Celica: Warrior Priestess

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Celica: Caring Princess
Celica: Caring Princess
Celica: Imprisoned Soul
Celica: Imprisoned Soul
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Celica
Warrior Priestess

Celica Warrior Priestess Face.png

Celica Warrior Priestess BtlFace.png

Celica Warrior Priestess BtlFace C.png

Celica Warrior Priestess BtlFace D.png

Art by: Hidari (左)
Rarities
5★
Weapon Type
Icon Class Red Sword.png Sword
Move Type
Voice Actor EN
Release Date
Addition Date
Princess of Zofia and warrior priestess in service of the goddess Mila. Summoned while wielding a royal sword entrusted to her by Alm the Hero.
In‐game Hero description

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5★15/16/176/7/810/11/126/7/86/7/848

Level 40 stats

RarityHPATKSPDDEFRESTotal
5★34/38/4130/33/3636/39/4225/29/3221/24/27162~163

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★50%60%65%50%40%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.


Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeEffectSPDefaultUnlock
Iron Sword61-501★1★
Steel Sword81-1003★2★
Silver Sword111-2004★3★
Royal Sword161Grants Spd+3. If unit is within 2 spaces of an ally, grants unit Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)4005★5★

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownEffectSPDefaultUnlock
Night Sky3Boosts damage dealt by 50%.1004★3★
Astra4Boosts damage dealt by 150%.200-4★
Galeforce5If unit initiates combat, grants unit another action after combat.
(Once per turn.)
500-5★

Passives[edit | edit source]

NameEffectSPUnlockType
Death Blow 1If unit initiates combat, grants Atk+2 during combat.502★A
Death Blow 2If unit initiates combat, grants Atk+4 during combat.1003★
Death Blow 3If unit initiates combat, grants Atk+6 during combat.2004★
Death Blow 4If unit initiates combat, grants Atk+8 during combat.3005★
Double LionIf unit's HP = 100% at start of combat and unit initiates combat, unit attacks twice, but deals 1 damage to unit after combat. (Does not stack.)3005★B
Atk Tactic 1At start of turn, grants Atk+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.601★C
Atk Tactic 2At start of turn, grants Atk+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.1203★
Atk Tactic 3At start of turn, grants Atk+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.2404★