Chapters 9 & 10 | |
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Level Indicator: | LV.35 (Normal) LV.40 (Hard) LV.45 (Lunatic) |
Stamina Cost: | 30 (Normal) 30 (Hard) 30 (Lunatic) |
Victory Requirements: | — |
Reward: | 400 (Normal) 800 (Hard) 4 (Lunatic)
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A Chain Challenge based on Book IV, Chapter 9: Violent Fantasies and Book IV, Chapter 10: Lack.
Map availability[ | ]
This Chain Challenge was made available on:
Unit data[ | ]
Battle 1[ | ]
Battle 1 | |
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Based on: | Little Sisters' Voice (Normal) |
New level: | 35 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Triandra | Turn 1 | — |
— | #2 | Kris | Turn 1 | — |
— | #3 | Blue Fáfnir | Turn 1 | — |
— | #4 | Axe Cavalier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 1 | |
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Based on: | Little Sisters' Voice (Hard) |
New level: | 40 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Triandra | Turn 1 | — |
— | #2 | Kris | Turn 1 | — |
— | #3 | Blue Fáfnir | Turn 1 | — |
— | #4 | Axe Cavalier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 1 | |
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Based on: | Little Sisters' Voice (Lunatic) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Triandra | Turn 1 | — |
— | #2 | Kris | Turn 1 | — |
— | #3 | Blue Fáfnir | Turn 1 | — |
— | #4 | Axe Cavalier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2[ | ]
Battle 2 | |
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Based on: | Rogue's Redemption (Normal) |
New level: | 35 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | 戦い果てることなく |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Julian | Turn 1 | — |
— | #2 | Lena | Turn 1 | — |
— | #3 | Bow Fighter | Turn 1 | — |
— | #4 | Lance Knight | Turn 1 | — |
— | #5 | Red Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2 | |
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Based on: | Rogue's Redemption (Hard) |
New level: | 40 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | 戦い果てることなく |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Julian | Turn 1 | — |
— | #2 | Lena | Turn 1 | — |
— | #3 | Bow Fighter | Turn 1 | — |
— | #4 | Lance Knight | Turn 1 | — |
— | #5 | Red Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2 | |
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Based on: | Rogue's Redemption (Lunatic) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | 戦い果てることなく |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Julian | Turn 1 | — |
— | #2 | Lena | Turn 1 | — |
— | #3 | Bow Fighter | Turn 1 | — |
— | #4 | Lance Knight | Turn 1 | — |
— | #5 | Red Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3[ | ]
Battle 3 | |
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Based on: | A Shadow's Vow (Normal) |
New level: | 36 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | 戦い果てることなく |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Kris | After group is engaged | — |
#2 | Sword Flier | After group is engaged | — | |
#3 | Red Mage | After group is engaged | — | |
#4 | Green Thief | After group is engaged | — | |
#5 | Bow Cavalier | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3 | |
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Based on: | A Shadow's Vow (Hard) |
New level: | 41 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | 戦い果てることなく |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Kris | After group is engaged | — |
#2 | Sword Flier | After group is engaged | — | |
#3 | Red Mage | After group is engaged | — | |
#4 | Green Thief | After group is engaged | — | |
#5 | Bow Cavalier | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3 | |
---|---|
Based on: | A Shadow's Vow (Lunatic) |
New level: | 46 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | 戦い果てることなく |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Kris | After group is engaged | — |
#2 | Sword Flier | After group is engaged | — | |
#3 | Red Mage | After group is engaged | — | |
#4 | Green Thief | After group is engaged | — | |
#5 | Bow Cavalier | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4[ | ]
Battle 4 | |
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Based on: | Agony of Youth (Normal) |
New level: | 36 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Triandra | After group is engaged | — |
#2 | Eremiya | After group is engaged | — | |
#3 | Axe Fighter | After group is engaged | — | |
#4 | Red Mage | After group is engaged | — | |
#5 | Bow Fighter | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4 | |
---|---|
Based on: | Agony of Youth (Hard) |
New level: | 41 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Triandra | After group is engaged | — |
#2 | Eremiya | After group is engaged | — | |
#3 | Axe Fighter | After group is engaged | — | |
#4 | Red Mage | After group is engaged | — | |
#5 | Bow Fighter | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4 | |
---|---|
Based on: | Agony of Youth (Lunatic) |
New level: | 46 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Triandra | After group is engaged | — |
#2 | Eremiya | After group is engaged | — | |
#3 | Axe Fighter | After group is engaged | — | |
#4 | Red Mage | After group is engaged | — | |
#5 | Bow Fighter | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 5[ | ]
Battle 5 Reinforcement Map | |
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Based on: | Over All Dreams (Normal) |
New level: | 38 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | Turns to defend: 6 |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Freyja | Turn 1 | Attacks breakable terrain |
— | #2 | Freyja | Turn 1 | Attacks breakable terrain |
— | #3 | Freyja | Turn 1 | Attacks breakable terrain |
