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Chain Challenge: Book IV, Chapter 3

ST C0404.webp
Chapter 3
Level Indicator: ★ LV.30 (Normal)
★ LV.35 (Hard)
★ LV.40 (Lunatic)
Stamina Cost: 20 (Normal)
20 (Hard)
20 (Lunatic)
Victory Requirements:
Reward:  200 (Normal)
 400 (Hard)
 2 (Lunatic)


A Chain Challenge based on Book IV, Chapter 3: Gullinkambi.

Contents

Map availabilityEdit

This Chain Challenge was made available on:

Unit dataEdit

Battle 1Edit

Normal

Battle 1

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: A Rousing Blast (Normal)
New level: 30
New rarity: 4 
HP multiplier: 110%
Victory requirements:
BGM: 光をつぐもの

AI settings

GroupIndexUnitStart turnNotes
#1ShannanTurn 1
#2Blue MageTurn 1
#3Green BowTurn 1
#4Sword FlierTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.30
HP37
Atk39
Spd26
Def29
Res13
 Silver Sword
 
 
  Steady Posture 1
  Wrath 2
  Even Spd Wave 2
  
#1
Shannan
  
 
LV.30
HP33
Atk32
Spd24
Def14
Res20
 Thoron
 
 
  
  
  Drive Res 1
  
#2
Blue Mage
  
 
LV.30
HP37
Atk33
Spd22
Def21
Res11
 Silver Bow
 
 
  
  Seal Spd 2
  
  
#3
Green Bow
  
 
LV.30
HP33
Atk33
Spd29
Def16
Res30
 Silver Sword
 
 
  Fury 2
  
  
  
#4
Sword Flier
  
Hard

Battle 1

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: A Rousing Blast (Hard)
New level: 35
New rarity: 5 
HP multiplier: 120%
Victory requirements:
BGM: 光をつぐもの

AI settings

GroupIndexUnitStart turnNotes
#1ShannanTurn 1
#2Blue MageTurn 1
#3Green BowTurn 1
#4Sword FlierTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.35
HP46
Atk50
Spd35
Def33
Res15
 Balmung
 
 Night Sky (3)
  Steady Posture 2
  Wrath 3
  Even Spd Wave 3
  
#1
Shannan
  
 
LV.35
HP40
Atk40
Spd28
Def17
Res24
 Thoron+
 
 Retribution (3)
  Brazen Atk/Spd 3
  
  Drive Res 2
  
#2
Blue Mage
  
 
LV.35
HP46
Atk41
Spd25
Def25
Res13
 Silver Bow+
 
 New Moon (3)
  Death Blow 3
  Seal Spd 3
  
  
#3
Green Bow
  
 
LV.35
HP40
Atk42
Spd34
Def22
Res35
 Silver Sword+
 
 Chilling Wind (4)
  Fury 3
  
  Spd Ploy 3
  
#4
Sword Flier
  
Lunatic

Battle 1

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: A Rousing Blast (Lunatic)
New level: 40
New rarity: 5 
HP multiplier: 130%
Victory requirements:
BGM: 光をつぐもの

AI settings

GroupIndexUnitStart turnNotes
#1ShannanTurn 1
#2Blue MageTurn 1
#3Green BowTurn 1
#4Sword FlierTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.40
HP55
Atk54
Spd39
Def37
Res18
 Balmung
 
 Imperial Astra (2)
  Steady Posture 3
  Wrath 3
  Even Spd Wave 3
  
#1
Shannan
  
 
LV.40
HP48
Atk42
Spd32
Def20
Res28
 Blárraven+
 
 Vengeance (3)
  Brazen Atk/Spd 3
  
  Drive Res 2
  
#2
Blue Mage
  
 
LV.40
HP55
Atk45
Spd29
Def29
Res16
 Silver Bow+
 
 Luna (3)
  Death Blow 3
  Seal Spd 3
  
  
#3
Green Bow
  
 
LV.40
HP48
Atk45
Spd38
Def24
Res39
 Armorsmasher+
 
 Iceberg (3)
  Fury 3
  
  Spd Ploy 3
  
#4
Sword Flier
  

Battle 2Edit

Normal

Battle 2

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: Adopted Fondness (Normal)
New level: 31
New rarity: 4 
HP multiplier: 110%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1AltenaTurn 1
#2Sword DragonTurn 1
#3Bow FighterTurn 1
#4Axe CavalierTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.31
HP40
Atk40
Spd19
Def30
Res15
 Silver Lance
 
