Chapters 11 & 12
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Level Indicator:
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LV.35 (Normal) LV.40 (Hard) LV.45 (Lunatic)
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Stamina Cost:
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30 (Normal) 30 (Hard) 30 (Lunatic)
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Victory Requirements:
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—
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Reward:
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400 (Normal) 800 (Hard) 4 (Lunatic)
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A Chain Challenge based on Book II, Chapter 11: Prince of Ice and Book II, Chapter 12: Seeping Poison.
Map availability[ | ]
This Chain Challenge was made available on:
Unit data[ | ]
Battle 1[ | ]
Battle 1
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Based on:
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The Enemy of My Enemy (Normal)
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New level:
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35
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New rarity:
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4
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HP multiplier:
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110%
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Victory requirements:
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Turns to Win: 5 (Normal) Turns to Win: 4 (Hard & Lunatic)
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BGM:
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Return To Nifl
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AI settings
See AI for a detailed description of the enemy movement settings.
Battle 1
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Based on:
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The Enemy of My Enemy (Hard)
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New level:
|
40
|
New rarity:
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5
|
HP multiplier:
|
120%
|
Victory requirements:
|
Turns to Win: 5 (Normal) Turns to Win: 4 (Hard & Lunatic)
|
BGM:
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Return To Nifl
|
AI settings
See AI for a detailed description of the enemy movement settings.
Battle 1
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Based on:
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The Enemy of My Enemy (Lunatic)
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New level:
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45
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New rarity:
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5
|
HP multiplier:
|
130%
|
Victory requirements:
|
Turns to Win: 5 (Normal) Turns to Win: 4 (Hard & Lunatic)
|
BGM:
|
Return To Nifl
|
AI settings
See AI for a detailed description of the enemy movement settings.
Battle 2[ | ]
AI settings
See AI for a detailed description of the enemy movement settings.
AI settings
See AI for a detailed description of the enemy movement settings.
AI settings
See AI for a detailed description of the enemy movement settings.
Battle 3[ | ]
AI settings
See AI for a detailed description of the enemy movement settings.
AI settings
See AI for a detailed description of the enemy movement settings.
AI settings
See AI for a detailed description of the enemy movement settings.
Battle 4[ | ]
AI settings
See AI for a detailed description of the enemy movement settings.
AI settings
See AI for a detailed description of the enemy movement settings.
AI settings
See AI for a detailed description of the enemy movement settings.
Battle 5[ | ]
Battle 5
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Based on:
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Burnt-Bone Gorge (Normal)
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New level:
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38
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New rarity:
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4
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HP multiplier:
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110%
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Victory requirements:
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Turns to Win: 6 (Normal) Turns to Win: 5 (Hard & Lunatic)
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BGM:
|
Return To Nifl
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AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #3 | Maribelle | 2 turn(s) after group is engaged | — |
#4 | Libra | 2 turn(s) after group is engaged | — |
#5 | Sumia | 2 turn(s) after group is engaged | — |
2 | #1 | Laevatein | Turn 4 or 2 turn(s) after group is engaged | — |
#2 | Laegjarn | Turn 4 or 2 turn(s) after group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Battle 5
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Based on:
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Burnt-Bone Gorge (Hard)
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New level:
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43
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New rarity:
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5
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HP multiplier:
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120%
|
Victory requirements:
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Turns to Win: 6 (Normal) Turns to Win: 5 (Hard & Lunatic)
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BGM:
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Return To Nifl
|
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #3 | Maribelle | 2 turn(s) after group is engaged | — |
#4 | Libra | 2 turn(s) after group is engaged | — |
#5 | Sumia | 2 turn(s) after group is engaged | — |
2 | #1 | Laevatein | Turn 4 or 2 turn(s) after group is engaged | — |
#2 | Laegjarn | Turn 4 or 2 turn(s) after group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Battle 5
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Based on:
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Burnt-Bone Gorge (Lunatic)
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New level:
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48
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New rarity:
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5
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HP multiplier:
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130%
|
Victory requirements:
|
Turns to Win: 6 (Normal) Turns to Win: 5 (Hard & Lunatic)
|
BGM:
|
Return To Nifl
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|
1 | #3 | Maribelle | 2 turn(s) after group is engaged | — |
#4 | Libra | 2 turn(s) after group is engaged | — |
#5 | Sumia | 2 turn(s) after group is engaged | — |
2 | #1 | Laevatein | Turn 4 or 2 turn(s) after group is engaged | — |
#2 | Laegjarn | Turn 4 or 2 turn(s) after group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Battle 6[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Jamke | After group is engaged | — |
#2 | Quan | After group is engaged | — |
#3 | Red Mage | After group is engaged | — |
#4 | Sword Dragon | After group is engaged | — |
#5 | Cleric | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
1 | #1 | Jamke | After group is engaged | — |
#2 | Quan | After group is engaged | — |
#3 | Red Mage | After group is engaged | — |
#4 | Sword Dragon | After group is engaged | — |
#5 | Cleric | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Battle 6
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Based on:
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Suspicion (Lunatic)
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New level:
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47
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New rarity:
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5
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HP multiplier:
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140%
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Victory requirements:
|
—
|
BGM:
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第2章(アグストリアの動乱)
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AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Jamke | After group is engaged | — |
#2 | Quan | After group is engaged | — |
#3 | Red Mage | After group is engaged | — |
#4 | Sword Dragon | After group is engaged | — |
#5 | Cleric | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Battle 7[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Quan | Turn 1 | Attacks breakable terrain |
— | #2 | Ethlyn | Turn 1 | Attacks breakable terrain |
— | #3 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #4 | Sword Cavalier | Turn 1 | Attacks breakable terrain |
— | #5 | Thief | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
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|
— | #1 | Quan | Turn 1 | Attacks breakable terrain |
— | #2 | Ethlyn | Turn 1 | Attacks breakable terrain |
— | #3 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #4 | Sword Cavalier | Turn 1 | Attacks breakable terrain |
— | #5 | Thief | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Quan | Turn 1 | Attacks breakable terrain |
— | #2 | Ethlyn | Turn 1 | Attacks breakable terrain |
— | #3 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #4 | Sword Cavalier | Turn 1 | Attacks breakable terrain |
— | #5 | Thief | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 8[ | ]
Battle 8
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Based on:
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Prowling Beast (Normal)
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New level:
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38
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New rarity:
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4
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HP multiplier:
|
120%
|
Victory requirements:
|
—
|
BGM:
|
|
AI settings
See AI for a detailed description of the enemy movement settings.