— | #4 | Kris | Turn 1 | — |
— | #5 | Kris | Turn 1 | — |
— | #6 | Freyja | Turn 1 | Attacks breakable terrain |
— | #7 | Freyja | Turn 1 | Attacks breakable terrain |
— | #8 | Freyja | Turn 1 | Attacks breakable terrain |
— | #9 | Eremiya | Turn 1 | — |
— | #10 | Lena | Turn 1 | — |
— | #11 | Julian | Turn 1 | — |
— | #12 | Freyja | Turn 1 | Attacks breakable terrain |
— | #13 | Freyja | Turn 1 | Attacks breakable terrain |
— | #14 | Freyja | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement: 1 Freyja: Lady of Nightmare unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 2 Freyja: Lady of Nightmare units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 3 Freyja: Lady of Nightmare units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 4 Freyja: Lady of Nightmare units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 5 Freyja: Lady of Nightmare units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 6 Freyja: Lady of Nightmare units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 2 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 3 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 4 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 5 Reinforcement Map | |
---|---|
Based on: | Over All Dreams (Hard) |
New level: | 43 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | Turns to defend: 6 |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Freyja | Turn 1 | Attacks breakable terrain |
— | #2 | Freyja | Turn 1 | Attacks breakable terrain |
— | #3 | Freyja | Turn 1 | Attacks breakable terrain |
— | #4 | Kris | Turn 1 | — |
— | #5 | Kris | Turn 1 | — |
— | #6 | Freyja | Turn 1 | Attacks breakable terrain |
— | #7 | Freyja | Turn 1 | Attacks breakable terrain |
— | #8 | Freyja | Turn 1 | Attacks breakable terrain |
— | #9 | Eremiya | Turn 1 | — |
— | #10 | Lena | Turn 1 | — |
— | #11 | Julian | Turn 1 | — |
— | #12 | Freyja | Turn 1 | Attacks breakable terrain |
— | #13 | Freyja | Turn 1 | Attacks breakable terrain |
— | #14 | Freyja | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement: 1 Freyja: Lady of Nightmare unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 2 Freyja: Lady of Nightmare units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 3 Freyja: Lady of Nightmare units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 4 Freyja: Lady of Nightmare units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 5 Freyja: Lady of Nightmare units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Reinforcement: 6 Freyja: Lady of Nightmare units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 2 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 3 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 4 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 5 Reinforcement Map | |
---|---|
Based on: | Over All Dreams (Lunatic) |
New level: | 48 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | Turns to defend: 6 |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Freyja | Turn 1 | Attacks breakable terrain |
— | #2 | Freyja | Turn 1 | Attacks breakable terrain |
— | #3 | Freyja | Turn 1 | Attacks breakable terrain |
— | #4 | Kris | Turn 1 | — |
— | #5 | Kris | Turn 1 | — |
— | #6 | Freyja | Turn 1 | Attacks breakable terrain |
— | #7 | Freyja | Turn 1 | Attacks breakable terrain |
— | #8 | Freyja | Turn 1 | Attacks breakable terrain |
— | #9 | Eremiya | Turn 1 | — |
— | #10 | Lena | Turn 1 | — |
— | #11 | Julian | Turn 1 | — |
— | #12 | Freyja | Turn 1 | Attacks breakable terrain |
— | #13 | Freyja | Turn 1 | Attacks breakable terrain |
— | #14 | Freyja | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement: 1 Freyja: Lady of Nightmare unit killed |
---|
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 2 Freyja: Lady of Nightmare units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 3 Freyja: Lady of Nightmare units killed |
---|
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Reinforcement: 4 Freyja: Lady of Nightmare units killed |
---|
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 5 Freyja: Lady of Nightmare units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 6 Freyja: Lady of Nightmare units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 2 |
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Reinforcement: Turn 3 |
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Reinforcement: Turn 4 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 6[ | ]
Battle 6 | |
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Based on: | Having Grown (Normal) |
New level: | 37 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Chasing Daybreak |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Lysithea | Turn 1 | — |
— | #2 | Lance Flier | Turn 1 | — |
— | #3 | Axe Dragon | Turn 1 | — |
— | #4 | Bow Fighter | Turn 1 | — |
— | #5 | Blue Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 6 | |
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Based on: | Having Grown (Hard) |
New level: | 42 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Chasing Daybreak |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Lysithea | Turn 1 | — |
— | #2 | Lance Flier | Turn 1 | — |
— | #3 | Axe Dragon | Turn 1 | — |
— | #4 | Bow Fighter | Turn 1 | — |
— | #5 | Blue Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 6 | |
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Based on: | Having Grown (Lunatic) |
New level: | 47 |
New rarity: | 5 |
HP multiplier: | 140% |
Victory requirements: | — |
BGM: | Chasing Daybreak |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Lysithea | Turn 1 | — |
— | #2 | Lance Flier | Turn 1 | — |
— | #3 | Axe Dragon | Turn 1 | — |
— | #4 | Bow Fighter | Turn 1 | — |
— | #5 | Blue Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 7[ | ]
Battle 7 | |
