Bushido/Builds

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Feh Face FC.png Oooh, what's this?!

These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with builds using this skill[edit source]

Submitted builds which use this skill[edit source]

User Submitted Builds
Below are all user-submitted builds. The quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Universal Crystal.png Medium investment
Stats: +Atk,+Spd/-Res
Click to show/hide build description 
This build is for players wishing to use Ryoma right out of the gate. He really just needs an Assist and a Seal and he's good to go. His base kit gears him to be more of an enemy phase fighter.

Weapon: Icon Class Red Sword.png Raijinto is Ryoma's weapon of choice. With its built in Distant Counter effect, he'll be able to retaliate well against green mages, but he should steer clear of archers.

Assist: Icon Skill Assist.png Reposition is a good Assist in general to use. Its uses are versatile, as it can either help bring an ally closer to the fray, or bring an ally out of danger. Flier units can put it to great use thanks to their freedom of movement.

Special: Glimmer is Ryoma's Special of choice. It'll help Ryoma deal even more damage, which is further boosted by his Bushido, allowing him to slice up his opponents.

A Passive: Kestrel Stance 2.png Kestrel Stance 2 is an A skill that has synergy with Ryoma's Raijinto, as it grants him a +4 Atk and Spd boost when he's attacked. Alternatively, Fury 3 is a tried and true option that improves Ryoma's bulk instead, while also granting him stats on both phases, although this comes at the price of some HP after each round of combat.

B Passive: Bushido is Ryoma's unique B skill, and it adds +10 damage to his attack when he activates his Special, helping him secure a victory against his foes.

C Passive: Guidance 3.png Guidance 3 is an option for Ryoma's C skill, especially if he's used on a regular team. This can help assist in the mobility of his grounded allies, but if he's used on a flier team, or should other skills be needed, then this skill slot is flexible, open to be whatever else the player needs.

Sacred Seal: Quick Riposte 3 is chosen to ensure that Ryoma will perform a follow up attack when he's attacked, as this build is enemy phase oriented.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Flying.png Flying
Click to show/hide build description 
With Ryoma's lightning Spd, he can perform excellently with a Firesweep Sword+ build.

Weapon: Icon Class Red Sword.png Firesweep S+ is Ryoma's weapon of choice here, allowing him to assail foes without fearing a counterattack, although he cannot counterattack either.

Assist: Icon Skill Assist.png Reposition is a good Assist in general to use. Its uses are versatile, as it can either help bring an ally closer to the fray, or bring an ally out of danger. Flier units can put it to great use thanks to their freedom of movement.

Special: Glimmer is Ryoma's Special of choice. It'll help Ryoma deal even more damage, which is further boosted by his Bushido, allowing him to slice up his opponents.

A Passive: Life and Death 3 is Ryoma's A skill, chosen as it grants him +5 Atk and Spd at the cost of his defenses. This is a moot point as he should avoid being attacked anyway since he can't retaliate.

B Passive: Bushido is Ryoma's unique B skill, and it adds +10 damage to his attack when he activates his Special, helping him secure a victory against his foes.

C Passive: Goad Fliers is a good choice for Ryoma's C skill if he's on a flier team, allowing him to augment the offenses of his fellow flier allies. However, this skill slot is pretty flexible, open to be whatever else the player needs.

Sacred Seal: Heavy Blade 3 is chosen as Ryoma's Atk should be very high with Life and Death and the high Mt of his weapon. With it, he'll be able to activate Glimmer against many opponents on the second strike.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Flying.png Flying
Click to show/hide build description 
Ryoma's also got some pretty good Atk, allowing him to take advantage of a Brave Sword+ build.

Weapon: Brave Sword+ is Ryoma's weapon of choice, allowing him to strike twice, potentially four times if he's faster than his opponent and he can exchange blows.

Assist: Icon Skill Assist.png Reposition is a good Assist in general to use. Its uses are versatile, as it can either help bring an ally closer to the fray, or bring an ally out of danger. Flier units can put it to great use thanks to their freedom of movement.

Special: Moonbow is Ryoma's Special of choice. It'll help Ryoma pierce through a foe's Def so he can deal more damage, which would be further boosted by his Bushido, allowing him to slice up his opponents. Should the Attack Plus 3.png Attack +3 Seal be chosen instead, then Luna will be a better choice due to the rhythm of his attacks.

A Passive: Death Blow 3.png Death Blow 3 is chosen as Ryoma's A skill as it grants him a +6 Atk buff when initiating combat, and this build is purely player phase focused anyway.

B Passive: Bushido is Ryoma's unique B skill, and it adds +10 damage to his attack when he activates his Special, helping him secure a victory against his foes.

C Passive: Goad Fliers is a good choice for Ryoma's C skill if he's on a flier team, allowing him to augment the offenses of his fellow flier allies. However, this skill slot is pretty flexible, open to be whatever else the player needs.

Sacred Seal: Quickened Pulse is chosen to bring Moonbow's charge down to 1, which will allow Ryoma to activate it on the second strike, but should the player feel like the Seal is better used elsewhere, then a simple Atk boost from Attack Plus 3.png Attack +3 will suffice instead.
Dueling Sword.png Optimal
Dueling Crest.png Arena
Orb.png Very high investment
Speed Plus W.png Wo Dao+ (Spd) / Slaying Edge+ (Spd)
Stats: +Atk,+Spd/-Res
Click to show/hide build description 
Ryoma takes to the skies with excellent offensive stats and a fantastic B skill that uses them well. This build is geared for him to be a duelist and it takes full advantage of Bushido's ability to add more damage through his Specials by using a weapon that complements it perfectly.

Weapon: Wo Dao+ is an excellent choice for Ryoma's weapon. It adds +10 damage to Ryoma's attack when his Special activates, which will stack with his Bushido for a whopping +20 damage. Icon Class Red Sword.png Slaying Edge+ is an equally viable option as it speeds up Ryoma's Special charge by 1, allowing him to activate it much sooner. The choice of weapon will depend on whether Ryoma wants to hit harder or activate his Special faster.

Assist: Icon Skill Assist.png Reposition is a good Assist in general to use. Its uses are versatile, as it can either help bring an ally closer to the fray, or bring an ally out of danger. Flier units can put it to great use thanks to their freedom of movement.

Special: Glimmer is Ryoma's Special of choice. It'll help Ryoma deal even more damage, which is further boosted by his Bushido, allowing him to slice up his opponents.

A Passive: Distant Counter is Ryoma's A skill, which will ensure that Ryoma isn't helpless when he's attacked at a range, allowing him to respond in turn with a vicious Glimmer.

B Passive: Bushido is Ryoma's unique B skill, and it adds +10 damage to his attack when he activates his Special, helping him secure a victory against his foes.

C Passive: Guidance 3.png Guidance 3 is an option for Ryoma's C skill, especially if he's used on a regular team. This can help assist in the mobility of his grounded allies, but if he's used on a flier team, or should other skills be needed, then this skill slot is flexible, open to be whatever else the player needs.

Sacred Seal: Quickened Pulse is a fantastic choice for Ryoma's Seal, as it'll bring Glimmer's charge down, and either weapon takes full advantage of this. With the Wo Dao+, Glimmer will be charged and ready if Ryoma is attacked, while with the Slaying Edge+, Glimmer will be charged and ready for Ryoma to fly up and slice through something on the player phase. Alternatively, Quick Riposte 3 could be used instead to strengthen Ryoma's enemy phase for future engagements, as it'll allow him to perform a follow up attack when he's attacked.