Bruno: Masked Hare

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Bruno
Masked Hare

Bruno Masked Hare Face.png

Bruno Masked Hare BtlFace.png

Bruno Masked Hare BtlFace C.png

Bruno Masked Hare BtlFace D.png

Art by: PenekoR (п猫R)
Rarities
5★ Focus - Special
Weapon Type
Move Type
Appears in
Voice Actor EN
Release Date
Addition Date
Description
Prince of the Emblian empire, whose lineage remains something of a mystery. Dressing as a rabbit isn't clarifying things for anybody.

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★14/15/165/6/72/3/46/7/81/2/333
2★14/15/166/7/82/3/47/8/91/2/335
3★15/16/176/7/83/4/57/8/92/3/438
4★15/16/177/8/93/4/58/9/102/3/440
5★16/17/187/8/94/5/68/9/103/4/543

Level 40 stats

RarityHPAtkSpdDefResTotal
1★30/33/3519/22/2515/17/2024/26/297/10/12108
2★31/34/3721/24/2716/18/2126/29/328/10/13115
3★34/37/4023/26/2918/21/2428/31/349/12/15127
4★35/38/4125/28/3119/22/2530/33/3610/13/16134
5★38/41/4426/30/3321/24/2832/35/3811/14/18143~145

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★55%50%45%60%25%235%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Assault102-501★1★
Ovoid Staff82At start of turn, restores 5 HP to unit and adjacent allies.2004★3★
Ovoid Staff+122At start of turn, restores 7 HP to unit and adjacent allies3005★5★

Ovoid Staff+ can be upgraded in the Weapon Refinery.
Ovoid Staff+ can be upgraded with the additional effect "Foe cannot counterattack.".
Ovoid Staff+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".

Assists[edit | edit source]

NameRangeDescriptionSPDefaultUnlock
Heal1Restores 5 HP to target ally.501★1★
Reconcile1Restores 7 HP to unit and target ally.1003★2★
Martyr1Slows Special trigger (cooldown count+1).
Restores X HP to target (X = damage dealt to unit + 7).
Restores Y HP to unit (Y = half damage dealt to unit).
2004★3★
Martyr+1Restores HP = damage dealt to unit +50% of Atk. (Minimum of 7 HP.)
Restores HP to unit = half damage dealt to unit.
3005★5★

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
Imbue1When healing an ally with a staff, restores an additional 10 HP to target ally.504★2★
Miracle5If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP.2005★3★

Passives[edit | edit source]

NameDescriptionSPUnlockType
Atk/Def Push 1At start of combat, if unit's HP = 100%, grants Atk/Def+3, but if unit attacked, deals 1 damage to unit after combat.601★A
Atk/Def Push 2At start of combat, if unit's HP = 100%, grants Atk/Def+4, but if unit attacked, deals 1 damage to unit after combat.1202★
Atk/Def Push 3At start of combat, if unit's HP = 100%, grants Atk/Def+5, but if unit attacked, deals 1 damage to unit after combat.2404★
Dazzling Staff 1At start of combat, if unit's HP = 100%, foe cannot counterattack.603★B
Dazzling Staff 2At start of combat, if unit's HP ≥ 50%, foe cannot counterattack.1204★
Dazzling Staff 3Foe cannot counterattack.2405★