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Based on: | Path of Faerghus (Normal) |
New level: | 37 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Chasing Daybreak |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Dimitri | Turn 1 | — |
— | #2 | Axe Knight | Turn 1 | — |
— | #3 | Bow Flier | Turn 1 | — |
— | #4 | Cleric | Turn 1 | — |
— | #5 | Sword Cavalier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 7 | |
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Based on: | Path of Faerghus (Hard) |
New level: | 42 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Chasing Daybreak |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Dimitri | Turn 1 | — |
— | #2 | Axe Knight | Turn 1 | — |
— | #3 | Bow Flier | Turn 1 | — |
— | #4 | Cleric | Turn 1 | — |
— | #5 | Sword Cavalier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 7 | |
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Based on: | Path of Faerghus (Lunatic) |
New level: | 47 |
New rarity: | 5 |
HP multiplier: | 140% |
Victory requirements: | — |
BGM: | Chasing Daybreak |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Dimitri | Turn 1 | — |
— | #2 | Axe Knight | Turn 1 | — |
— | #3 | Bow Flier | Turn 1 | — |
— | #4 | Cleric | Turn 1 | — |
— | #5 | Sword Cavalier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 8[ | ]
Battle 8 | |
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Based on: | Path of Almyra (Normal) |
New level: | 38 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Chasing Daybreak |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Claude | After group is engaged | — |
#2 | Lance Cavalier | After group is engaged | — | |
#3 | Red Cavalier | After group is engaged | — | |
#4 | Axe Fighter | After group is engaged | — | |
#5 | Axe Dragon | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 8 | |
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Based on: | Path of Almyra (Hard) |
New level: | 43 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Chasing Daybreak |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Claude | After group is engaged | — |
#2 | Lance Cavalier | After group is engaged | — | |
#3 | Red Cavalier | After group is engaged | — | |
#4 | Axe Fighter | After group is engaged | — | |
#5 | Axe Dragon | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 8 | |
---|---|
Based on: | Path of Almyra (Lunatic) |
New level: | 48 |
New rarity: | 5 |
HP multiplier: | 140% |
Victory requirements: | — |
BGM: | Chasing Daybreak |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Claude | After group is engaged | — |
#2 | Lance Cavalier | After group is engaged | — | |
#3 | Red Cavalier | After group is engaged | — | |
#4 | Axe Fighter | After group is engaged | — | |
#5 | Axe Dragon | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 9[ | ]
Battle 9 | |
---|---|
Based on: | Path of Adrestia (Normal) |
New level: | 38 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Chasing Daybreak |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Edelgard | After group is engaged | — |
#2 | Red Mage | After group is engaged | — | |
#3 | Lance Knight | After group is engaged | — | |
#4 | Bow Cavalier | After group is engaged | — | |
#5 | Sword Dragon | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 9 | |
---|---|
Based on: | Path of Adrestia (Hard) |
New level: | 43 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Chasing Daybreak |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Edelgard | After group is engaged | — |
#2 | Red Mage | After group is engaged | — | |
#3 | Lance Knight | After group is engaged | — | |
#4 | Bow Cavalier | After group is engaged | — | |
#5 | Sword Dragon | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 9 | |
---|---|
Based on: | Path of Adrestia (Lunatic) |
New level: | 48 |
New rarity: | 5 |
HP multiplier: | 140% |
Victory requirements: | — |
BGM: | Chasing Daybreak |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Edelgard | After group is engaged | — |
#2 | Red Mage | After group is engaged | — | |
#3 | Lance Knight | After group is engaged | — | |
#4 | Bow Cavalier | After group is engaged | — | |
#5 | Sword Dragon | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 10[ | ]
Battle 10 | |
---|---|
Based on: | To Feel Loved (Normal) |
New level: | 40 |
New rarity: | 4 |
HP multiplier: | 120% |
Victory requirements: | Turns to win: 4 (Normal) Turns to win: 3 (Hard) Turns to win: 3 (Lunatic) |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Freyr | After group is engaged | — |
#2 | Lysithea | After group is engaged | — | |
#3 | Dimitri | After group is engaged | — | |
#4 | Claude | After group is engaged | — | |
#5 | Edelgard | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 10 | |
---|---|
Based on: | To Feel Loved (Hard) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | Turns to win: 4 (Normal) Turns to win: 3 (Hard) Turns to win: 3 (Lunatic) |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Freyr | After group is engaged | — |
#2 | Lysithea | After group is engaged | — | |
#3 | Dimitri | After group is engaged | — | |
#4 | Claude | After group is engaged | — | |
#5 | Edelgard | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 10 | |
---|---|
Based on: | To Feel Loved (Lunatic) |
New level: | 50 |
New rarity: | 5 |
HP multiplier: | 140% |
Victory requirements: | Turns to win: 4 (Normal) Turns to win: 3 (Hard) Turns to win: 3 (Lunatic) |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Freyr | After group is engaged | — |
#2 | Lysithea | After group is engaged | — | |
#3 | Dimitri | After group is engaged | — | |
#4 | Claude | After group is engaged | — | |
#5 | Edelgard | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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