All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Fimbulvetr||14||2||Grants Res+3. At start of combat, if【Penalty】 is active on unit or if unit's HP < 100%, neutralizes penalties on unit and grants Atk/Spd/Def/Res+4 during combat.|
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
This Hero owns no Assist skills.
|Chilling Wind||4||Boosts damage by 50% of unit's Res.||100||4||3|
|Glacies||4||Boosts damage by 80% of unit's Res.||200||—||4|
|Death Blow 1||If unit initiates combat, grants Atk+2 during combat.||50||3||A|
|Death Blow 2||If unit initiates combat, grants Atk+4 during combat.||100||4|
|Death Blow 3||If unit initiates combat, grants Atk+6 during combat.||200||5|
|Res Smoke 1||Inflicts Res-3 on foes within 2 spaces of target through their next actions after combat.||60||1||C|
|Res Smoke 2||Inflicts Res-5 on foes within 2 spaces of target through their next actions after combat.||120||2|
|Res Smoke 3||Inflicts Res-7 on foes within 2 spaces of target through their next actions after combat.||240||4|