|Through the use of either Flashing Blade or Heavy Blade and complementary skills to help Celica's performance, she can properly use a 5 charge Special like '"`UNIQ--item-352--QINU`"' or '"`UNIQ--item-355--QINU`"'.
Weapon: '"`UNIQ--item-358--QINU`"' is Celica's weapon of choice. It grants her a +4 boost to all of her stats at full health, boosting her overall combat performance, giving her very high offenses and pretty decent bulk to help her take a hit better.
Assist: '"`UNIQ--item-361--QINU`"' is a good Assist in general to use. Its uses are versatile, as it can either help bring an ally closer to the fray, or bring an ally out of danger.
Special: '"`UNIQ--item-364--QINU`"' is Celica's Special of choice. Provided that she meets the stat check of her Seal, and if she exchanges blows, she can activate this after her first round of combat and can move again, either catching another foe off guard, or retreating to safety. Alternatively, '"`UNIQ--item-367--QINU`"' can be used instead to help improve her sustain. Under the same conditions, Aether will be charged for her next round of combat, which will allow her to recover from any injures she had in her first round of combat, provided she chooses the appropriate target.
A Passive: '"`UNIQ--item-370--QINU`"' is chosen as Celica's A skill. It ensures that once she's injured, she's not down and out of the fight just yet, as she'll have a solid +7 Atk and Spd to help her outspeed and overpower her opponent, as well as helping her meet the stat check of her chosen Seal. This way, whether she's at full HP or she's injured, she's going to have heightened stats somehow.
B Passive: '"`UNIQ--item-373--QINU`"' is Celica's B skill. If she gets injured enough, any follow up attack will be performed consecutively, allowing her to dispatch of enemies before they have a chance to react, pairing perfectly with her A skill.
C Passive: '"`UNIQ--item-376--QINU`"' is an option for Celica's C skill. After attacking, any foe near Celica's target will suffer a Spd debuff, which can be taken advantage of. Other Smoke skills are a good option as well. '"`UNIQ--item-379--QINU`"' will instead cause an Atk debuff, which can help Celica or her allies take hits or exchange blows a little better. '"`UNIQ--item-382--QINU`"', while more elusive, will allow Celica or her allies to slay a weakened foe. '"`UNIQ--item-385--QINU`"' can also work for some chip damage, although the player should be wary about setting off any skills that depend on an HP threshold like '"`UNIQ--item-388--QINU`"'.
Sacred Seal: '"`UNIQ--item-391--QINU`"' or '"`UNIQ--item-394--QINU`"' are Celica's Seals, and are what's necessary for this build to work. If her Spd is higher than her foe's (when using Flashing Blade), or if her Atk is higher than her foe's (when using Heavy Blade), then Celica gets an extra Special charge with her attacks. This is needed to activate longer charge Specials like '"`UNIQ--item-397--QINU`"' and '"`UNIQ--item-400--QINU`"'. The choice of Seal is up to player preference, and both Celica's weapon and her A skill will help her meet the stat checks that she needs.
- CV (talk) 01:33, 19 July 2018 (UTC)