All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Iron Dagger||3||2||After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.||50||1||1|
|Steel Dagger||5||2||After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.||100||3||2|
|Ouch Pouch||8||2||At the start of turn 1, grants Special cooldown count-2. After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions.||200||4||3|
|Ouch Pouch+||12||2||At the start of turn 1, grants Special cooldown count-2. After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions.||300||5||5|
Ouch Pouch+ can be upgraded in the Weapon Refinery.
This Hero has no Assist skills.
|Night Sky||3||Boosts damage dealt by 50%.||100||4||3|
|Glimmer||2||Boosts damage dealt by 50%.||200||-||4|
|Attack +1||Grants Atk+1.||30||3||A|
|Atk/Spd 1||Grants Atk/Spd+1.||80||4|
|Atk/Spd 2||Grants Atk/Spd+2.||160||5|
|Hone Atk 1||At start of turn, grants Atk+2 to adjacent allies for 1 turn.||50||1||C|
|Hone Atk 2||At start of turn, grants Atk+3 to adjacent allies for 1 turn.||100||2|
|Hone Fliers||At start of turn, grants Atk/Spd+6 to adjacent flying allies for 1 turn.||200||4|