Caineghis: Gallia's Lion King

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Caineghis
Gallia's Lion King

Caineghis Gallias Lion King Face.png

Caineghis Gallias Lion King BtlFace.png

Caineghis Gallias Lion King BtlFace C.png

Caineghis Gallias Lion King BtlFace D.png

Art by: Kita Senri (北千里)
Rarities
5★
Weapon Type
Move Type
Voice Actor EN
Release Date
Addition Date
Description
The lion ruler of Gallia, the home of the beast tribe of laguz. Uses his wisdom and courage to seek a path toward peace with the beorc.

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★20/21/226/7/81/2/38/9/105/6/745
2★20/21/227/8/91/2/39/10/115/6/747
3★21/22/237/8/92/3/49/10/116/7/850
4★21/22/238/9/102/3/410/11/126/7/852
5★22/23/248/9/103/4/510/11/127/8/955

Level 40 stats

RarityHPAtkSpdDefResTotal
1★36/39/4125/28/3114/16/1926/28/3119/22/25133
2★37/40/4328/31/3415/17/2028/31/3420/23/26142
3★40/43/4630/33/3617/20/2330/33/3623/26/29155
4★41/44/4732/35/3818/21/2432/35/3824/27/30162
5★44/47/5034/37/4020/23/2734/37/4026/30/33173~175

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★55%65%45%60%50%275%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Whelp (Armored)41At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range.501★1★
Yearling (Arm.)61At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range.1003★2★
Adult (Armored)91At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range.2004★3★
Lion King Fang141Grants Atk+3. If foe initiates combat, grants Atk/Spd/Def/Res+4 during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range.4005★5★

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4Boosts damage by 50% of unit's Def.1004★3★
Bonfire3Boosts damage by 50% of unit's Def.200-4★

Passives[edit | edit source]

NameDescriptionSPUnlockType
Distant Def 1If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+2 during combat.602★A
Distant Def 2If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+4 during combat.1203★
Distant Def 3If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat.2404★
Distant Def 4If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+8 and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.3005★
Vengeful Fighter 1If unit's HP ≥ 90% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)603★B
Vengeful Fighter 2If unit's HP ≥ 70% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)1204★
Vengeful Fighter 3If unit's HP ≥ 50% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)2405★
Distant Guard 1Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+2 during combat."601★C
Distant Guard 2Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+3 during combat."1202★
Distant Guard 3Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+4 during combat."2404★