Beast
Beasts (also known as a Laguz in Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn) are unit type that can wield red, blue, green or colorless beast weapons.
List of Beast users[edit | edit source]
List of Red Beast users[edit | edit source]
List of Blue Beast users[edit | edit source]
- Mordecai: Kindhearted Tiger
- Naesala: Sky's Shadow
- Nailah: Unflinching Eye
- Panne: Proud Taguel
- Selkie: Free Spirit
List of Green Beast users[edit | edit source]
List of Colorless Beast users[edit | edit source]
Beast User only skills[edit | edit source]
Icon | Passive | Description | SP Cost | Exclusive |
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Beast Exp. 1 | While unit lives and uses beast damage, unit gets 1.5x EXP. (Only highest value applied. Does not stack.) |
30 | No |
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Beast Exp. 2 | While unit lives, all beast allies on team get 1.5x EXP. (Only highest value applied. Does not stack.) |
60 | No |
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Beast Exp. 3 | While unit lives, all beast allies on team get 2x EXP. (Only highest value applied. Does not stack.) |
120 | No |
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Beast Valor 1 | While unit lives and uses beast damage, unit gets 1.5x SP. (Only highest value applied. Does not stack.) |
30 | No |
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Beast Valor 2 | While unit lives, all beast allies on team get 1.5x SP. (Only highest value applied. Does not stack.) |
60 | No |
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Beast Valor 3 | While unit lives, all beast allies on team get 2x SP. (Only highest value applied. Does not stack.) |
120 | No |
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Fortify Beasts | At start of turn, grants Def/Res+6 to adjacent beast allies for 1 turn. | 200 | No |
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Goad Beasts | Grants Atk/Spd+4 to beast allies within 2 spaces during combat. | 200 | No |
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Hone Beasts | At start of turn, grants Atk/Spd+6 to adjacent beast allies for 1 turn. | 200 | No |
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Ward Beasts | Grants Def/Res+4 to beast allies within 2 spaces during combat. | 200 | No |
Sources of "Effective against Beast foes"[edit | edit source]
List of Weapons
Unrefined weapons related to this keyword
Weapon | Description |
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Eldhrímnir | Effective against beast foes. Grants Spd+3. At start of combat, if unit's Res > foe's Res, reduces foe's Atk/Spd by 50% of difference between stats during combat. (Calculates reduction before combat. Maximum penalty of -8.) |
Fiddlestick Bow+ | Effective against flying foes. Grants Def/Res+4 to allies within 2 spaces during combat against sword, lance, axe, dragonstone, or beast foes. |
Fiddlestick Bow | Effective against flying foes. Grants Def/Res+4 to allies within 2 spaces during combat against sword, lance, axe, dragonstone, or beast foes. |
Hunting Blade | Accelerates Special trigger (cooldown count-1). Effective against beast foes. At start of combat, if unit's Atk/Spd/Def/Res < that of an ally within 2 spaces, grants +5 to unit's corresponding stat during combat. Calculates each stat bonus independently. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
Ninis's Ice Lance | Effective against dragon and beast foes. Grants Spd+3. If unit initiates combat, grants Atk/Spd/Def/Res+4 during combat. |
Sæhrímnir | Effective against beast foes. Grants Atk+3. At start of combat, if unit's Res > foe's Res, reduces foe's Atk/Def by 50% of difference between stats during combat. (Calculates reduction before combat. Maximum penalty of -8.) After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
Weapons related to this keyword when refined None, currently. Weapons related to this keyword when refined with a certain skill None, currently.
List of Assists
None, currently.
List of Specials
None, currently.
List of Passives
None, currently.
List of items
None, currently.
List of structures
None, currently.
List of Duo Skills
None, currently.