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Bramimond
The Enigma
Portrait
Bramimond The Enigma Face
Attack
Bramimond The Enigma BtlFace
Special
Bramimond The Enigma BtlFace C
Damage

Bramimond The Enigma BtlFace D

Art by: Wada Sachiko (ワダサチコ)
Description One of the Eight Legends who wielded a sacred weapon and fought against the dragons in the Scouring. Bramimond's true nature is unknown. Appears in Fire Emblem: The Blazing Blade.
Rarities ★ Focus — Mythic Mythic
Mythic Effect Mythic Effect Dark Dark
Ally Boost HP+5, Atk+3
Weapon Type Icon Class Colorless Tome Colorless Tome
Move Type Icon Move Infantry Infantry
Voice Actor EN Yuri Lowenthal / Patrick Seitz / Wendee Lee / Ray Chase
Voice Actor JP 櫻井孝宏,鳥海浩輔,大本眞基子 or 鈴木達央
Release Date
Entry Icon MiniUnit Head 6 The Blazing Blade
Version 4.3
Internal ID PID_神階ブラミモンド (503)
Origin 60005900600

{{InMain|

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/167/8/92/3/43/4/56/7/837
★14/15/168/9/102/3/43/4/57/8/939
★15/16/178/9/103/4/54/5/67/8/942
★15/16/179/10/113/4/54/5/68/9/1044
★16/17/189/10/114/5/65/6/78/9/1047

Level 40 stats

RarityHPAtkSpdDefResTotal
★28/31/3428/31/3316/19/2212/15/1824/26/29121~123
★29/32/3531/34/3617/20/2313/16/1926/29/32130~131
★32/35/3833/36/3920/23/2615/18/2128/31/34143
★33/36/3935/38/4221/24/2716/19/2230/33/36150~151
★35/39/4237/40/4423/27/3018/21/2432/35/38161~163

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%70%50%35%60%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Stone4250★★
Elstone62100★★
Atlas92200★★
Void Tome142
Grants Atk+3. At start of combat, if foe's Atk ≥ 50 or if【Penalty】is active on foe, grants Atk/Def/Res+5 to unit during combat. At start of combat, if foe's Spd ≥ 35 or if【Penalty】is active on foe, unit makes a guaranteed follow-up attack.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
400★★

Void Tome can be upgraded in the Weapon Refinery.
Void Tome can be upgraded with the additional effect Void Tome W "At start of combat, if foe's HP ≥ 50%, grants Atk/Spd/Def/Res+4 to unit during combat. If foe has a Special skill and that foe's maximum Special cooldown count is reduced (Special trigger is accelerated), grants Special cooldown count-1 to unit before unit's first attack during combat. If foe's Atk ≥ 50 at start of combat, deals damage during combat = 15% of foe's Atk at start of combat (excluding area-of-effect Specials). At start of combat, if foe's Def or Res ≥ 35 or if【Bonus】is active on foe, reduces damage from attacks by X% (X = the greater of foe's Def or Res at start of combat; max 50; excluding area-of-effect Specials) during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Def Push 1Atk/Def Push 1
At start of combat, if unit's HP = 100%, grants Atk/Def+3, but if unit attacked, deals 1 damage to unit after combat.
60★
Atk Def Push 2Atk/Def Push 2
At start of combat, if unit's HP = 100%, grants Atk/Def+4, but if unit attacked, deals 1 damage to unit after combat.
120★
Atk Def Push 3Atk/Def Push 3
At start of combat, if unit's HP = 100%, grants Atk/Def+5, but if unit attacked, deals 1 damage to unit after combat.
240★
Atk Def Push 4Atk/Def Push 4
At start of combat, if unit's HP ≥ 25%, grants Atk/Def+7, but if unit attacked, deals 5 damage to unit after combat.
300★
BLull Atk Res 1Lull Atk/Res 1
Inflicts Atk/Res-1 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.
60★
Lull Atk Res 2Lull Atk/Res 2
Inflicts Atk/Res-2 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.
120★
Lull Atk Res 3Lull Atk/Res 3
Inflicts Atk/Res-3 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.
240★
Atk Res Tempo 1Atk/Res Tempo 1
Inflicts Atk/Res-1 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
60★
Atk Res Tempo 2Atk/Res Tempo 2
Inflicts Atk/Res-2 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
120★
Atk Res Tempo 3Atk/Res Tempo 3
Inflicts Atk/Res-3 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
240★
CImpenetrable DarkImpenetrable Dark
During combat, disables skills of all foes excluding foe in combat.
300★
Impenetrable VoidImpenetrable Void
Disables skills of all foes excluding foe in combat, inflicts Atk/Spd/Def/Res-5 on foe, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead).
300★

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