Breath of Fog/Builds

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These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with curated builds using this skill[edit source]

Submitted builds which use this skill[edit source]

User Submitted Builds
Below are all user-submitted builds. These builds have not been reviewed or were reviewed but deemed in need of improvements - thus the quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Universal Crystal.png Medium investment
Icon Class Breath.png Dragon
Click to show/hide build description 
A unit 100% designed as the perfect support of a team of dragons. physical tank, healer and sinergist. obviously a '"`UNIQ--item-227--QINU`"' seal can be used, but this unit deserves her proper recognition.

The dragon units are (possibly) the most powerful units of the game to have outstanding statistics of the average of the rest of units, with only 3 devilities: sword users Falchion, Roy: Young Lion, with his sword '"`UNIQ--item-230--QINU`"' refined and the tomes '"`UNIQ--item-233--QINU`"' and '"`UNIQ--item-236--QINU`"', from Julia and Deirdre respectively. Thanks to its color and its abilities, Tiki can counteract all of them in a sufficiently appropriate way although with serious damages, however, in the arena it can make a decisive difference. In a perfect team of dragons, it was necessary to use Robin: Fell Vessel, and dragons of blue and green colors. No dragon can fulfill his roll in the team as healer better than Tiki, thanks to the passive ability of the refined version of '"`UNIQ--item-239--QINU`"' that allows him to recover 10 hp every second turn, especially if it is equipped with '"`UNIQ--item-242--QINU`"'. As a unit it also has its own synergy, as it specializes in the potentialisation of its '"`UNIQ--item-245--QINU`"' special attack, thanks again to the combination of '"`UNIQ--item-248--QINU`"' and '"`UNIQ--item-251--QINU`"'.

Finally I recommend a '"`UNIQ--item-254--QINU`"', because almost all dragons have very high defensive statistics, however, Kana: Dragon Spawn taking the place of a blue dragon in the team, can occupy this roll in a natural way. and nobody in their right mind would sacrifice a Myrrh: Great Dragon only for her skill '"`UNIQ--item-257--QINU`"', because by itself she can do an extraordinary job in any team, especially one of dragons. If you want to specialize in her healer roll her natural ability '"`UNIQ--item-260--QINU`"' and the seal of the same name can do a magnificent job, however, I recommend the improvement of your speed statistics. In the space of passive skill c any Spur habbility can do a good job as well as '"`UNIQ--item-263--QINU`"' from Kana: Dragon Princess, if you want to occupy a Corrin: Fateful Princess as debuffer
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Click to show/hide build description 
Breath of Fog offers Tiki new options in terms of running a mixed phase build with a weapon that has higher attack for player phase, and similar enemy phase potential.

For this build, +Spd is the best boon, as it bolsters her ability to both dodge enemy doubles and player phase other opponents. Otherwise, +Def is another great boon, as while it hurts her player phase it helps out her tanking potential. -HP is the best bane if one isn't looking to use ploys. -Res is acceptable, but the superbane it comes with means that you'd have to worry about player phases Green Breath units to mitigate the damage they could do to Tiki.

'"`UNIQ--item-42--QINU`"' is the weapon that define Tiki from her other dragon counterparts (though not her adult form). The effective against damage is nice for giving her player phase options vs Green Breath, but just the MT increase of '"`UNIQ--item-45--QINU`"' also makes this an attractive option. Both the Skill and +Spd refine are strong on Tiki. The skill refine reinforces Tiki enemy phase, while if you went a speed boon, the speed refine helps push her speed to the max. If you decide not to go speed and not fulfill the bond condition, you can just run a +Def refine.

'"`UNIQ--item-48--QINU`"' is a standard movement assist for tanky units, but can also be replaced for other movement or rally skills.

'"`UNIQ--item-51--QINU`"' allows Tiki to get off a special each combat, whether player phase or enemy phase. It shines over '"`UNIQ--item-54--QINU`"' in situations where Tiki is hitting twice, as the only units that should be able to survive two hits from her are the tankiest enemies, where Moonbow would do more due to scaling with the enemy's defenses.

'"`UNIQ--item-57--QINU`"' allows Tiki to counterattack against all foes, increasing her coverage to be the same as '"`UNIQ--item-60--QINU`"'.

If you don't have DC, or want to focus on Tiki's melee fighting potential, '"`UNIQ--item-63--QINU`"' bolsters all of Tiki's stats, which she wants to hit harder, take less damage, and better outspeed enemies.

'"`UNIQ--item-66--QINU`"' ensures Tiki's enemy phase fighting power, as against hte fastest foes while she can reach the speed to not get doubled by them, she won't be abel to reach the speed in order to naturally double them herself.

