Chapters 7 & 8 | |||
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Level Indicator: | LV.35 (Normal) LV.40 (Hard) LV.45 (Lunatic) | ||
Stamina Cost: | 30 (Normal) 30 (Hard) 30 (Lunatic) | ||
Victory Requirements: | — | ||
Reward: | 400 (Normal) 800 (Hard) 4 (Lunatic) | ||
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A Chain Challenge based on Book III, Chapter 7: A Home Unknown and Book III, Chapter 8: Truth of a Name.
Map availability[ | ]
This Chain Challenge was made available on:
Unit data[ | ]
Battle 1[ | ]
Battle 1 | |
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Based on: | Familiar Scenery (Normal) |
New level: | 35 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | Land Below (Flow) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Lance Flier | After group is engaged | Attacks breakable terrain |
#2 | Axe Cavalier | After group is engaged | Attacks breakable terrain | |
#3 | Green Mage | After group is engaged | Attacks breakable terrain | |
#4 | Mareeta | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 1 | |
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Based on: | Familiar Scenery (Hard) |
New level: | 40 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Land Below (Flow) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Lance Flier | After group is engaged | Attacks breakable terrain |
#2 | Axe Cavalier | After group is engaged | Attacks breakable terrain | |
#3 | Green Mage | After group is engaged | Attacks breakable terrain | |
#4 | Mareeta | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 1 | |
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Based on: | Familiar Scenery (Lunatic) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Land Below (Flow) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Lance Flier | After group is engaged | Attacks breakable terrain |
#2 | Axe Cavalier | After group is engaged | Attacks breakable terrain | |
#3 | Green Mage | After group is engaged | Attacks breakable terrain | |
#4 | Mareeta | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2[ | ]
Battle 2 | |
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Based on: | Boiling Blood (Normal) |
New level: | 35 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | Land Below (Flow) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Corrin | Turn 1 | Attacks breakable terrain |
— | #2 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #3 | Blue Mage | Turn 1 | Attacks breakable terrain |
— | #4 | Sword Cavalier | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2 | |
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Based on: | Boiling Blood (Hard) |
New level: | 40 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Land Below (Flow) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Corrin | Turn 1 | Attacks breakable terrain |
— | #2 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #3 | Blue Mage | Turn 1 | Attacks breakable terrain |
— | #4 | Sword Cavalier | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2 | |
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Based on: | Boiling Blood (Lunatic) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Land Below (Flow) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Corrin | Turn 1 | Attacks breakable terrain |
— | #2 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #3 | Blue Mage | Turn 1 | Attacks breakable terrain |
— | #4 | Sword Cavalier | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3[ | ]
Battle 3 | |
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Based on: | Trapped, Alone (Normal) |
New level: | 36 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | Land Below (Flow) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Mareeta | Turn 1 | — |
— | #2 | Tiki | Turn 1 | — |
— | #3 | Blue Mage | Turn 1 | — |
— | #4 | Axe Cavalier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3 | |
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Based on: | Trapped, Alone (Hard) |
New level: | 41 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Land Below (Flow) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Mareeta | Turn 1 | — |
— | #2 | Tiki | Turn 1 | — |
— | #3 | Blue Mage | Turn 1 | — |
— | #4 | Axe Cavalier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3 | |
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Based on: | Trapped, Alone (Lunatic) |
New level: | 46 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Land Below (Flow) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Mareeta | Turn 1 | — |
— | #2 | Tiki | Turn 1 | — |
— | #3 | Blue Mage | Turn 1 | — |
— | #4 | Axe Cavalier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4[ | ]
Battle 4 | |
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Based on: | Engulfed by Madness (Normal) |
New level: | 36 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | Land Below (Flow) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Berkut | Turn 1 | Attacks breakable terrain |
— | #2 | Cleric | Turn 1 | Attacks breakable terrain |
— | #3 | Red Cavalier | Turn 1 | Attacks breakable terrain |
— | #4 | Axe Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4 | |
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Based on: | Engulfed by Madness (Hard) |
New level: | 41 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Land Below (Flow) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Berkut | Turn 1 | Attacks breakable terrain |
— | #2 | Cleric | Turn 1 | Attacks breakable terrain |
— | #3 | Red Cavalier | Turn 1 | Attacks breakable terrain |
— | #4 | Axe Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4 | |
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Based on: | Engulfed by Madness (Lunatic) |
New level: | 46 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Land Below (Flow) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Berkut | Turn 1 | Attacks breakable terrain |
— | #2 | Cleric | Turn 1 | Attacks breakable terrain |
— | #3 | Red Cavalier | Turn 1 | Attacks breakable terrain |
— | #4 | Axe Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 5[ | ]
Battle 5 | |
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Based on: | Compassion Blooms (Normal) |
New level: | 38 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | Tragedy of Askr |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Líf | Turn 1 | — |
— | #2 | Corrin | Turn 1 | — |
— | #3 | Tiki | Turn 1 | — |
— | #4 | Berkut | Turn 1 | — |
— | #5 | Mareeta | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 5 | |
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Based on: | Compassion Blooms (Hard) |
New level: | 43 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Tragedy of Askr |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Líf | Turn 1 | — |
— | #2 | Corrin | Turn 1 | — |
— | #3 | Tiki | Turn 1 | — |
— | #4 | Berkut | Turn 1 | — |
— | #5 | Mareeta | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 5 | |
