Paralogues 9&10 | |||
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Level Indicator: | LV.35 (Normal) LV.40 (Hard) LV.45 (Lunatic) | ||
Stamina Cost: | 30 (Normal) 30 (Hard) 30 (Lunatic) | ||
Victory Requirements: | — | ||
Reward: | 400 (Normal) 800 (Hard) 4 (Lunatic) | ||
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A Chain Challenge based on Paralogue 9: Nohrian Summer and Paralogue 10: The Sacred World.
Map availability[ | ]
This Chain Challenge was made available on:
Unit data[ | ]
Battle 1[ | ]
Battle 1 | |
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Based on: | Nohr on the Shore (Normal) |
New level: | 35 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | Fan Fest |
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Corrin | After group is engaged | — |
#2 | Elise | After group is engaged | — | |
#3 | Sword Flier | After group is engaged | — | |
#4 | Bow Fighter | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 1 | |
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Based on: | Nohr on the Shore (Hard) |
New level: | 40 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Fan Fest |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Corrin | After group is engaged | — |
#2 | Elise | After group is engaged | — | |
#3 | Sword Flier | After group is engaged | — | |
#4 | Bow Fighter | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 1 | |
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Based on: | Nohr on the Shore (Lunatic) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Fan Fest |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Corrin | After group is engaged | — |
#2 | Elise | After group is engaged | — | |
#3 | Sword Flier | After group is engaged | — | |
#4 | Bow Fighter | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2[ | ]
Battle 2 Turn Limit Map | |
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Based on: | Shipwrecked (Normal) |
New level: | 36 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | Turns to Win: 5 (Normal) Turns to Win: 4 (Hard) Turns to Win: 4 (Lunatic) |
BGM: | Fan Fest |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Xander | None | — |
— | #2 | Leo | None | — |
— | #3 | Lance Flier | None | — |
— | #4 | Axe Knight | None | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2 Turn Limit Map | |
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Based on: | Shipwrecked (Hard) |
New level: | 41 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | Turns to Win: 5 (Normal) Turns to Win: 4 (Hard) Turns to Win: 4 (Lunatic) |
BGM: | Fan Fest |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Xander | None | — |
— | #2 | Leo | None | — |
— | #3 | Lance Flier | None | — |
— | #4 | Axe Knight | None | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2 Turn Limit Map | |
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Based on: | Shipwrecked (Lunatic) |
New level: | 46 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | Turns to Win: 5 (Normal) Turns to Win: 4 (Hard) Turns to Win: 4 (Lunatic) |
BGM: | Fan Fest |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Xander | None | — |
— | #2 | Leo | None | — |
— | #3 | Lance Flier | None | — |
— | #4 | Axe Knight | None | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3[ | ]
Battle 3 | |
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Based on: | A Vacation in Ruins (Normal) |
New level: | 38 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | Fan Fest |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Elise | Turn 2 | — |
— | #2 | Leo | Turn 2 | — |
— | #3 | Xander | Turn 1 | Attacks breakable terrain |
— | #4 | Corrin | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3 | |
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Based on: | A Vacation in Ruins (Hard) |
New level: | 43 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Fan Fest |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Elise | Turn 2 | — |
— | #2 | Leo | Turn 2 | — |
— | #3 | Xander | Turn 1 | Attacks breakable terrain |
— | #4 | Corrin | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 3 | |
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Based on: | A Vacation in Ruins (Lunatic) |
New level: | 48 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Fan Fest |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Elise | Turn 2 | — |
— | #2 | Leo | Turn 2 | — |
— | #3 | Xander | Turn 1 | Attacks breakable terrain |
— | #4 | Corrin | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4[ | ]
Battle 4 Defensive Battle Map | |
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Based on: | A Lecture Fit for Royalty (Normal) |
New level: | 37 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | Turns to Defend: 7 |
BGM: | Truth, Despair, and Hope |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Amelia | Turn 4 | — |
— | #2 | Seth | Turn 5 | — |
— | #3 | Bow Fighter | Turn 1 | — |
— | #4 | Sword Knight | Turn 1 | — |
— | #5 | Bow Fighter | Turn 1 | — |
— | #6 | Lance Fighter | Turn 1 | — |
— | #7 | Axe Flier | Turn 1 | — |
— | #8 | Sword Knight | Turn 1 | — |
— | #9 | Green Mage | Turn 1 | — |
— | #10 | Sword Cavalier | Turn 1 | — |
