General | Quotes | Misc | Heroic Ordeal |
Bantu Tiki's Guardian | |
---|---|
Art by: Yamada Akihiro (山田章博) | |
Description | A manakete of the Fire Dragon clan, and Tiki's guardian. He released Tiki from the Ice Dragon Temple, where she had been kept hidden away. Appears in Fire Emblem: Mystery of the Emblem. |
Rarities | 3 — 4 |
Weapon Type | Red Breath |
Move Type | Infantry |
Voice Actor EN | Joe J. Thomas |
Voice Actor JP | 小西克幸(Katsuyuki Konishi) |
Release Date | |
Entry | Shadow Dragon / (New) Mystery |
Version | 3.9 |
Internal ID | PID_バヌトゥ (426)
|
Origin | 10001000300 |
{{InMain|
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 7/8/9 | 3/4/5 | 6/7/8 | 4/5/6 | 39 |
2 | 14/15/16 | 8/9/10 | 3/4/5 | 7/8/9 | 4/5/6 | 41 |
3 | 15/16/17 | 8/9/10 | 4/5/6 | 7/8/9 | 5/6/7 | 44 |
4 | 15/16/17 | 9/10/11 | 4/5/6 | 8/9/10 | 5/6/7 | 46 |
5 | 16/17/18 | 9/10/11 | 5/6/7 | 8/9/10 | 6/7/8 | 49 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 33/36/39 | 23/26/28 | 17/20/23 | 24/26/29 | 17/19/22 | 126~128 |
2 | 35/38/41 | 25/28/31 | 18/21/24 | 26/29/32 | 18/20/23 | 136~137 |
3 | 38/41/44 | 27/30/33 | 21/24/27 | 28/31/34 | 20/23/26 | 149 |
4 | 39/42/45 | 29/32/35 | 22/25/28 | 30/33/36 | 21/24/27 | 156 |
5 | 42/45/48 | 31/34/37 | 24/28/31 | 32/35/38 | 23/26/30 | 167~169 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 65% | 55% | 50% | 60% | 45% | 275% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 3 | 2 |
Dark Breath | 9 | 1 | If unit initiates combat, inflicts Atk/Spd-5 on foes within 2 spaces of target through their next actions after combat. | 200 | 4 | 3 |
Dark Breath+ | 13 | 1 | If unit initiates combat, inflicts Atk/Spd-5 on foes within 2 spaces of target through their next actions after combat. | 300 | 5 | 5 |
Wizened Breath | 16 | 1 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if no effect neutralizes penalties to foe's Atk/Spd/Def/Res, inflicts penalty on each of those stats during combat = 6 - current penalty on each of those stats (min: 0; calculates each stat penalty independently). If unit's HP ≥ 25% at start of combat, inflicts Atk/Spd/Def/Res-6 on foe through its next action after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | — | 5 |
Dark Breath+ can be upgraded in the Weapon Refinery.
When upgraded, the description of Dark Breath+ becomes "After combat, if unit attacked, inflicts Atk/Spd-7 on target and foes within 2 spaces of target through their next actions. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.".
Wizened Breath can be upgraded in the Weapon Refinery.
Wizened Breath can be upgraded with the additional effect "If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and foe cannot make a follow-up attack during combat.".
Assists[ | ]
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4 | 3 |
Dragon Fang | 4 | Boosts damage by 50% of unit's Atk. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Fierce Stance 1 | If foe initiates combat, grants Atk+2 during combat. | 50 | 1 | |
Fierce Stance 2 | If foe initiates combat, grants Atk+4 during combat. | 100 | 2 | ||
Fierce Stance 3 | If foe initiates combat, grants Atk+6 during combat. | 200 | 4 | ||
C | Savage Blow 1 | If unit initiates combat, deals 3 damage to foes within 2 spaces of target after combat. | 50 | 3 | |
Savage Blow 2 | If unit initiates combat, deals 5 damage to foes within 2 spaces of target after combat. | 100 | 4 | ||
Savage Blow 3 | If unit initiates combat, deals 7 damage to foes within 2 spaces of target after combat. | 200 | 5 |