Chapter 10 | |||
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Level Indicator: | LV.30 (Normal) LV.35 (Hard) LV.40 (Lunatic) | ||
Stamina Cost: | 20 (Normal) 20 (Hard) 20 (Lunatic) | ||
Victory Requirements: | — | ||
Reward: | 200 (Normal) 400 (Hard) 2 (Lunatic) | ||
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A Chain Challenge based on Book I, Chapter 10: World of Radiance.
Map availability[ | ]
This Chain Challenge was made available on:
Unit data[ | ]
Battle 1[ | ]
Battle 1 Defensive Battle Map | |
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Based on: | Radiant Mercenaries (Normal) |
New level: | 30 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | Turns to Defend: 6 |
BGM: | A Battle and a Beginning |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | None | — |
— | #2 | Soren | Turn 1 | Attacks breakable terrain |
— | #3 | Lance Fighter | Turn 1 | Attacks breakable terrain |
— | #4 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Axe Cavalier | Turn 1 | Attacks breakable terrain |
— | #6 | Red Mage | Turn 1 | Attacks breakable terrain |
— | #7 | Lance Cavalier | Turn 1 | Attacks breakable terrain |
— | #8 | Axe Cavalier | Turn 1 | Attacks breakable terrain |
— | #9 | Red Mage | Turn 1 | Attacks breakable terrain |
— | #10 | Bow Fighter | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Enemy reinforcements
Reinforcement (×3): 0 Axe Cavalier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×3): 0 Red Mage unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×3): Turn 3 or later, 0 Bow Fighter unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×3): Turn 3 or later, 0 Lance Cavalier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 1 Defensive Battle Map | |
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Based on: | Radiant Mercenaries (Hard) |
New level: | 35 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | Turns to Defend: 6 |
BGM: | A Battle and a Beginning |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | None | — |
— | #2 | Soren | Turn 1 | Attacks breakable terrain |
— | #3 | Lance Fighter | Turn 1 | Attacks breakable terrain |
— | #4 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Axe Cavalier | Turn 1 | Attacks breakable terrain |
— | #6 | Red Mage | Turn 1 | Attacks breakable terrain |
— | #7 | Lance Cavalier | Turn 1 | Attacks breakable terrain |
— | #8 | Axe Cavalier | Turn 1 | Attacks breakable terrain |
— | #9 | Red Mage | Turn 1 | Attacks breakable terrain |
— | #10 | Bow Fighter | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement (×3): 0 Axe Cavalier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×3): 0 Red Mage unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×3): Turn 3 or later, 0 Bow Fighter unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×3): Turn 3 or later, 0 Lance Cavalier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 1 Defensive Battle Map | |
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Based on: | Radiant Mercenaries (Lunatic) |
New level: | 40 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | Turns to Defend: 6 |
BGM: | A Battle and a Beginning |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | None | — |
— | #2 | Soren | Turn 1 | Attacks breakable terrain |
— | #3 | Lance Fighter | Turn 1 | Attacks breakable terrain |
— | #4 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Axe Cavalier | Turn 1 | Attacks breakable terrain |
— | #6 | Red Mage | Turn 1 | Attacks breakable terrain |
— | #7 | Lance Cavalier | Turn 1 | Attacks breakable terrain |
— | #8 | Axe Cavalier | Turn 1 | Attacks breakable terrain |
— | #9 | Red Mage | Turn 1 | Attacks breakable terrain |
— | #10 | Bow Fighter | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement (×3): 0 Axe Cavalier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×3): 0 Red Mage unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×3): Turn 3 or later, 0 Bow Fighter unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×3): Turn 3 or later, 0 Lance Cavalier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2[ | ]
Battle 2 | |
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Based on: | A Mercenary's Pride (Normal) |
New level: | 31 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | The Grandeur of Askr |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Titania | After group is engaged | — |
#2 | Mist | After group is engaged | — | |
#3 | Red Mage | After group is engaged | — | |
#4 | Lance Flier | After group is engaged | — | |
#5 | Lance Flier | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2 | |
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Based on: | A Mercenary's Pride (Hard) |
New level: | 36 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | The Grandeur of Askr |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Titania | After group is engaged | — |
#2 | Mist | After group is engaged | — | |
#3 | Red Mage | After group is engaged | — | |
#4 | Lance Flier | After group is engaged | — | |
#5 | Lance Flier | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2 | |
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Based on: | A Mercenary's Pride (Lunatic) |
New level: | 41 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | The Grandeur of Askr |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Titania | After group is engaged | — |
#2 | Mist | After group is engaged | — | |
#3 | Red Mage | After group is engaged | — | |
#4 | Lance Flier | After group is engaged | — | |
#5 | Lance Flier | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3[ | ]
Battle 3 Defensive Battle Map | |
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Based on: | The Imperial Prince (Normal) |
New level: | 32 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | Turns to Defend: 6 |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Titania | Turn 1 | — |
— | #2 | ??? | None | — |
— | #3 | Soren | Turn 1 | — |
— | #4 | Mist | Turn 1 | — |
— | #5 | Lance Flier | Turn 1 | — |
— | #6 | Sword Flier | Turn 1 | — |
— | #7 | Lance Flier | Turn 1 | — |
— | #8 | Sword Flier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement (×3): Turn 4 or later, 0 Lance Flier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×3): Turn 4 or later, 0 Sword Flier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3 Defensive Battle Map | |
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Based on: | The Imperial Prince (Hard) |
