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Astram
Midia's Hero
Portrait
Astram Midias Hero Face
Attack
Astram Midias Hero BtlFace
Special
Astram Midias Hero BtlFace C
Damage

Astram Midias Hero BtlFace D

Art by: AKIRA
Description Captain of Archanea's free company. Awarded the sword Mercurius in light of his heroism and loyalty. Appears in Fire Emblem: Mystery of the Emblem.
Rarities ★ — 5 ★Grand Hero Battle
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Infantry Infantry
Voice Actor EN Jamison Boaz
Voice Actor JP 中井和哉(Kazuya Nakai)
Release Date
Addition Date
Entry Icon MiniUnit Head 1 Shadow Dragon / (New) Mystery
Version 3.9
Internal ID PID_アストリア (427)
Origin 10000300400

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Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/178/9/107/8/95/6/71/2/341
★15/16/179/10/118/9/105/6/71/2/343
★16/17/189/10/118/9/106/7/82/3/446
★16/17/1810/11/129/10/116/7/82/3/448
★17/18/1910/11/129/10/117/8/93/4/551

Level 40 stats

RarityHPAtkSpdDefResTotal
★33/35/3824/27/2925/27/3024/27/3012/15/17130~132
★34/37/4026/29/3227/30/3326/29/3213/16/18140~141
★37/40/4328/31/3429/32/3529/32/3515/18/21153
★38/41/4430/33/3631/34/3730/33/3616/19/22160
★41/44/4732/35/3833/36/3933/36/3918/21/24172

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★60%55%60%65%40%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Mercurius161
Grants Atk+3. At start of turn, if unit's HP ≥ 50%, grants Atk/Spd/Def/Res+4 to unit and sword, lance, axe, bow, dagger, or beast allies within 2 spaces for 1 turn. (Bonus granted to unit even if no allies are within 2 spaces.)
400★★

Mercurius can be upgraded in the Weapon Refinery.
When upgraded, the description of Mercurius becomes "Grants Atk+3. At start of turn, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+6 to unit and allies within 2 spaces of unit for 1 turn (bonus granted to unit even if no allies are within 2 spaces.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat.".
Mercurius can be upgraded with the additional effect Mercurius W "If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 3 spaces; calculates each stat bonus independently).".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Bonfire3
Boosts damage by 50% of unit's Def.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AWind Boost 1Wind Boost 1
At start of combat, if unit's HP ≥ foe's HP+3, grants Spd+2 during combat.
50★
Wind Boost 2Wind Boost 2
At start of combat, if unit's HP ≥ foe's HP+3, grants Spd+4 during combat.
100★
Wind Boost 3Wind Boost 3
At start of combat, if unit's HP ≥ foe's HP+3, grants Spd+6 during combat.
200★
BWrath 1Wrath 1
At start of turn, if unit's HP ≤ 25% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers.
60★
Wrath 2Wrath 2
At start of turn, if unit's HP ≤ 50% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers.
120★
Wrath 3Wrath 3
At start of turn, if unit's HP ≤ 75% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers.
240★

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