Cardinal directions

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Skills that affect units in cardinal directions affect units in all tiles in orthogonal lines from the unit carrying the skill, to the edge of the map, and are not concerned with terrain.

Example[edit | edit source]

The red spaces are in cardinal directions from Anna: Commander Anna: Commander.

Anna Commander Face FC.png

Sources of cardinal directions[edit | edit source]

List of Weapons

Unrefined weapons related to this keyword

Weapon Description
Gjallarbrú Calculates damage from staff like other weapons. At start of turn, if foe's HP ≤ unit's HP-3 and foe is in cardinal directions, inflicts【Isolation】on foe.

【Isolation】 Target cannot use or be the target of Assist skills through its next action. (Target can neither use nor be the target of skills like Dance and Sing, skills that neutralize penalties, like Restore and Harsh Command+, etc.)
Thökk Calculates damage from staff like other weapons.
At start of turn, if foe's HP ≤ unit's HP-3 and foe is in cardinal direction and uses bow, dagger, magic, or staff, foe cannot move more than 1 space through its action.
Valflame At start of turn, inflicts Atk/Res-4 on foes in cardinal directions with Res < unit's Res through their next actions.
Wargod's Tome At start of turn, inflicts Atk/Res-4 on foes in cardinal directions with Res < unit's Res through their next actions.
Weirding Tome Grants Spd+3. At start of turn, inflicts Spd-5 on foes in cardinal directions with Res < unit's Res through their next actions.

Weapons related to this keyword when refined

None, currently.

Weapons related to this keyword when refined with a certain skill

Icon Weapon Refined Description
Panic Ploy W.png Cherche's Axe At start of turn, converts bonuses on foes in cardinal directions with HP < unit's HP into penalties through their next actions.
Spd Res Ploy W.png Reese's Tome At start of turn, inflicts Spd/Res-4 on foes in cardinal directions with Res < unit's Res through their next actions.

List of Assists

None, currently.

List of Specials

None, currently.

List of Passives

Icon Passive Description
Atk Feint 1.png Atk Feint 1 If a Rally Assist skill is used by unit or targets unit, inflicts Atk-3 on foes in cardinal directions of unit through their next actions.
Atk Feint 2.png Atk Feint 2 If a Rally Assist skill is used by unit or targets unit, inflicts Atk-5 on foes in cardinal directions of unit through their next actions.
Atk Feint 3.png Atk Feint 3 If a Rally Assist skill is used by unit or targets unit, inflicts Atk-7 on foes in cardinal directions of unit through their next actions.
Atk Ploy 1.png Atk Ploy 1 At start of turn, inflicts Atk-3 on foes in cardinal directions with Res < unit's Res through their next actions.
Atk Ploy 2.png Atk Ploy 2 At start of turn, inflicts Atk-4 on foes in cardinal directions with Res < unit's Res through their next actions.
Atk Ploy 3.png Atk Ploy 3 At start of turn, inflicts Atk-5 on foes in cardinal directions with Res < unit's Res through their next actions.
Def Feint 1.png Def Feint 1 If a Rally Assist skill is used by unit or targets unit, inflicts Def-3 on foes in cardinal directions of unit through their next actions.
Def Feint 2.png Def Feint 2 If a Rally Assist skill is used by unit or targets unit, inflicts Def-5 on foes in cardinal directions of unit through their next actions.
Def Feint 3.png Def Feint 3 If a Rally Assist skill is used by unit or targets unit, inflicts Def-7 on foes in cardinal directions of unit through their next actions.
Def Ploy 1.png Def Ploy 1 At start of turn, inflicts Def-3 on foes in cardinal directions with Res < unit's Res through their next actions.
Def Ploy 2.png Def Ploy 2 At start of turn, inflicts Def-4 on foes in cardinal directions with Res < unit's Res through their next actions.
Def Ploy 3.png Def Ploy 3 At start of turn, inflicts Def-5 on foes in cardinal directions with Res < unit's Res through their next actions.
Panic Ploy 1.png Panic Ploy 1 At start of turn, converts bonuses on foes in cardinal directions with HP ≤ unit's HP-5 into penalties through their next actions.
Panic Ploy 2.png Panic Ploy 2 At start of turn, converts bonuses on foes in cardinal directions with HP ≤ unit's HP-3 into penalties through their next actions.
Panic Ploy 3.png Panic Ploy 3 At start of turn, converts bonuses on foes in cardinal directions with HP < unit's HP into penalties through their next actions.
Res Feint 1.png Res Feint 1 If a Rally Assist skill is used by unit or targets unit, inflicts Res-3 on foes in cardinal directions of unit through their next actions.
Res Feint 2.png Res Feint 2 If a Rally Assist skill is used by unit or targets unit, inflicts Res-5 on foes in cardinal directions of unit through their next actions.
Res Feint 3.png Res Feint 3 If a Rally Assist skill is used by unit or targets unit, inflicts Res-7 on foes in cardinal directions of unit through their next actions.
Res Ploy 1.png Res Ploy 1 At start of turn, inflicts Res-3 on foes in cardinal directions with Res < unit's Res through their next actions.
Res Ploy 2.png Res Ploy 2 At start of turn, inflicts Res-4 on foes in cardinal directions with Res < unit's Res through their next actions.
Res Ploy 3.png Res Ploy 3 At start of turn, inflicts Res-5 on foes in cardinal directions with Res < unit's Res through their next actions.
Spd Feint 1.png Spd Feint 1 If a Rally Assist skill is used by unit or targets unit, inflicts Spd-3 on foes in cardinal directions of unit through their next actions.
Spd Feint 2.png Spd Feint 2 If a Rally Assist skill is used by unit or targets unit, inflicts Spd-5 on foes in cardinal directions of unit through their next actions.
Spd Feint 3.png Spd Feint 3 If a Rally Assist skill is used by unit or targets unit, inflicts Spd-7 on foes in cardinal directions of unit through their next actions.
Spd Ploy 1.png Spd Ploy 1 At start of turn, inflicts Spd-3 on foes in cardinal directions with Res < unit's Res through their next actions.
Spd Ploy 2.png Spd Ploy 2 At start of turn, inflicts Spd-4 on foes in cardinal directions with Res < unit's Res through their next actions.
Spd Ploy 3.png Spd Ploy 3 At start of turn, inflicts Spd-5 on foes in cardinal directions with Res < unit's Res through their next actions.

List of items

None, currently.

List of structures

None, currently.