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Feh Face FC.png Oooh, what's this?!

These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with builds using this skill[edit source]

Submitted builds which use this skill[edit source]

User Submitted Builds
Below are all user-submitted builds. The quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Hero Feather Darkened.png High investment
Click to show/hide build description 
A counter to eir.
Build Icon Alternative.png Alternative
Sacred Coin.png Assault
Universal Crystal.png Medium investment
Icon Move Cavalry.png Cavalry
Stats: +Atk,+Def/-Spd
Passive Icon C.pngHone Cavalry.png
 Hone Cavalry / Flexible
Passive Icon S.pngAtk Ploy 3.png
 Atk Ploy 3 / Flexible

A description has not been written for this build yet.

Pen.png Creative
Sacred Coin.png Assault
Hero Feather Darkened.png High investment
Icon Move Cavalry.png Cavalry

A description has not been written for this build yet.

Dueling Sword.png Optimal
Stamina Potion.png Chain
Orb.png Very high investment
Brynhildr W.png Brynhildr (Skill)
Icon Skill Assist.png Draw Back / flexible
Stats: +atk/-spd
Click to show/hide build description 
The skill refinement on Leo's unique weapon allows him to fill a fairly unique niche as a sort of magical, ranged, cavalry Hector: Marquess of Ostia-alike. The goal with this build is to maximize the utility of his unique skills to prevent enemy follow-ups while guaranteeing his own in as many instances as possible. It also aims to make him relatively self-sufficient, as opposed to relying on team synergy. (That said, combine with an Ally Support from Corrin: Fateful Prince using '"`UNIQ--item-390--QINU`"', '"`UNIQ--item-393--QINU`"', and '"`UNIQ--item-396--QINU`"' to maximize potential.)

High defensive stats in combat plus '"`UNIQ--item-399--QINU`"', which will activate in any instance when the effects of both '"`UNIQ--item-403--QINU`"' and '"`UNIQ--item-406--QINU`"' apply, ideally will keep his HP above the threshold for the latter. Use his native '"`UNIQ--item-409--QINU`"' instead if your team has a viable healer to allow him to follow-up attack (or at least do equivalent damage) in the player phase sometimes when needed. One team mate using '"`UNIQ--item-412--QINU`"' or '"`UNIQ--item-415--QINU`"' should be enough to sustain in this case.

I know that stacking '"`UNIQ--item-418--QINU`"' as both Passive A and Sacred Seal tends to be the go-to for enemy phase-centric builds like this, but... poor Leo needs the Attack. He can't afford to lose the defensive stats for '"`UNIQ--item-421--QINU`"' nor the HP for '"`UNIQ--item-424--QINU`"'. If you don't want to sacrifice any of the exceedingly rare units required, then a flat boost to any stat (except Speed) is still nice. '"`UNIQ--item-427--QINU`"' is also chosen for the sake of raw damage, but it's not irreplaceable if your team needs a different utility.