Chapter 11
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Level Indicator:
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LV.30 (Normal) LV.35 (Hard) LV.40 (Lunatic)
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Stamina Cost:
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20 (Normal) 20 (Hard) 20 (Lunatic)
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Victory Requirements:
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—
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Reward:
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200 (Normal) 400 (Hard) 2 (Lunatic)
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A Chain Challenge based on Book I, Chapter 11: Rite of Shadows.
Map availability[ | ]
This Chain Challenge was made available on:
Unit data[ | ]
Battle 1[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Celica | Turn 1 | Attacks breakable terrain |
— | #2 | Genny | Turn 1 | Attacks breakable terrain |
— | #3 | Sword Fighter | Turn 1 | Attacks breakable terrain |
— | #4 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #5 | Est | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Celica | Turn 1 | Attacks breakable terrain |
— | #2 | Genny | Turn 1 | Attacks breakable terrain |
— | #3 | Sword Fighter | Turn 1 | Attacks breakable terrain |
— | #4 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #5 | Est | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Celica | Turn 1 | Attacks breakable terrain |
— | #2 | Genny | Turn 1 | Attacks breakable terrain |
— | #3 | Sword Fighter | Turn 1 | Attacks breakable terrain |
— | #4 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #5 | Est | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 2[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
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|
— | #1 | Mae | Turn 1 | Attacks breakable terrain |
— | #2 | Boey | Turn 1 | Attacks breakable terrain |
— | #3 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #4 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Sword Fighter | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Mae | Turn 1 | Attacks breakable terrain |
— | #2 | Boey | Turn 1 | Attacks breakable terrain |
— | #3 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #4 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Sword Fighter | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Mae | Turn 1 | Attacks breakable terrain |
— | #2 | Boey | Turn 1 | Attacks breakable terrain |
— | #3 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #4 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Sword Fighter | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 3[ | ]
AI settings
See AI for a detailed description of the enemy movement settings.
Reinforcement: Turn 3 or later, 0 Lance Cavalier unit remaining |
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Reinforcement: Turn 4 or later, 0 Mae: Bundle of Energy unit remaining |
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AI settings
See AI for a detailed description of the enemy movement settings.
Reinforcement: Turn 3 or later, 0 Lance Cavalier unit remaining |
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Reinforcement: Turn 4 or later, 0 Mae: Bundle of Energy unit remaining |
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AI settings
See AI for a detailed description of the enemy movement settings.
Reinforcement: Turn 3 or later, 0 Lance Cavalier unit remaining |
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Reinforcement: Turn 4 or later, 0 Mae: Bundle of Energy unit remaining |
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Battle 4[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Mae | After group is engaged | — |
#2 | Boey | After group is engaged | — |
#3 | Genny | After group is engaged | — |
#4 | Sword Fighter | After group is engaged | — |
#5 | Catria | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Mae | After group is engaged | — |
#2 | Boey | After group is engaged | — |
#3 | Genny | After group is engaged | — |
#4 | Sword Fighter | After group is engaged | — |
#5 | Catria | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Mae | After group is engaged | — |
#2 | Boey | After group is engaged | — |
#3 | Genny | After group is engaged | — |
#4 | Sword Fighter | After group is engaged | — |
#5 | Catria | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Battle 5[ | ]
Battle 5 Turn Limit Map
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Based on:
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The Dark Domain (Normal)
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New level:
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35
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New rarity:
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4
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HP multiplier:
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110%
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Victory requirements:
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Turns to Win: 6
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BGM:
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AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Celica | 2 turn(s) after group is engaged | Attacks breakable terrain |
#2 | Boey | 2 turn(s) after group is engaged | Attacks breakable terrain |
#3 | Mae | 2 turn(s) after group is engaged | Attacks breakable terrain |
#4 | Genny | 3 turn(s) after group is engaged | Attacks breakable terrain |
#5 | ??? | 3 turn(s) after group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 5 Turn Limit Map
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Based on:
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The Dark Domain (Hard)
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New level:
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40
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New rarity:
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5
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HP multiplier:
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120%
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Victory requirements:
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Turns to Win: 6
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BGM:
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AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Celica | 2 turn(s) after group is engaged | Attacks breakable terrain |
#2 | Boey | 2 turn(s) after group is engaged | Attacks breakable terrain |
#3 | Mae | 2 turn(s) after group is engaged | Attacks breakable terrain |
#4 | Genny | 3 turn(s) after group is engaged | Attacks breakable terrain |
#5 | ??? | 3 turn(s) after group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 5 Turn Limit Map
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Based on:
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The Dark Domain (Lunatic)
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New level:
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45
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New rarity:
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5
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HP multiplier:
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130%
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Victory requirements:
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Turns to Win: 6
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BGM:
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AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Celica | 2 turn(s) after group is engaged | Attacks breakable terrain |
#2 | Boey | 2 turn(s) after group is engaged | Attacks breakable terrain |
#3 | Mae | 2 turn(s) after group is engaged | Attacks breakable terrain |
#4 | Genny | 3 turn(s) after group is engaged | Attacks breakable terrain |
#5 | ??? | 3 turn(s) after group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.