 
  Sturdy Stance 1
  Brash Assault 2
  
  
#1
Altena
  
 
LV.31
HP36
Atk39
Spd19
Def29
Res13
 Silver Sword
 
 
  
  
  
  
#2
Sword Dragon
  
 
LV.31
HP37
Atk33
Spd22
Def21
Res11
 Silver Bow
 
 
  Atk/Spd Solo 2
  
  
  
#3
Bow Fighter
  
 
LV.31
HP36
Atk38
Spd18
Def19
Res23
 Silver Axe
 Rally Attack
 
  
  Def Feint 2
  
  
#4
Axe Cavalier
  
Hard

Battle 2

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: Adopted Fondness (Hard)
New level: 36
New rarity: 5 
HP multiplier: 120%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1AltenaTurn 1
#2Sword DragonTurn 1
#3Bow FighterTurn 1
#4Axe CavalierTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.36
HP50
Atk50
Spd23
Def39
Res18
 Earthly Gáe Bolg
 
 Retribution (3)
  Sturdy Stance 2
  Brash Assault 3
  
  
#1
Altena
  
 
LV.36
HP45
Atk47
Spd24
Def33
Res17
 Silver Sword+
 
 Glowing Ember (4)
  
  Quick Riposte 3
  
  
#2
Sword Dragon
  
 
LV.36
HP48
Atk42
Spd26
Def26
Res14
 Silver Bow+
 
 New Moon (3)
  Atk/Spd Solo 3
  Poison Strike 3
  
  
#3
Bow Fighter
  
 
LV.36
HP45
Atk46
Spd22
Def23
Res27
 Silver Axe+
 Rally Attack
 
  
  Def Feint 3
  Atk Tactic 3
  
#4
Axe Cavalier
  
Lunatic

Battle 2

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: Adopted Fondness (Lunatic)
New level: 41
New rarity: 5 
HP multiplier: 130%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1AltenaTurn 1
#2Sword DragonTurn 1
#3Bow FighterTurn 1
#4Axe CavalierTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.41
HP59
Atk54
Spd26
Def43
Res20
 Earthly Gáe Bolg
 
 Reprisal (2)
  Sturdy Stance 2
  Brash Assault 3
  
  
#1
Altena
  
 
LV.41
HP53
Atk50
Spd27
Def37
Res19
 Safeguard+
 
 Bonfire (3)
  
  Quick Riposte 3
  Ward Fliers
  
#2
Sword Dragon
  
 
LV.41
HP55
Atk44
Spd29
Def29
Res16
 Slaying Bow+
 
 Moonbow (1)
  Atk/Spd Solo 3
  Poison Strike 3
  
  
#3
Bow Fighter
  
 
LV.41
HP53
Atk50
Spd25
Def26
Res30
 Silver Axe+
 Rally Up Atk+
 
  
  Def Feint 3
  Atk Tactic 3
  
#4
Axe Cavalier
  

Battle 3Edit

Normal

Battle 3

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: Motherly Instincts (Normal)
New level: 32
New rarity: 4 
HP multiplier: 110%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1LarceiTurn 1
#2ShannanTurn 1
#3Lance FlierTurn 1
#4ClericTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.32
HP36
Atk39
Spd32
Def23
Res19
 Silver Sword
 
 
  Atk/Spd Solo 2
  Repel 2
  Panic Smoke 2
  
#1
Larcei
  
 
LV.32
HP38
Atk41
Spd27
Def30
Res13
 Silver Sword
 
 
  Steady Posture 1
  Wrath 2
  Even Spd Wave 2
  
#2
Shannan
  
 
LV.32
HP34
Atk32
Spd28
Def15
Res29
 Silver Lance
 
 
  
  Hit and Run
  
  
#3
Lance Flier
  
 
LV.32
HP30
Atk22
Spd21
Def17
Res28
 
 Heal
 
  
  
  
  
