Category:Green Tomes

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Weapon Might Range Description SP Exclusive
Blizzard 14 2 Grants Res+3. Grants bonus to unit's Atk = total penalties on foe during combat. 400 Yes
Book of Shadows 14 2 Grants Spd+3. If unit is adjacent to an ally, inflicts Atk/Spd/Def/Res-4 on foe during combat. 400 Yes
Buoyboard+ 12 2 If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Res+4 during combat. 300 No
Buoyboard 8 2 If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Res+4 during combat. 200 No
Chaos Manifest 14 2 Grants Res+3. If a penalty inflicted by a skill like Panic or Threaten and/or a negative status effect (preventing counterattacks or restricting movement) is active on foe, grants Atk+6 during combat and unit makes a guaranteed follow-up attack. 400 Yes
Dancer's Ring+ 12 2 If unit initiates combat, restores 7 HP to adjacent allies after combat. 300 No
Dancer's Ring 8 2 If unit initiates combat, restores 7 HP to adjacent allies after combat. 200 No
Dark Excalibur 14 2 Deals +10 damage when Special triggers. 400 Yes
Divine Naga 14 2 Effective against dragon foes. Neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. 400 Yes
Élivágar 14 2 If unit initiates combat, converts bonuses on foes within 2 spaces of target into penalties through their next actions. 400 Yes
Elwind 6 2 100 No
Excalibur 14 2 Effective against flying foes. 400 Yes
Flower of Sorrow 14 2 Grants Atk+3. Inflicts Def/Res-4 on any foe in a cardinal direction from unit during that foe's combat. 400 Yes
Forseti 14 2 Grants Spd+3. If unit's HP ≥ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. 400 Yes
Giga Excalibur 14 2 Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) 400 Yes
Green Egg+ 11 2 If unit initiates combat, restores 4 HP after combat. 300 No
Green Egg 7 2 If unit initiates combat, restores 4 HP after combat. 200 No
Green Gift+ 12 2 If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. 300 No
Green Gift 8 2 If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. 200 No
Gronnblade+ 13 2 Slows Special trigger (cooldown count+1).
Grants bonus to unit’s Atk = total bonuses on unit during combat.
300 No
Gronnblade 9 2 Slows Special trigger (cooldown count+1).
Grants bonus to unit’s Atk = total bonuses on unit during combat.
200 No
Gronnblooms+ 12 2 If unit is adjacent to an ally, grants Atk/Spd/Def/Res+3 during combat. 300 No
Gronnblooms 8 2 If unit is adjacent to an ally, grants Atk/Spd/Def/Res+3 during combat. 200 No
Gronnowl+ 10 2 During combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies × 2. 300 No
Gronnowl 6 2 During combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies × 2. 200 No
Gronnraven+ 11 2 Grants weapon-triangle advantage against colorless foes,
and inflicts weapon-triangle disadvantage on colorless foes during combat.
300 No
Gronnraven 7 2 Grants weapon-triangle advantage against colorless foes,
and inflicts weapon-triangle disadvantage on colorless foes during combat.
200 No
Gronnserpent+ 12 2 If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat. 300 No
Gronnserpent 8 2 If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat. 200 No
Gronnwolf+ 10 2 Effective against cavalry foes. 300 No
Gronnwolf 6 2 Effective against cavalry foes. 200 No
Hibiscus Tome+ 12 2 Grants Atk/Spd+1 to allies within 2 spaces during combat. 300 No
Hibiscus Tome 8 2 Grants Atk/Spd+1 to allies within 2 spaces during combat. 200 No
Ífingr 14 2 Effective against dragon foes. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 and neutralizes effects that guarantee foe's follow-up attacks during combat, but after combat, if unit attacked, inflicts Atk/Spd/Def/Res-4 on nearest ally through its next action. 400 Yes
Inscribed Tome 14 2 Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat. 400 Yes
Iris's Tome 14 2 Grants bonus to unit’s Atk = total bonuses on unit during combat. 400 Yes
Keen Gronnwolf+ 12 2 Effective against cavalry foes. 300 No
Keen Gronnwolf 8 2 Effective against cavalry foes. 200 No
Light of Dawn 14 2 Effective against armored and cavalry foes. Grants Res+3. Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of target's stats. Calculates each stat bonus independently. 400 Yes
Madness Flask+ 12 2 Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. 300 No
Madness Flask 8 2 Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. 200 No
Muninn's Egg 14 2 Grants Res+3. At start of turn, if unit's HP ≥ 50%, inflicts Atk/Res-5 on foe on the enemy team with the lowest Spd through its next action. 400 Yes
Naga 14 2 Effective against dragon foes. If foe initiates combat, grants Def/Res+2 during combat. 400 Yes
Nifl Frostflowers 14 2 Grants Atk+3. During combat, boosts unit's Atk/Spd by number of allies within 2 spaces × 2.
(Maximum bonus of +6 to each stat.)
400 Yes
Rexcalibur+ 13 2 300 No
Rexcalibur 9 2 200 No
Sandwiches!+ 12 2 If foe initiates combat, grants Atk/Res+4 during combat. 300 No
Sandwiches! 8 2 If foe initiates combat, grants Atk/Res+4 during combat. 200 No
Spectral Tome+ 12 2 After combat, if unit attacked, converts bonuses on foes within 2 spaces of target into penalties through their next actions. 300 No
Spectral Tome 8 2 After combat, if unit attacked, converts bonuses on foes within 2 spaces of target into penalties through their next actions. 200 No
Tactical Gale 14 2 Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat. 400 Yes
Thunderhead 14 2 Grants bonus to unit’s Atk = total bonuses on unit during combat. 400 Yes
Umbra Burst 14 2 Unit can counterattack regardless of foe's range. Deals a minimum of 1 damage. 0 No
Vafþrúðnir 9 2 Inflicts Spd-5. If unit initiates combat, unit attacks twice. 400 Yes
Veðrfölnir's Egg 14 2 Grants Spd+3. At start of combat, if unit's HP ≥ 75%, grants Atk/Spd/Def/Res+4 during combat. 400 Yes
Wind's Brand 14 2 At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action. 400 Yes
Wind 4 2 50 No