combat
if Unit Unit is
within 3 spaces
of an Ally Ally
Combat effects
Temporary buffs Atk/Spd/Def/Res+5Icon Unit UnitUnit Unit is
within 3 spaces
of an Ally Ally
Lower Def Res Damage uses the lower
of Foe Foe's Def/Res
Foe Foe's Range = 2
Astral Breath W Skill refine effects
Combat effects
Temporary buffs Atk/Spd/Def/Res+X (max: 8)
X = 2 x Spaces from initiator's
start to end position
Icon Unit UnitUnit Unit's HP ≥ 25%
at start of combat
Damage Boost Boosts damage dealt by X
X = highest total Status Effect Bonus Bonuses on
Unit Unit & Allies Allies within 2 spaces
Neutralize Guaranteed Follow-Ups Neutralizes "Guaranteed follow-up"
Neutralize Prevent Follow-Ups Neutralizes "Prevent follow-up"Foe Foe

Notes

Upgrades

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description
[ExpandCollapse]
Cost
Astral Breath W +3 HP Grants Spd+3. Unit can move to a space within 2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants Spd/Def/Res+6 and【Dodge】to unit and any support partner within 3 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit (X = number of spaces from start position to end position of whoever initiated combat, + 4; max 8), unit deals +Y damage (Y = highest total bonuses among unit and allies within 2 spaces of unit; excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
Grants Spd+3. Unit can move to a space within 2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants Spd/Def/Res+6 and【Dodge】to unit and any support partner within 3 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

【Dodge】
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit (X = number of spaces from start position to end position of whoever initiated combat, + 4; max 8), unit deals +Y damage (Y = highest total bonuses among unit and allies within 2 spaces of unit; excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +5 HP, +2 Mt Grants Spd+3. Unit can move to a space within 2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants Spd/Def/Res+6 and【Dodge】to unit and any support partner within 3 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Grants Spd+3. Unit can move to a space within 2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants Spd/Def/Res+6 and【Dodge】to unit and any support partner within 3 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

【Dodge】
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +5 HP, +3 Spd Grants Spd+3. Unit can move to a space within 2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants Spd/Def/Res+6 and【Dodge】to unit and any support partner within 3 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Grants Spd+3. Unit can move to a space within 2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants Spd/Def/Res+6 and【Dodge】to unit and any support partner within 3 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

【Dodge】
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +5 HP, +4 Def Grants Spd+3. Unit can move to a space within 2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants Spd/Def/Res+6 and【Dodge】to unit and any support partner within 3 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Grants Spd+3. Unit can move to a space within 2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants Spd/Def/Res+6 and【Dodge】to unit and any support partner within 3 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

【Dodge】
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +5 HP, +4 Res Grants Spd+3. Unit can move to a space within 2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants Spd/Def/Res+6 and【Dodge】to unit and any support partner within 3 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Grants Spd+3. Unit can move to a space within 2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants Spd/Def/Res+6 and【Dodge】to unit and any support partner within 3 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

【Dodge】
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
400 SP, Arena Medal 500, Divine Dew 200

Notes

  • The warping, bonuses and Status Effect Dodge Dodge effects of Refined Astral Breath will only activate if the unit has their Ally Support partner deployed on the map.
  • The healing effect is triggered regardless if Refined Astral Breath's user performs an attack during combat. If foe engages and user cannot counterattack, Refined Astral Breath's healing effect will still trigger.
  • Refined Astral Breath's user needs to survive the combat for the healing effect to trigger.
  • Refined Astral Breath's healing effect stacks with skills such as Fury 4 Fury 4, that deal out of combat damage to their owner after combat.
  • Refined Astral Breath's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 Fatal Smoke 4 or Icon Class Colorless Staff Incurable+, or the user has been inflicted with Status Effect Deep Wounds Deep Wounds.
  • The calculation of "spaces from start position to end position" counts the total number of spaces from the initiator's starting position to the end position before combat.

List of owners

UnitSkill chain
Lilith Astral Daughter Face FC
Fire Breath
★
Fire Breath+
★
Water Breath
★
Astral Breath
★

In other languages

Language Name
Japanese 星竜のブレス
German Astralatem
Spanish (Europe) Aliento astral
Spanish (Latin America) Soplo astral
French Souffle astral
Italian Soffio astrale
Traditional Chinese (Taiwan) 星龍之吐息
Portuguese Sopro astral

See also

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