#4
Cleric
  
Hard

Battle 3

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: Motherly Instincts (Hard)
New level: 37
New rarity: 5 
HP multiplier: 120%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1LarceiTurn 1
#2ShannanTurn 1
#3Lance FlierTurn 1
#4ClericTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.37
HP46
Atk49
Spd38
Def27
Res23
 Larcei's Edge
 
 Night Sky (2)
  Atk/Spd Solo 3
  Repel 3
  Panic Smoke 3
  
#1
Larcei
  
 
LV.37
HP49
Atk52
Spd36
Def34
Res16
 Balmung
 
 Night Sky (3)
  Steady Posture 2
  Wrath 3
  Even Spd Wave 3
  
#2
Shannan
  
 
LV.37
HP42
Atk40
Spd32
Def19
Res33
 Silver Lance+
 
 New Moon (3)
  Fire Boost 3
  Hit and Run
  
  
#3
Lance Flier
  
 
LV.37
HP38
Atk30
Spd25
Def21
Res32
 Slow
 Reconcile
 
  
  
  
  
#4
Cleric
  
Lunatic

Battle 3

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: Motherly Instincts (Lunatic)
New level: 42
New rarity: 5 
HP multiplier: 130%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1LarceiTurn 1
#2ShannanTurn 1
#3Lance FlierTurn 1
#4ClericTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.42
HP54
Atk54
Spd42
Def31
Res26
 Larcei's Edge
 
 Regnal Astra (1)
  Atk/Spd Solo 3
  Repel 3
  Panic Smoke 3
  
#1
Larcei
  
 
LV.42
HP57
Atk56
Spd41
Def38
Res18
 Balmung
 
 Imperial Astra (2)
  Steady Posture 3
  Wrath 3
  Even Spd Wave 3
  
#2
Shannan
  
 
LV.42
HP49
Atk37
Spd31
Def22
Res37
 Brave Lance+
 
 Luna (3)
  Fire Boost 3
  Hit and Run
  
  
#3
Lance Flier
  
 
LV.42
HP45
Atk41
Spd29
Def24
Res36
 Slow+
 Restore+
 
  
  
  
  
#4
Cleric
  

Battle 4Edit

Normal

Battle 4

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: The Hero Inside (Normal)
New level: 33
New rarity: 4 
HP multiplier: 110%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1CedTurn 1
#2Lance KnightTurn 1
#3Sword FlierTurn 1
#4Red MageTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.33
HP35
Atk37
Spd32
Def14
Res23
 Rexcalibur
 
 
  Spd/Res Solo 2
  
  Pulse Smoke 2
  
#1
Ced
  
 
LV.33
HP50
Atk42
Spd12
Def33
Res14
 Silver Lance
 
 
  Distant Def 2
  
  
  
#2
Lance Knight
  
 
LV.33
HP35
Atk32
Spd29
Def15
Res30
 Silver Sword
 
 
  Close Def 2
  
  
  
#3
Sword Flier
  
 
LV.33
HP35
Atk33
Spd25
Def15
Res21
 Bolganone
 
 
  Darting Stance 2
  
  
  
#4
Red Mage
  
Hard

Battle 4

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: The Hero Inside (Hard)
New level: 38
New rarity: 5 
HP multiplier: 120%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1CedTurn 1
#2Lance KnightTurn 1
#3Sword FlierTurn 1
#4Red MageTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.38
HP42
Atk47
Spd40
Def17
Res29
 Winds of Silesse
 
 New Moon (3)
  Spd/Res Solo 3
  
  Pulse Smoke 3
  
#1
Ced
  
 
LV.38
HP63
Atk51
Spd14
Def38
Res17
 Silver Lance+
 
 Night Sky (3)
  Distant Def 3
  Wary Fighter 3
  
  
#2
Lance Knight
  
 
LV.38
HP42
Atk41
Spd33
Def20
Res34
 Silver Sword+
 
 Buckler (3)
  Close Def 3
  
  Spd Tactic 3
  
#3
Sword Flier
  
 
LV.38
HP42
Atk42
Spd30
Def18
Res26
 Bolganone+
 
 Rising Flame (4)
  Darting Stance 3
  Renewal 3
  
  
#4
Red Mage
  
Lunatic

Battle 4

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: The Hero Inside (Lunatic)
New level: 43
New rarity: 5 
HP multiplier: 130%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1CedTurn 1
#2Lance KnightTurn 1
#3Sword FlierTurn 1
#4Red MageTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.43
HP50
Atk52
Spd45
Def20
Res33
 Winds of Silesse
 
