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Brady: Daunting Priest

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General Quotes Misc Heroic Ordeal
Brady
Daunting Priest

Brady Daunting Priest Face.webp

Brady Daunting Priest BtlFace.webp

Brady Daunting Priest BtlFace C.webp

Brady Daunting Priest BtlFace D.webp

Art by: Clover.K (黒葉.K)
Description Maribelle's son. He has a fierce countenance, but is quite kind and easily moved. He is schooled in etiquette and can play the violin.
Rarities 4★ – 5★
Weapon Type  Staff
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Patrick Seitz
Voice Actor JP Egawa Daisuke (江川大輔)
Release Date
Addition Date
Appears in Fire Emblem Awakening
Internal ID PID_ブレディ (384)
Origin 100006900400

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★16/17/186/7/85/6/71/2/33/4/536
2★16/17/187/8/96/7/81/2/33/4/538
3★17/18/197/8/96/7/82/3/44/5/641
4★17/18/198/9/107/8/92/3/44/5/643
5★18/19/208/9/107/8/93/4/55/6/746

Level 40 stats

RarityHPAtkSpdDefResTotal
1★30/33/3622/25/2721/24/2614/16/1917/20/23117~119
2★31/34/3724/27/3023/26/2915/17/2018/21/24125~126
3★34/37/4026/29/3225/28/3117/20/2321/24/27138
4★35/38/4128/31/3427/30/3318/21/2422/25/28145
5★37/41/4430/33/3629/32/3520/23/2724/28/31156~158

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%55%55%45%50%255%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Assault102501★
Slow52After combat, if unit attacked, inflicts Spd-6 on foe through its next action.1503★
Slow+122After combat, if unit attacked, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions.3005★

Slow+ can be upgraded in the Weapon Refinery.
Slow+ can be upgraded with the additional effect "Foe cannot counterattack.".
Slow+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".

Assists[edit | edit source]

NameRangeDescriptionSPDefaultUnlock
Heal1Restores 5 HP to target ally.501★1★
Mend1Restores 10 HP to target ally.1003★2★
Recover1Slows Special trigger (cooldown count+1).
Restores 15 HP to target ally.
2004★3★
Recover+1Restores HP = 50% of Atk +10. (Minimum of 15 HP.)3005★5★

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
Imbue1When healing an ally with a staff, restores an additional 10 HP to target ally.504★2★
Heavenly Light2When healing an ally with a staff, restores 10 HP to all allies.1505★3★

Passives[edit | edit source]

NameDescriptionSPUnlockType
Atk/Res Push 1At start of combat, if unit's HP = 100%, grants Atk/Res+3, but if unit attacked, deals 1 damage to unit after combat.601★A
Atk/Res Push 2At start of combat, if unit's HP = 100%, grants Atk/Res+4, but if unit attacked, deals 1 damage to unit after combat.1202★
Atk/Res Push 3At start of combat, if unit's HP = 100%, grants Atk/Res+5, but if unit attacked, deals 1 damage to unit after combat.2404★
Infantry Rush 1Infantry allies within 2 spaces gain: "If unit's Atk ≥ foe's Atk+5, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"603★C
Infantry Rush 2Infantry allies within 2 spaces gain: "If unit's Atk ≥ foe's Atk+3, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"1204★
Infantry Rush 3Infantry allies within 2 spaces gain: "If unit's Atk > foe's Atk, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"2405★