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Carrot Axe+
Weapon Carrot Axe.png
Weapon type Axe
Might 13
Range 1
Required Carrot Axe
SP 300
Exclusive? No
String ID SID_ニンジンの斧+
Description If unit initiates combat, restores 4 HP after combat.

NotesEdit

  • If unit initiates combat means if the user starts a combat on their turn. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
  • Carrot Axe+'s healing effect stacks with skills such as   Fury 4, that deal out of combat damage to their owner after combat.

UpgradesEdit

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
  +5 HP, +3 Mt
After combat, if unit attacked, restores 4 HP.
350 SP, 500  , 50  
  +5 HP, +1 Mt, +3 Spd
After combat, if unit attacked, restores 4 HP.
350 SP, 500  , 50  
  +5 HP, +1 Mt, +4 Def
After combat, if unit attacked, restores 4 HP.
350 SP, 500  , 50  
  +5 HP, +1 Mt, +4 Res
After combat, if unit attacked, restores 4 HP.
350 SP, 500  , 50  

List of ownersEdit

In other languagesEdit

Language Name
Japanese ニンジンの斧+
German Karottenaxt+
Spanish (Europe) Hacha zanah. +
Spanish (Latin America) Hacha zanahoria +
French Hache carotte +
Italian Ascia carota+
Traditional Chinese (Taiwan) 胡蘿蔔斧+
Portuguese Machadocarota+

See alsoEdit