 Luna (3)
  Spd/Res Solo 3
  
  Pulse Smoke 3
  
#1
Ced
  
 
LV.43
HP75
Atk55
Spd17
Def43
Res20
 Ridersbane+
 
 Glimmer (2)
  Distant Def 3
  Wary Fighter 3
  
  
#2
Lance Knight
  
 
LV.43
HP50
Atk43
Spd37
Def22
Res38
 Safeguard+
 
 Escutcheon (2)
  Close Def 3
  
  Spd Tactic 3
  
#3
Sword Flier
  
 
LV.43
HP50
Atk45
Spd34
Def21
Res29
 Rauðrserpent+
 
 Growing Flame (4)
  Darting Stance 3
  Renewal 3
  
  
#4
Red Mage
  

Battle 5Edit

Normal

Battle 5

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: A Distant Friend (Normal)
New level: 35
New rarity: 4 
HP multiplier: 110%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1PlumeriaTurn 1
#2AltenaTurn 1
#3LarceiTurn 1
#4CedTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.35
HP37
Atk41
Spd15
Def12
Res27
 Fenrir
 Dance
 
  
  Aerobatics 2
  
  
#1
Plumeria
  
 
LV.35
HP41
Atk43
Spd20
Def33
Res16
 Silver Lance
 
 
  Sturdy Stance 1
  Brash Assault 2
  
  
#2
Altena
  
 
LV.35
HP38
Atk42
Spd34
Def25
Res21
 Silver Sword
 
 
  Atk/Spd Solo 2
  Repel 2
  Panic Smoke 2
  
#3
Larcei
  
 
LV.35
HP35
Atk39
Spd34
Def14
Res25
 Rexcalibur
 
 
  Spd/Res Solo 2
  
  Pulse Smoke 2
  
#4
Ced
  
Hard

Battle 5

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: A Distant Friend (Hard)
New level: 40
New rarity: 5 
HP multiplier: 120%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1PlumeriaTurn 1
#2AltenaTurn 1
#3LarceiTurn 1
#4CedTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.40
HP45
Atk52
Spd17
Def15
Res37
 Flower of Plenty
 Sweet Dreams
 
  
  Aerobatics 3
  Goad Fliers
  
#1
Plumeria
  
 
LV.40
HP52
Atk53
Spd24
Def42
Res19
 Earthly Gáe Bolg
 
 Retribution (3)
  Sturdy Stance 2
  Brash Assault 3
  
  
#2
Altena
  
 
LV.40
HP48
Atk52
Spd40
Def29
Res25
 Larcei's Edge
 
 Night Sky (2)
  Atk/Spd Solo 3
  Repel 3
  Panic Smoke 3
  
#3
Larcei
  
 
LV.40
HP43
Atk49
Spd42
Def18
Res30
 Winds of Silesse
 
 New Moon (3)
  Spd/Res Solo 3
  
  Pulse Smoke 3
  
#4
Ced
  
Lunatic

Battle 5

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Based on: A Distant Friend (Lunatic)
New level: 45
New rarity: 5 
HP multiplier: 130%
Victory requirements:
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1PlumeriaTurn 1
#2AltenaTurn 1
#3LarceiTurn 1
#4CedTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
 
LV.45
HP54
Atk56
Spd19
Def17
Res41
 Flower of Plenty
 Sweet Dreams
 
  
  Aerobatics 3
  Goad Fliers
  
#1
Plumeria
  
 
LV.45
HP62
Atk57
Spd28
Def46
Res21
 Earthly Gáe Bolg
 
 Reprisal (2)
  Sturdy Stance 2
  Brash Assault 3
  
  
#2
Altena
  
 
LV.45
HP57
Atk56
Spd44
Def33
Res27
 Larcei's Edge
 
 Regnal Astra (1)
  Atk/Spd Solo 3
  Repel 3
  Panic Smoke 3
  
#3
Larcei
  
 
LV.45
HP52
Atk53
Spd46
Def21
Res34
 Winds of Silesse
 
 Luna (3)
  Spd/Res Solo 3
  
  Pulse Smoke 3
  
#4
Ced