Fire Emblem Heroes Wiki
Register
Advertisement
Brutal Breath
Wep ac023
Weapon type Red Breath Blue Breath Green Breath Colorless Breath
Might 16
Range 1
Required Flametongue
SP 400
Exclusive? Yes
String ID SID_獣乱のブレス
Description Grants Spd+3. Grants Atk/Spd/Def/Res+X during combat. (Calculates X based on number of allies within 2 spaces of unit: 0 allies grants +5; 1 grants +3; 2 grants +1; ≥3 allies grants +0.) If the number of allies within 2 spaces is ≤ 1, inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

Effects[ | ]

EffectsTargetsConditions
Weapon Base weapon
Permanent effects
Speed Plus W Spd+3Icon Unit Unit
Combat effects
Icon Temporary Buff Atk/Spd/Def/Res+X (min: 0)
X = 5 - Icon Allies 2 Allies
within 2 spaces
of Icon Unit Unit x 2
Icon Unit Unit
Status Effect Guard Special cooldown charge -1Icon Enemy FoeIcon Allies 2 Allies within 2 spaces
of Icon Unit Unit ≤ 1
Status Effect Hexblade Damage uses the lower
of Icon Enemy Foe's Def/Res
Icon Unit UnitIcon Enemy Foe's Range = 2
Attack Plus W Refined weapon
Permanent effects
Speed Plus W Spd+3Icon Unit Unit
Map effects
Icon Heal Recover 7 HPIcon Unit UnitAfter combat
Combat effects
Icon Temporary Buff Atk/Spd/Def/Res+X (min: 4)
X = 11 - Icon Allies 2 Allies
adjacent to Icon Unit Unit x 2
Icon Unit Unit
Status Effect Guard Special cooldown charge -1Icon Enemy Foe
Status Effect Hexblade Damage uses the lower
of Icon Enemy Foe's Def/Res
Icon Unit UnitIcon Enemy Foe's Range = 2
Brutal Breath W Skill refine effects
Status effects
Status Effect Bonus Atk/Spd+6Icon Unit UnitAdjacent Icon Allies 2 Allies ≤ 2
Status Effect Dodge Dodge
Status Effect Neutralize Bonuses Neutralize Bonuses
Combat effects
Icon Temporary Buff Atk/Spd/Def/Res+4Icon Unit UnitEnemy Phase or
Icon Enemy Foe's HP ≥ 75%
at start of combat
Icon Damage Boost Boosts damage dealt by X%
X = 20% of Icon Unit Unit's Spd

Notes[ | ]

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description
[ExpandCollapse]
Cost
Brutal Breath W +3 HP Grants Spd+3. Grants Atk/Spd/Def/Res+X (calculates X based on number of allies adjacent to unit: if 0 allies, X = 11; if 1 ally, X = 9; if 2 allies, X = 7; if 3 allies, X = 5, and if allies ≥ 4, X = 4) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). Restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of turn, if number of allies adjacent to unit ≤ 2, grants Atk/Spd+6,【Dodge】, and "neutralizes foe's bonuses during combat" to unit for 1 turn. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials).
Grants Spd+3. Grants Atk/Spd/Def/Res+X (calculates X based on number of allies adjacent to unit: if 0 allies, X = 11; if 1 ally, X = 9; if 2 allies, X = 7; if 3 allies, X = 5, and if allies ≥ 4, X = 4) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). Restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of turn, if number of allies adjacent to unit ≤ 2, grants Atk/Spd+6,【Dodge】, and "neutralizes foe's bonuses during combat" to unit for 1 turn. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials).

【Dodge】
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +5 HP, +2 Mt Grants Spd+3. Grants Atk/Spd/Def/Res+X (calculates X based on number of allies adjacent to unit: if 0 allies, X = 11; if 1 ally, X = 9; if 2 allies, X = 7; if 3 allies, X = 5, and if allies ≥ 4, X = 4) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). Restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +5 HP, +3 Spd Grants Spd+3. Grants Atk/Spd/Def/Res+X (calculates X based on number of allies adjacent to unit: if 0 allies, X = 11; if 1 ally, X = 9; if 2 allies, X = 7; if 3 allies, X = 5, and if allies ≥ 4, X = 4) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). Restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +5 HP, +4 Def Grants Spd+3. Grants Atk/Spd/Def/Res+X (calculates X based on number of allies adjacent to unit: if 0 allies, X = 11; if 1 ally, X = 9; if 2 allies, X = 7; if 3 allies, X = 5, and if allies ≥ 4, X = 4) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). Restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +5 HP, +4 Res Grants Spd+3. Grants Atk/Spd/Def/Res+X (calculates X based on number of allies adjacent to unit: if 0 allies, X = 11; if 1 ally, X = 9; if 2 allies, X = 7; if 3 allies, X = 5, and if allies ≥ 4, X = 4) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). Restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

  • Brutal Breath W Brutal Breath applies the Status Effect Neutralize Bonuses Neutralize Bonuses status effect.
    • Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Status Effect Neutralize Bonuses Neutralize Bonuses is acquired during the enemy phase, it will disappear when the next player phase begins.
  • "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
    • However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.

List of owners[ | ]

UnitSkill chain
Corrin Bloodbound Beast Face FC
Fire Breath
★
Fire Breath+
★
Flametongue
★
Brutal Breath
★

In other languages[ | ]

Language Name
Japanese 獣乱のブレス
German Brutaler Atem
Spanish (Europe) Aliento cruel
Spanish (Latin America) Soplo cruel
French Souffle brutal
Italian Soffio brutale
Traditional Chinese (Taiwan) 獸亂吐息
Portuguese Sopro brutal

See also[ | ]

Advertisement