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This map is the final map of the twentieth Tempest Trials, and it features Mikoto: Caring Mother as a boss unit.
Map availability[ | ]
This map was made available:
- – (Notification)
Rewards[ | ]
Score | Reward | Score | Reward | Score | Reward | Score | Reward | |||
---|---|---|---|---|---|---|---|---|---|---|
50 | 2 | 2,750 | 2,000 | 15,000 | 33,750 | 6,000 | ||||
100 | 1,000 | 3,000 | 2 | 16,250 | 1,000 | 35,000 | 3 | |||
150 | 500 | 3,500 | 2,000 | 17,500 | 3 | 36,250 | 1,000 | |||
200 | 1,000 | 4,000 | 750 | 18,750 | 4,000 | 37,500 | 1 | |||
250 | 20 | 4,500 | 2 | 20,000 | Atk/Def Bond 1 | 38,750 | 7,000 | |||
350 | 1,000 | 5,000 | 20 | 21,250 | 1,000 | 40,000 | 3 | |||
500 | 2 | 5,500 | 750 | 22,500 | 1 | 41,250 | 1,000 | |||
750 | 1,000 | 6,000 | Gale Dance 1 | 23,750 | 4,500 | 42,500 | 1 | |||
1,000 | 7,000 | 2 | 25,000 | 3 | 43,750 | 8,000 | ||||
1,250 | 500 | 8,000 | 2,000 | 26,250 | 1,000 | 45,000 | 3 | |||
1,500 | 2 | 9,000 | 1,000 | 27,500 | 1 | 46,250 | 1,000 | |||
1,750 | 2,000 | 10,000 | Water Boost 1 | 28,750 | 5,000 | 47,500 | 1 | |||
2,000 | 20 | 11,250 | 3 | 30,000 | 3 | 48,750 | 9,000 | |||
2,250 | 2,000 | 12,500 | 1 | 31,250 | 1,000 | 50,000 | 3 | |||
2,500 | 500 | 13,750 | 20 | 32,500 | 1 |
Rank rewards[ | ]
Rank | Reward |
---|---|
1 ~ 1,000 | 10,000 |
1,001 ~ 5,000 | 8,000 |
5,001 ~ 10,000 | 6,000 |
10,001 ~ 50,000 | 4,000 |
50,001 ~ 100,000 | 3,000 |
100,001 ~ 200,000 | 2,000 |
200,001 ~ 300,000 | 1,500 |
300,001 ~ 400,000 | 1,000 |
400,001 ~ 500,000 | 500 |
Unit data[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Mikoto | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Mikoto | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Mikoto | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Mikoto | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Mikoto | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Mikoto | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Mikoto | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Randomized units[ | ]
The other enemy units are selected randomly from the below pool of Heroes:
Enemy 2 & 5: Close Infantry units[ | ]
Enemy 3: Ranged Infantry units[ | ]
Enemy 4: Close Cavalry units[ | ]
Story[ | ]
Opening
Azuraアクア | This Tempest is troubling... Worlds | 奇妙な渦ね… それぞれが | ||
If the worlds are infinite, as I was Did things become this way because | あの女の人は言ってた… これは、私の願い…? | Azuraアクア | ||
Azuraアクア | Oh, Azura, no. You don't have that That woman made use of the Shall we go? | いいえ、アクア。 あなたに残る、 さあ、行きましょう。 | ||
Go? Go where? | 行くって…? | Azuraアクア | ||
Azuraアクア | We must stop the Tempest. Here, I have no special power. But | あの渦を止めるの。 私はこの渦の中で あなたの力を貸して。 | ||
I...I can't... I can't fight. | …むりよ。 | Azuraアクア | ||
Azuraアクア | So you will do nothing? You will | それなら、 | ||
I... | ………… | Azuraアクア | ||
Azuraアクア | In the future...someone I know will Either way they turn, people will die— To stand at a crossroads like that In the future, the choice has been | アクア。 未来で、 どの道を選んでも、 でも、あの人は | ||
I... I can't. I can't be that strong. | ……。 | Azuraアクア | ||
Azuraアクア | If that is your decision, then...I will go. | それは、あなたが決めること。 | ||
But... | ……あ…… | Azuraアクア |
Ending
Azuraアクア | Thank you, Azura. You saved me. | ありがとう、アクア。 | ||
I...I just wanted you to finish the That person you were talking about... | ……。 ねえ。 | Azuraアクア | ||
Azuraアクア | They continued on the path they They changed the future, Azura. They | その人は選んだ道を歩み続けたわ。 そして未来を… | ||
The...the world? It's impossible! I...I | …世界を… …むりよ、そんなの。私には… | Azuraアクア | ||
Azuraアクア | That may be so. But bear this in Even if you can't change the world, In fact, you have. Just now. | そうね。でも… 世界を変えることはできなくても、 今、あなたがそうしたように。 | ||
... | ………… | Azuraアクア | ||
Azuraアクア | The Tempest is weakening... It is time I do not think that we will meet again. | 渦が消えていく… もう二度と会うこともないでしょう。 | ||
I...I won't give up. I may not have Your strength... You're me, aren't | ………… …私、負けないわ。 世界を変えた だって、あなたは私だもの… | Azuraアクア | ||
Azuraアクア | Yes, Azura. That's right. You can. | ええ、その通りよ。 |
Story | ||
---|---|---|
Previous: Labyrinth of Despair ← |
Next: C & K: Bound Hero Battle → |
Trivia[ | ]
- Prior to , this map incorrectly played the Fire Emblem Heroes original song Winds of Askr as its background music, rather than the Fire Emblem Fates song Desire Below (Flow).
- This map is a reference to Fire Emblem Fates: Revelation - Chapter 26: The Vallite King (Map Video}
In other languages[ | ]
Language | Name |
---|---|
Japanese | あなたに逢う前は |
German | Die Zeit davor |
Spanish (Europe) | Tiempo atrás... |
Spanish (Latin America) | Tiempo atrás... |
French | Passé et présent |
Italian | Passato e futuro |
Traditional Chinese (Taiwan) | 與你相遇前 |
Portuguese | Há tempos... |