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Based on: | Compassion Blooms (Lunatic) |
New level: | 48 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Tragedy of Askr |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Líf | Turn 1 | — |
— | #2 | Corrin | Turn 1 | — |
— | #3 | Tiki | Turn 1 | — |
— | #4 | Berkut | Turn 1 | — |
— | #5 | Mareeta | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 6[ | ]
Battle 6 | |
---|---|
Based on: | Ruinous Land (Normal) |
New level: | 37 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Thrasir | Turn 1 | — |
— | #2 | Cynthia | Turn 1 | — |
— | #3 | Sword Knight | Turn 1 | — |
— | #4 | Axe Dragon | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 6 | |
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Based on: | Ruinous Land (Hard) |
New level: | 42 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Thrasir | Turn 1 | — |
— | #2 | Cynthia | Turn 1 | — |
— | #3 | Sword Knight | Turn 1 | — |
— | #4 | Axe Dragon | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 6 | |
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Based on: | Ruinous Land (Lunatic) |
New level: | 47 |
New rarity: | 5 |
HP multiplier: | 140% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Thrasir | Turn 1 | — |
— | #2 | Cynthia | Turn 1 | — |
— | #3 | Sword Knight | Turn 1 | — |
— | #4 | Axe Dragon | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 7[ | ]
Battle 7 | |
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Based on: | Almost Extinct (Normal) |
New level: | 37 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Aggression (Galvanised) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Brady | Turn 1 | — |
— | #2 | Yarne | Turn 1 | — |
— | #3 | Blue Mage | Turn 1 | — |
— | #4 | Sword Flier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 7 | |
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Based on: | Almost Extinct (Hard) |
New level: | 42 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Aggression (Galvanised) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Brady | Turn 1 | — |
— | #2 | Yarne | Turn 1 | — |
— | #3 | Blue Mage | Turn 1 | — |
— | #4 | Sword Flier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 7 | |
---|---|
Based on: | Almost Extinct (Lunatic) |
New level: | 47 |
New rarity: | 5 |
HP multiplier: | 140% |
Victory requirements: | — |
BGM: | Aggression (Galvanised) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Brady | Turn 1 | — |
— | #2 | Yarne | Turn 1 | — |
— | #3 | Blue Mage | Turn 1 | — |
— | #4 | Sword Flier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 8[ | ]
Battle 8 | |
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Based on: | Their Fragrance Lingers... (Normal) |
New level: | 38 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Aggression (Galvanised) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Kjelle | After group is engaged | — |
#2 | Sword Knight | After group is engaged | — | |
#3 | Green Mage | After group is engaged | — | |
#4 | Lance Dragon | After group is engaged | — | |
#5 | Cleric | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 8 | |
---|---|
Based on: | Their Fragrance Lingers... (Hard) |
New level: | 43 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Aggression (Galvanised) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Kjelle | After group is engaged | — |
#2 | Sword Knight | After group is engaged | — | |
#3 | Green Mage | After group is engaged | — | |
#4 | Lance Dragon | After group is engaged | — | |
#5 | Cleric | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 8 | |
---|---|
Based on: | Their Fragrance Lingers... (Lunatic) |
New level: | 48 |
New rarity: | 5 |
HP multiplier: | 140% |
Victory requirements: | — |
BGM: | Aggression (Galvanised) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Kjelle | After group is engaged | — |
#2 | Sword Knight | After group is engaged | — | |
#3 | Green Mage | After group is engaged | — | |
#4 | Lance Dragon | After group is engaged | — | |
#5 | Cleric | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Battle 9[ | ]
Battle 9 | |
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Based on: | Tiny Harbinger (Normal) |
New level: | 38 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Aggression (Galvanised) |
AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Nah | Turn 1 | — |
— | #2 | Cynthia | Turn 1 | — |
— | #3 | Blue Manakete | Turn 1 | — |
— | #4 | Axe Flier | Turn 1 | — |
— | #5 | Green Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Battle 9 | |
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Based on: | Tiny Harbinger (Hard) |
New level: | 43 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Aggression (Galvanised) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Nah | Turn 1 | — |
— | #2 | Cynthia | Turn 1 | — |
— | #3 | Blue Manakete | Turn 1 | — |
— | #4 | Axe Flier | Turn 1 | — |
— | #5 | Green Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Battle 9 | |
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Based on: | Tiny Harbinger (Lunatic) |
New level: | 48 |
New rarity: | 5 |
HP multiplier: | 140% |
Victory requirements: | — |
BGM: | Aggression (Galvanised) |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Nah | Turn 1 | — |
— | #2 | Cynthia | Turn 1 | — |
— | #3 | Blue Manakete | Turn 1 | — |
— | #4 | Axe Flier | Turn 1 | — |
— | #5 | Green Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Battle 10[ | ]
Battle 10 | |
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Based on: | Foreboding Words (Normal) |
New level: | 40 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Líf | After group is engaged | Attacks breakable terrain |
#2 | Nah | After group is engaged | Attacks breakable terrain | |
#3 | Kjelle | After group is engaged | Attacks breakable terrain | |
#4 | Brady | After group is engaged | Attacks breakable terrain | |
#5 | Yarne | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Battle 10 | |
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Based on: | Foreboding Words (Hard) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Líf | After group is engaged | Attacks breakable terrain |
#2 | Nah | After group is engaged | Attacks breakable terrain | |
#3 | Kjelle | After group is engaged | Attacks breakable terrain | |
#4 | Brady | After group is engaged | Attacks breakable terrain | |
#5 | Yarne | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Battle 10 | |
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Based on: | Foreboding Words (Lunatic) |
New level: | 50 |
New rarity: | 5 |
HP multiplier: | 140% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Líf | After group is engaged | Attacks breakable terrain |
#2 | Nah | After group is engaged | Attacks breakable terrain | |
#3 | Kjelle | After group is engaged | Attacks breakable terrain | |
#4 | Brady | After group is engaged | Attacks breakable terrain | |
#5 | Yarne | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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