Chain Challenge: Paralogue 33
![]() Paralogue 33 | |||
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Level Indicator: | ![]() ![]() ![]() | ||
Stamina Cost: | 20 (Normal) 20 (Hard) 20 (Lunatic) | ||
Victory Requirements: | — | ||
Reward: | ![]() ![]() ![]() | ||
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A Chain Challenge based on Paralogue 33: A Season for Picnics.
Map availability[edit | edit source]
This Chain Challenge was made available on:
Unit data[edit | edit source]
Battle 1[edit | edit source]
Battle 1 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | The Meaning of Picnic (Normal) |
New level: | 30 |
New rarity: | 4![]() |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | bgm_map_fes_03.ogg
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AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Genny | Turn 1 | — |
— | #2 | Flora | Turn 1 | — |
— | #3 | Lance Knight | Turn 1 | — |
— | #4 | Green Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Battle 1 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | The Meaning of Picnic (Hard) |
New level: | 35 |
New rarity: | 5![]() |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | bgm_map_fes_03.ogg
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Genny | Turn 1 | — |
— | #2 | Flora | Turn 1 | — |
— | #3 | Lance Knight | Turn 1 | — |
— | #4 | Green Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Battle 1 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | The Meaning of Picnic (Lunatic) |
New level: | 40 |
New rarity: | 5![]() |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | bgm_map_fes_03.ogg
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Genny | Turn 1 | — |
— | #2 | Flora | Turn 1 | — |
— | #3 | Lance Knight | Turn 1 | — |
— | #4 | Green Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2[edit | edit source]
Battle 2 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | An Acquired Taste (Normal) |
New level: | 32 |
New rarity: | 4![]() |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | bgm_map_fes_03.ogg
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Felicia | Turn 1 | — |
— | #2 | Lukas | Turn 1 | — |
— | #3 | Leo | Turn 1 | — |
— | #4 | Bow Flier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | An Acquired Taste (Hard) |
New level: | 37 |
New rarity: | 5![]() |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | bgm_map_fes_03.ogg
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Felicia | Turn 1 | — |
— | #2 | Lukas | Turn 1 | — |
— | #3 | Leo | Turn 1 | — |
— | #4 | Bow Flier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | An Acquired Taste (Lunatic) |
New level: | 42 |
New rarity: | 5![]() |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | bgm_map_fes_03.ogg
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Felicia | Turn 1 | — |
— | #2 | Lukas | Turn 1 | — |
— | #3 | Leo | Turn 1 | — |
— | #4 | Bow Flier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3[edit | edit source]
Battle 3 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Some Time to Breathe (Normal) |
New level: | 35 |
New rarity: | 4![]() |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | bgm_map_fes_03.ogg
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Genny | After group is engaged | — |
#2 | Flora | After group is engaged | — | |
#3 | Felicia | After group is engaged | — | |
#4 | Lukas | After group is engaged | — | |
#5 | Leo | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Some Time to Breathe (Hard) |
New level: | 40 |
New rarity: | 5![]() |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | bgm_map_fes_03.ogg
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Genny | After group is engaged | — |
#2 | Flora | After group is engaged | — | |
#3 | Felicia | After group is engaged | — | |
#4 | Lukas | After group is engaged | — | |
#5 | Leo | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3 | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | Some Time to Breathe (Lunatic) |
New level: | 45 |
New rarity: | 5![]() |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | bgm_map_fes_03.ogg
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Genny | After group is engaged | — |
#2 | Flora | After group is engaged | — | |
#3 | Felicia | After group is engaged | — | |
#4 | Lukas | After group is engaged | — | |
#5 | Leo | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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