— | #11 | Blue Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement: Turn 2 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 3 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 4 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 6 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4 Defensive Battle Map | |
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Based on: | A Lecture Fit for Royalty (Hard) |
New level: | 42 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | Turns to Defend: 7 |
BGM: | Truth, Despair, and Hope |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Amelia | Turn 4 | — |
— | #2 | Seth | Turn 5 | — |
— | #3 | Bow Fighter | Turn 1 | — |
— | #4 | Sword Knight | Turn 1 | — |
— | #5 | Bow Fighter | Turn 1 | — |
— | #6 | Lance Fighter | Turn 1 | — |
— | #7 | Axe Flier | Turn 1 | — |
— | #8 | Sword Knight | Turn 1 | — |
— | #9 | Green Mage | Turn 1 | — |
— | #10 | Sword Cavalier | Turn 1 | — |
— | #11 | Blue Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement: Turn 2 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 3 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 4 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 6 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 4 Defensive Battle Map | |
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Based on: | A Lecture Fit for Royalty (Lunatic) |
New level: | 47 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | Turns to Defend: 7 |
BGM: | Truth, Despair, and Hope |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Amelia | Turn 4 | — |
— | #2 | Seth | Turn 5 | — |
— | #3 | Bow Fighter | Turn 1 | — |
— | #4 | Sword Knight | Turn 1 | — |
— | #5 | Bow Fighter | Turn 1 | — |
— | #6 | Lance Fighter | Turn 1 | — |
— | #7 | Axe Flier | Turn 1 | — |
— | #8 | Sword Knight | Turn 1 | — |
— | #9 | Green Mage | Turn 1 | — |
— | #10 | Sword Cavalier | Turn 1 | — |
— | #11 | Blue Mage | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Enemy reinforcements
Reinforcement: Turn 2 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 3 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 4 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 6 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 5[ | ]
Battle 5 Turn Limit Map | |
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Based on: | The Heirs of Frelia (Normal) |
New level: | 38 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | Turns to Win: 4 (Lunatic) |
BGM: | Truth, Despair, and Hope |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Tana | After group is engaged | — |
#2 | Innes | After group is engaged | — | |
#3 | Sword Fighter | After group is engaged | — | |
#4 | Green Mage | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 5 Turn Limit Map | |
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Based on: | The Heirs of Frelia (Hard) |
New level: | 43 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | Turns to Win: 4 (Lunatic) |
BGM: | Truth, Despair, and Hope |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Tana | After group is engaged | — |
#2 | Innes | After group is engaged | — | |
#3 | Sword Fighter | After group is engaged | — | |
#4 | Green Mage | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 5 Turn Limit Map | |
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Based on: | The Heirs of Frelia (Lunatic) |
New level: | 48 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | Turns to Win: 4 (Lunatic) |
BGM: | Truth, Despair, and Hope |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Tana | After group is engaged | — |
#2 | Innes | After group is engaged | — | |
#3 | Sword Fighter | After group is engaged | — | |
#4 | Green Mage | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 6[ | ]
Battle 6 | |
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Based on: | The Silver Knight (Normal) |
New level: | 40 |
New rarity: | 4 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | Truth, Despair, and Hope |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Seth | After group is engaged | Attacks breakable terrain |
#2 | Tana | After group is engaged | Attacks breakable terrain | |
#3 | Innes | After group is engaged | Attacks breakable terrain | |
#4 | Amelia | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 6 | |
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Based on: | The Silver Knight (Hard) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 120% |
Victory requirements: | — |
BGM: | Truth, Despair, and Hope |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Seth | After group is engaged | Attacks breakable terrain |
#2 | Tana | After group is engaged | Attacks breakable terrain | |
#3 | Innes | After group is engaged | Attacks breakable terrain | |
#4 | Amelia | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 6 | |
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Based on: | The Silver Knight (Lunatic) |
New level: | 50 |
New rarity: | 5 |
HP multiplier: | 130% |
Victory requirements: | — |
BGM: | Truth, Despair, and Hope |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Seth | After group is engaged | Attacks breakable terrain |
#2 | Tana | After group is engaged | Attacks breakable terrain | |
#3 | Innes | After group is engaged | Attacks breakable terrain | |
#4 | Amelia | After group is engaged | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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