Battle 8
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Based on:
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Prowling Beast (Hard)
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New level:
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43
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New rarity:
|
5
|
HP multiplier:
|
130%
|
Victory requirements:
|
—
|
BGM:
|
|
AI settings
See AI for a detailed description of the enemy movement settings.
Battle 8
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|
Based on:
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Prowling Beast (Lunatic)
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New level:
|
48
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New rarity:
|
5
|
HP multiplier:
|
140%
|
Victory requirements:
|
—
|
BGM:
|
|
AI settings
See AI for a detailed description of the enemy movement settings.
Battle 9[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Lewyn | Turn 1 | Attacks breakable terrain |
— | #2 | Silvia | Turn 1 | Attacks breakable terrain |
— | #3 | Lance Flier | Turn 1 | Attacks breakable terrain |
— | #4 | Blue Mage | Turn 1 | Attacks breakable terrain |
— | #5 | Bow Cavalier | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Lewyn | Turn 1 | Attacks breakable terrain |
— | #2 | Silvia | Turn 1 | Attacks breakable terrain |
— | #3 | Lance Flier | Turn 1 | Attacks breakable terrain |
— | #4 | Blue Mage | Turn 1 | Attacks breakable terrain |
— | #5 | Bow Cavalier | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
AI settings
Group | Index | Unit | Start turn | Notes |
---|
|
— | #1 | Lewyn | Turn 1 | Attacks breakable terrain |
— | #2 | Silvia | Turn 1 | Attacks breakable terrain |
— | #3 | Lance Flier | Turn 1 | Attacks breakable terrain |
— | #4 | Blue Mage | Turn 1 | Attacks breakable terrain |
— | #5 | Bow Cavalier | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 10[ | ]
Battle 10 Reinforcement Map
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|
Based on:
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The Traitor (Normal)
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New level:
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40
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New rarity:
|
4
|
HP multiplier:
|
120%
|
Victory requirements:
|
—
|
BGM:
|
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|
1 | #1 | Loki | After group is engaged | Attacks breakable terrain |
#2 | Silvia | After group is engaged | Attacks breakable terrain |
#3 | Lance Dragon | After group is engaged | Attacks breakable terrain |
#4 | Lewyn | After group is engaged | Attacks breakable terrain |
#5 | Sword Flier | After group is engaged | Attacks breakable terrain |
|
— | #6 | Quan | Turn 1 | Attacks breakable terrain |
— | #7 | Ethlyn | Turn 1 | Attacks breakable terrain |
— | #8 | Jamke | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Reinforcement: 1 Sword Flier unit killed |
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Enemy data |
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| LV. | 40 |
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HP | 42 |
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Atk | 42 |
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Spd | 30 |
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Def | 26 |
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Res | 15 |
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| | | #8 | Jamke | | |
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Battle 10 Reinforcement Map
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|
Based on:
|
The Traitor (Hard)
|
New level:
|
45
|
New rarity:
|
5
|
HP multiplier:
|
130%
|
Victory requirements:
|
—
|
BGM:
|
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|
1 | #1 | Loki | After group is engaged | Attacks breakable terrain |
#2 | Silvia | After group is engaged | Attacks breakable terrain |
#3 | Lance Dragon | After group is engaged | Attacks breakable terrain |
#4 | Lewyn | After group is engaged | Attacks breakable terrain |
#5 | Sword Flier | After group is engaged | Attacks breakable terrain |
|
— | #6 | Quan | Turn 1 | Attacks breakable terrain |
— | #7 | Ethlyn | Turn 1 | Attacks breakable terrain |
— | #8 | Jamke | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Reinforcement: 1 Sword Flier unit killed |
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|
Enemy data |
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| LV. | 45 |
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HP | 52 |
---|
Atk | 51 |
---|
Spd | 34 |
---|
Def | 31 |
---|
Res | 18 |
---|
| | | #8 | Jamke | | |
|
Battle 10 Reinforcement Map
|
|
Based on:
|
The Traitor (Lunatic)
|
New level:
|
50
|
New rarity:
|
5
|
HP multiplier:
|
140%
|
Victory requirements:
|
—
|
BGM:
|
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|
1 | #1 | Loki | After group is engaged | Attacks breakable terrain |
#2 | Silvia | After group is engaged | Attacks breakable terrain |
#3 | Lance Dragon | After group is engaged | Attacks breakable terrain |
#4 | Lewyn | After group is engaged | Attacks breakable terrain |
#5 | Sword Flier | After group is engaged | Attacks breakable terrain |
|
— | #6 | Quan | Turn 1 | Attacks breakable terrain |
— | #7 | Ethlyn | Turn 1 | Attacks breakable terrain |
— | #8 | Jamke | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Reinforcement: 1 Sword Flier unit killed |
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|
Enemy data |
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| LV. | 50 |
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HP | 60 |
---|
Atk | 55 |
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Spd | 37 |
---|
Def | 34 |
---|
Res | 19 |
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| | | #8 | Jamke | | |
|