New level: | 37 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | Turns to Defend: 6 |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Titania | Turn 1 | — |
— | #2 | ??? | None | — |
— | #3 | Soren | Turn 1 | — |
— | #4 | Mist | Turn 1 | — |
— | #5 | Lance Flier | Turn 1 | — |
— | #6 | Sword Flier | Turn 1 | — |
— | #7 | Lance Flier | Turn 1 | — |
— | #8 | Sword Flier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement (×3): Turn 4 or later, 0 Lance Flier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×3): Turn 4 or later, 0 Sword Flier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3 Defensive Battle Map | |
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Based on: | The Imperial Prince (Lunatic) |
New level: | 42 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | Turns to Defend: 6 |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Titania | Turn 1 | — |
— | #2 | ??? | None | — |
— | #3 | Soren | Turn 1 | — |
— | #4 | Mist | Turn 1 | — |
— | #5 | Lance Flier | Turn 1 | — |
— | #6 | Sword Flier | Turn 1 | — |
— | #7 | Lance Flier | Turn 1 | — |
— | #8 | Sword Flier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement (×3): Turn 4 or later, 0 Lance Flier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×3): Turn 4 or later, 0 Sword Flier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4[ | ]
Battle 4 Defensive Battle Map | |
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Based on: | The Last Line of Defense (Normal) |
New level: | 33 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | Turns to Defend: 6 |
BGM: | The Grandeur of Askr |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | Turn 4 | Attacks breakable terrain |
— | #2 | Titania | Turn 1 | Attacks breakable terrain |
— | #3 | Soren | Turn 1 | Attacks breakable terrain |
— | #4 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Blue Cavalier | Turn 1 | Attacks breakable terrain |
— | #6 | Lance Cavalier | Turn 1 | Attacks breakable terrain |
— | #7 | Sword Cavalier | Turn 1 | Attacks breakable terrain |
— | #8 | Axe Flier | Turn 1 | Attacks breakable terrain |
— | #9 | Sword Cavalier | Turn 1 | Attacks breakable terrain |
— | #10 | Green Mage | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement: Turn 4 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 5 or later, 0 Lance Cavalier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 5 or later, 0 Sword Cavalier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 6 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4 Defensive Battle Map | |
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Based on: | The Last Line of Defense (Hard) |
New level: | 38 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | Turns to Defend: 6 |
BGM: | The Grandeur of Askr |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | Turn 3 | Attacks breakable terrain |
— | #2 | Titania | Turn 1 | Attacks breakable terrain |
— | #3 | Soren | Turn 1 | Attacks breakable terrain |
— | #4 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Blue Cavalier | Turn 1 | Attacks breakable terrain |
— | #6 | Lance Cavalier | Turn 1 | Attacks breakable terrain |
— | #7 | Sword Cavalier | Turn 1 | Attacks breakable terrain |
— | #8 | Axe Flier | Turn 1 | Attacks breakable terrain |
— | #9 | Sword Cavalier | Turn 1 | Attacks breakable terrain |
— | #10 | Green Mage | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement: Turn 4 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×2): Turn 4 or later, 0 Lance Cavalier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement (×2): Turn 4 or later, 0 Sword Cavalier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 6 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4 Defensive Battle Map | |
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Based on: | The Last Line of Defense (Lunatic) |
New level: | 43 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | Turns to Defend: 6 |
BGM: | The Grandeur of Askr |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | Turn 3 | Attacks breakable terrain |
— | #2 | Titania | Turn 1 | Attacks breakable terrain |
— | #3 | Soren | Turn 1 | Attacks breakable terrain |
— | #4 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Blue Cavalier | Turn 1 | Attacks breakable terrain |
— | #6 | Lance Cavalier | Turn 1 | Attacks breakable terrain |
— | #7 | Sword Cavalier | Turn 1 | Attacks breakable terrain |
— | #8 | Axe Flier | Turn 1 | Attacks breakable terrain |
— | #9 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #10 | Sword Cavalier | Turn 1 | Attacks breakable terrain |
— | #11 | Green Mage | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement: 0 Bow Fighter unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 4 |
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Reinforcement (×2): Turn 4 or later, 0 Lance Cavalier unit remaining |
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Reinforcement (×2): Turn 4 or later, 0 Sword Cavalier unit remaining |
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Reinforcement: Turn 6 |
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Battle 5[ | ]
Battle 5 Turn Limit Map | |
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Based on: | Book I: Chapter 10: Part 5: Radiant Hero (Normal) |
New level: | 35 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | Turns to Win: 6 |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Ike | None | — |
— | #2 | Mist | None | — |
— | #3 | Titania | None | — |
— | #4 | Soren | None | — |
— | #5 | Lance Cavalier | None | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Battle 5 Turn Limit Map | |
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Based on: | Book I: Chapter 10: Part 5: Radiant Hero (Hard) |
New level: | 40 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | Turns to Win: 6 |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | None | — |
— | #2 | Mist | None | — |
— | #3 | Titania | None | — |
— | #4 | Soren | None | — |
— | #5 | Lance Cavalier | None | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Battle 5 Turn Limit Map | |
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Based on: | Book I: Chapter 10: Part 5: Radiant Hero (Lunatic) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | Turns to Win: 6 |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | None | — |
— | #2 | Mist | None | — |
— | #3 | Titania | None | — |
— | #4 | Soren | None | — |
— | #5 | Lance Cavalier | None | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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