Azura: Vallite Songstress

From Fire Emblem Heroes Wiki
Jump to: navigation, search
You may be looking for:
Azura: Lady of the Lake
Azura: Lady of the Lake
Azura: Lady of Ballads
Azura: Lady of Ballads
Azura: Celebratory Spirit
Azura: Celebratory Spirit
Azura: Young Songstress
Azura: Young Songstress
General Quotes Misc Heroic Ordeal
Azura
Vallite Songstress

Azura Vallite Songstress Face.png

Azura Vallite Songstress BtlFace.png

Azura Vallite Songstress BtlFace C.png

Azura Vallite Songstress BtlFace D.png

Art by: kaya8
Rarities
5★ Focus - Legendary
Legendary Effect Water.png Water
+3 HP +4 Res
Weapon Type
Move Type
Appears in
Voice Actor EN
Voice Actor JP
Release Date
Addition Date
Description
Daughter of Arete and the former king of Valla. Gripped by an unkind fate, she strives to lead both Hoshido and Nohr to the truth.

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★11/12/133/4/54/5/61/2/32/3/426
2★11/12/134/5/65/6/71/2/32/3/428
3★12/13/144/5/65/6/72/3/43/4/531
4★12/13/145/6/76/7/82/3/43/4/533
5★13/14/155/6/76/7/83/4/54/5/636

Level 40 stats

RarityHPAtkSpdDefResTotal
1★24/26/2919/22/2423/26/299/11/1415/17/20101~103
2★25/27/3021/24/2726/29/329/12/1516/18/21110~111
3★27/30/3323/26/2928/31/3411/14/1718/21/24122
4★28/31/3425/28/3130/33/3612/15/1819/22/25129
5★30/33/3727/30/3332/35/3813/17/2021/24/28138~140

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★45%55%65%30%45%240%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Light42501★1★
Ellight621003★2★
Shine922004★3★
Prayer Wheel142Grants Spd+3. If a skill like Sing or Dance is used, grants bonus to target's Atk/Spd/Def/Res = highest bonus on target ally for 1 turn. (Example: if target has a +6 bonus to Atk, grants Atk/Spd/Def/Res+6.)4005★5★

Assists[edit | edit source]

NameRangeDescriptionSPDefaultUnlock
Sing1Grants another action to target ally.
(Cannot target an ally with Sing or Dance.)
1504★3★
Gray Waves1Grants another action to target ally, and if target is an infantry or flying ally, target can move 1 extra space.
(That turn only. Does not stack. Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)
400-5★

Specials[edit | edit source]

This Hero has no Special skills.

Passives[edit | edit source]

NameDescriptionSPUnlockType
B Duel Flying 1Grants HP+3. If unit is 5★ and level 40 and unit's stats total less than 160, treats unit's stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)703★A
B Duel Flying 2Grants HP+4. If unit is 5★ and level 40 and unit's stats total less than 165, treats unit's stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)1504★
B Duel Flying 3Grants HP+5. If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)3005★
Aerobatics 1If unit's HP = 100%, unit can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces.603★B
Aerobatics 2If unit's HP ≥ 50%, unit can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces.1204★
Aerobatics 3Unit can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces.2405★
Atk Tactic 1At start of turn, grants Atk+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.601★C
Atk Tactic 2At start of turn, grants Atk+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.1202★
Atk Tactic 3At start of turn, grants Atk+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.2404★