Atk Res Push

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General Builds
Type Icon Name SP Required Description
A Atk Res Push 1.png Atk/Res Push 1 60 At start of combat, if unit's HP = 100%, grants Atk/Res+3, but if unit attacked, deals 1 damage to unit after combat.
Atk Res Push 2.png Atk/Res Push 2 120 Atk/Res Push 1 At start of combat, if unit's HP = 100%, grants Atk/Res+4, but if unit attacked, deals 1 damage to unit after combat.
Atk Res Push 3.png Atk/Res Push 3 240 Atk/Res Push 2 At start of combat, if unit's HP = 100%, grants Atk/Res+5, but if unit attacked, deals 1 damage to unit after combat.
No restrictions.

Notes[edit | edit source]

  • The stat increase that can be applied by this skill is considered a combat boost.
  • If unit attacked means if the wielder attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.
    • This means that if the foe initiates combat and the user cannot counterattack, the effect will not activate.
  • This skill inflicts out of combat damage.
    • Out of combat damage cannot reduce a unit's HP to 0.

List of owners[edit | edit source]

UnitSkill chain
Brady Daunting Priest Face FC.png
Atk/Res Push 1
4★
Atk/Res Push 2
4★
Atk/Res Push 3
4★

In other languages[edit | edit source]

Language Name
English (US) Atk/Res Push
Japanese 攻撃魔防の渾身
German Angr./Res.-Zug
Spanish (Europe) Empuje Ata/Res
Spanish (Latin America) Emp. Atq./Res.
French Effort Atq/Rés
Italian Slancio Att/Res
Traditional Chinese (Taiwan) 攻擊魔防的奮擊
Portuguese Atq./Res. pulso

See also[edit | edit source]