Chapter 4
|
Level Indicator:
|
LV.30 (Normal) LV.35 (Hard) LV.40 (Lunatic)
|
Stamina Cost:
|
20 (Normal) 20 (Hard) 20 (Lunatic)
|
Victory Requirements:
|
—
|
Reward:
|
200 (Normal) 400 (Hard) 2 (Lunatic)
|
|
---|
|
A Chain Challenge based on Book I, Chapter 4: World of Awakening.
Map availability[ | ]
This Chain Challenge was made available on:
Unit data[ | ]
Battle 1[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Chrom | Turn 1 | Attacks breakable terrain |
— | #2 | Frederick | Turn 1 | Attacks breakable terrain |
— | #3 | Lissa | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Chrom | Turn 1 | Attacks breakable terrain |
— | #2 | Frederick | Turn 1 | Attacks breakable terrain |
— | #3 | Lissa | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Chrom | Turn 1 | Attacks breakable terrain |
— | #2 | Frederick | Turn 1 | Attacks breakable terrain |
— | #3 | Lissa | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 2[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Lon'qu | Turn 1 | Attacks breakable terrain |
— | #2 | Olivia | Turn 1 | Attacks breakable terrain |
— | #3 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #4 | Axe Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Lon'qu | Turn 1 | Attacks breakable terrain |
— | #2 | Olivia | Turn 1 | Attacks breakable terrain |
— | #3 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #4 | Axe Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Lon'qu | Turn 1 | Attacks breakable terrain |
— | #2 | Olivia | Turn 1 | Attacks breakable terrain |
— | #3 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #4 | Axe Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 3[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Lance Flier | Turn 1 | Attacks breakable terrain |
— | #2 | Sword Flier | Turn 1 | Attacks breakable terrain |
— | #3 | Axe Flier | Turn 1 | Attacks breakable terrain |
— | #4 | Cordelia | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Lance Flier | Turn 1 | Attacks breakable terrain |
— | #2 | Sword Flier | Turn 1 | Attacks breakable terrain |
— | #3 | Axe Flier | Turn 1 | Attacks breakable terrain |
— | #4 | Cordelia | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Lance Flier | Turn 1 | Attacks breakable terrain |
— | #2 | Sword Flier | Turn 1 | Attacks breakable terrain |
— | #3 | Axe Flier | Turn 1 | Attacks breakable terrain |
— | #4 | Cordelia | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 4[ | ]
AI settings
See AI for a detailed description of the enemy movement settings.
AI settings
See AI for a detailed description of the enemy movement settings.
AI settings
See AI for a detailed description of the enemy movement settings.
Battle 5[ | ]
Battle 5
|
|
Based on:
|
Prince of Awakening (Normal)
|
New level:
|
35
|
New rarity:
|
4
|
HP multiplier:
|
110%
|
Victory requirements:
|
—
|
BGM:
|
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Chrom | Turn 1 | Attacks breakable terrain |
— | #2 | Robin | Turn 1 | Attacks breakable terrain |
— | #3 | Stahl | Turn 1 | Attacks breakable terrain |
— | #4 | Sully | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 5
|
|
Based on:
|
Prince of Awakening (Hard)
|
New level:
|
40
|
New rarity:
|
5
|
HP multiplier:
|
120%
|
Victory requirements:
|
—
|
BGM:
|
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Chrom | Turn 1 | Attacks breakable terrain |
— | #2 | Robin | Turn 1 | Attacks breakable terrain |
— | #3 | Stahl | Turn 1 | Attacks breakable terrain |
— | #4 | Sully | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 5
|
|
Based on:
|
Prince of Awakening (Lunatic)
|
New level:
|
45
|
New rarity:
|
5
|
HP multiplier:
|
130%
|
Victory requirements:
|
—
|
BGM:
|
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Chrom | Turn 1 | Attacks breakable terrain |
— | #2 | Robin | Turn 1 | Attacks breakable terrain |
— | #3 | Stahl | Turn 1 | Attacks breakable terrain |
— | #4 | Sully | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.