Battle Screen

From Fire Emblem Heroes Wiki
Jump to: navigation, search
Battle Screen

In the Battle Screen, the different kind of game modes in Fire Emblem Heroes can be found for the players to enjoy. This is also known as the world map.[1]

Aether Raids[edit | edit source]

See also: Aether Raids

Aether Raids is a game mode which debuted on . The goal is to create, invade, and defend keeps.

Special Maps[edit | edit source]

See also: Special Maps

Additional maps in which Orbs and Heroes can be earned.

Story Maps[edit | edit source]

Main Story[edit | edit source]

See also: Story Maps

Battle the Emblian Empire to bring peace to the World of Zenith!

Paralogues[edit | edit source]

See also: Paralogue Maps

Travel to other worlds and meet Heroes you won't find anywhere else!

Tactics Drills[edit | edit source]

See also: Tactics Drills

Tactics Drills is a game mode designed to test the player's strategy. Each battle has situations that use a fixed set of Heroes that must be used to overcome challenges with a set number of turns.

Heroic Ordeals[edit | edit source]

See also: Heroic Ordeals

Heroic Ordeals is a game mode where the player selects a Hero to undergo a trial, and 1 ally to assist them. Each trial has a map unique to the Hero undertaking the trial. In order to clear the trial, both of the player's units must survive, and the Hero undertaking the trial must defeat at least 2 foes. Upon completion the player is rewarded with 2, 8, or 40 Dragonflowers.

Multi-Map Battles[edit | edit source]

Chain Challenge[edit | edit source]

See also: Chain Challenge

Several Story and Paralogue maps in a row which reward  Orbs and  Hero Feathers.

Squad Assault[edit | edit source]

See also: Squad Assault

Extremely hard consecutive maps which reward basic Sacred Seals upon completion.

Blessed Gardens[edit | edit source]

See also: Blessed Gardens

Special weekly maps designed for units who use the Confer Blessing system, which reward  Orbs,  Hero Feathers,  Divine Dew and Water, Wind, Earth, or Fire blessings.

Coliseum[edit | edit source]

Allegiance Battles[edit | edit source]

Allegiance Battles is a game mode that uses the  Pair Up ability. if you have a Legendary Hero with the Pair Up ability, you can deploy them with their paired partner. Even if you do not have any Heroes with the ability, the Hero in the rightmost slot on your team can be paired up with a friend's Proxy Hero. Your goal is to defeat the entire enemy force, including reinforcements, within 10 turns to win and receive a high score. At the end of a season, you will receive rewards including  Hero Feathers, Dragonflowers, Blessings,  Divine Dew and  Orbs.

Arena[edit | edit source]

See also: Arena

The Arena is a pseudo-PvP mode against another player's team controlled by the AI, which rewards  Orbs and  Hero Feathers each week.

Arena Assault[edit | edit source]

See also: Arena Assault

The Arena Assault is an arena-like mode with Squad Assault rules, which reward  Sacred Coins,  Refining Stones and  Hero Feathers each week.

Training Tower[edit | edit source]

See also: Training Tower

The Training Tower is a great place to train Heroes and farm Badges.

Events[edit | edit source]

Voting Gauntlet[edit | edit source]

See also: Voting Gauntlet

A monthly event in which the player selects 1 of 8 Heroes to support. They join that Hero's army to battle another Hero's army in a team vs. team format.

Tempest Trials[edit | edit source]

See also: Tempest Trials

The Tempest Trials is a series of high-difficulty maps. The player receives rewards for reaching certain high scores.

Tap Battle[edit | edit source]

See also: Tap Battle

Tap Battle: Illusory Dungeon is an action game where the screen is tapped to defeat enemies, with the required taps tuned to the background music playing.

Grand Conquests[edit | edit source]

Main article: Grand Conquests

Grand Conquests is an event in which three armies fight over a territory, over the course of three battles, each lasting two days. Each player is randomly assigned to an army led by either Alfonse Prince of Askr Face FC.webp Alfonse: Prince of Askr, Sharena Princess of Askr Face FC.webp Sharena: Princess of Askr, or Anna Commander Face FC.webp Anna: Commander[2] at the beginning of each battle. By contributing to their army's victory players earn rewards for Areas Controlled and GC Tier, as well as by completing quests.

Forging Bonds[edit | edit source]

Main article: Forging Bonds

Forging Bonds is an event where players can view special conversions with Heroes from New Heroes Summoning Focuses, and earn rewards such as accessories, Badges,  First Summon Tickets,  Universal Crystals, etc. After every battle, a random amount of friendship points will be received. The type of friendship received cannot be chosen and is random, but always goes to an event character whose points are not maxed out at 3500.

Røkkr Sieges[edit | edit source]

Main article: Røkkr Sieges

Røkkr Sieges is a where players face off against Røkkr, shadowy enemies with that have taken on the form of Heroes.  Havoc Axes are used in this gamemode as mode-specific stamina. Røkkr Sieges is compatible with Pair Up. Røkkr enemies have HP hp values of over 100,000. To assist in reducing its HP, damage boosts in the form of multipliers are present, and can be increased by defeating other foes. However, Røkkr can only be defeated by allied armies, which appear at the end of the battle to deal significant damage. Battles end after 7 turns or after a certain amount of damage has been dealt.

References[edit | edit source]

  1. You'll now return to the world map. ― Voting Gauntlet ending warning, after staying on a voting gauntlet screen after the event has ended.
  2. In Grand Conquests 9 onwards the armies are no longer led by Alfonse Prince of Askr Face FC.webp Alfonse: Prince of Askr, Sharena Princess of Askr Face FC.webp Sharena: Princess of Askr, and Anna Commander Face FC.webp Anna: Commander.