All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Pain||3||2||After combat, if unit attacked, deals 10 damage to foe.||150||—||3|
|Pain+||10||2||Deals 10 damage to target and foes within 2 spaces of target after combat.||300||—||5|
Pain+ can be upgraded in the Weapon Refinery.
Pain+ can be upgraded with the additional effect "Foe cannot counterattack.".
Pain+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".
|Heal||1||Restores 5 HP to target ally.||50||1||1|
|Reconcile||1||Restores 7 HP to unit and target ally.||100||3||2|
|Martyr||1||Slows Special trigger (cooldown count+1).|
Restores X HP to target (X = damage dealt to unit + 7).
Restores Y HP to unit (Y = half damage dealt to unit).
|Martyr+||1||Restores HP = damage dealt to unit +50% of Atk. (Minimum of 7 HP.)|
Restores HP to unit = half damage dealt to unit.
|Imbue||1||When healing an ally with a staff, restores an additional 10 HP to target ally.||50||4||2|
|Solid-Earth Balm||1||When healing an ally with a staff, grants Def+4 to all allies for 1 turn.||150||5||3|
|Threaten Atk 1||At start of turn, inflicts Atk-3 on foes within 2 spaces through their next actions.||50||3||C|
|Threaten Atk 2||At start of turn, inflicts Atk-4 on foes within 2 spaces through their next actions.||100||4|
|Threaten Atk 3||At start of turn, inflicts Atk-5 on foes within 2 spaces through their next actions.||200||5|