Alternately, one can choose to go for empowered specials with '"`UNIQ--item-69--QINU`"', which after first combat can help her take out tougher foes.

'"`UNIQ--item-72--QINU`"' can help turn speed matchups into Tiki's favor, as a lot of the fastest units either die in one hit (mages) or have low res. However, her C slot is super free as other good options include '"`UNIQ--item-75--QINU`"', any Hone, Fortify, or Drive also work well.

'"`UNIQ--item-78--QINU`"' greatly helps Tiki's enemy phase, allowing her to better duel opponents. Other skills such as '"`UNIQ--item-81--QINU`"' also are great choices depending what your team needs.

If one decides to not run '"`UNIQ--item-84--QINU`"' as the B skill, it should be run as a seal.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment

A description has not been written for this build yet.

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Click to show/hide build description 
Tiki's refined breath opens up some more options for her, including a powerful one shot build.

Tiki's best boon for this build is +Atk, followed by +Def. Attack gives her more one shot potential, especially against green dragons who can threaten her due to her low speed and mild resistance, while Defense helps her soak up physical hits. Resistance isn't necessary, as she is able to OHKO green tome threats and green dragons, given the effective damage her weapon provides. Her best bane is -Spd, as she doesn't really need the speed and it's already low enough.

'"`UNIQ--item-47--QINU`"' provides a defensive option for Tiki, especially on enemy phase due to her easy condition to get the '"`UNIQ--nowiki-00000030-QINU`"'Atk Def Bond'"`UNIQ--nowiki-00000031-QINU`"' at two range effect, as well as effective damage against enemy dragon foes. These two factors combined make Fog Breath capitalize one her strengths, tanking physical attacks and hitting back extremely hard, while also patching up her main coverage weakness: opposing dragons who can either outspeed her or otherwise double her. If you do not plan on running another dragon or sword on your team, any stat refine of your choice (besides speed) works well.

As a frontline tank, '"`UNIQ--item-52--QINU`"' is the optimal choice for an assist, though this choice can change based on what your team composition wants. Though, like other movement skills it can be switched out for a double rally for points.

'"`UNIQ--item-55--QINU`"' is a fairly standard special choice for Tiki, especially because she comes with it, and she can activate it on her first combat. Alternately, '"`UNIQ--item-58--QINU`"' is also a strong choice for her, as most of the time Tiki doesn't even need a special proc to kill her first enemy, and thus she is primed to attack on her second combat.

A Skills

'"`UNIQ--item-61--QINU`"' is a very generic, albeit extremely powerful, A skill, allowing Tiki to counter attack versus ranged units. Due to her weapon hitting the lower defensive stat, tagged with her great attack, she can OHKO most mages on the counter attack, making this a great skill for her.

B Skills

'"`UNIQ--item-64--QINU`"' is essential for allowing Tiki to duel bulky units, as she has an abysmal speed stat. While Tiki has some OHKO potential on player phase, she will mostly be attacking on the enemy phase, so Quick Riposte easily becomes the skill of choice.

Alternately, one can go an alternate build such as '"`UNIQ--item-67--QINU`"'. This is similar to the Ignis build, but utilizes the special '"`UNIQ--item-70--QINU`"' instead, using the -1 CD below 75% HP to have an empowered Aether on the second attack, allowing Tiki to also heal up.

Tiki can also opt to cross over into sword counter territory by running '"`UNIQ--item-73--QINU`"'. Due to her impressive bulk, she can generally tank a single sword hit and then kill them using her two attacks. This also lets her cross into player phase territory against sword units, adding extra flexibility to how she can be played.

C Skills

For a C skill, Tiki can take anything, but '"`UNIQ--item-76--QINU`"' is advised if you're not running the skill on someone else already. Other possible choices are '"`UNIQ--item-79--QINU`"' given her high HP pool or just any Hone/Fortify/Spur/Drive of your choice.

Sacred Seals

Tiki's seal slot is pretty open. Defensive options such as '"`UNIQ--item-82--QINU`"' and '"`UNIQ--item-85--QINU`"' are always strong choices. Alternately, especially if you are running '"`UNIQ--item-88--QINU`"', '"`UNIQ--item-91--QINU`"' works well on Tiki, giving her a way to accelerate special cooldowns without a Breath skill.

If you are not running '"`UNIQ--item-94--QINU`"' as her B skill, you should instead run it as your seal.
Dueling Sword.png Optimal
Dueling Crest.png Arena
Orb.png Very high investment
Sword Dragon Atk Def Bond W.png Breath of Fog (Skill)
Stats: +Atk/-Spd

A description has not been written for this build yet.