Charlotte: Money Maiden/Strategy

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Overview

Icon Portrait Charlotte Money Maiden.png
Charlotte: Money Maiden


Role: Physical Glass Cannon

Icon Skill Weapon.png First Bite+
Icon Skill Assist.png Smite
Icon Skill Special.png -
Wind Boost 3.png
Passive Icon A.png
Wind Boost 3
Empty Passive Icon.png
Passive Icon B.png
-
Threaten Atk 3.png
Passive Icon C.png
Threaten Atk 3

Charlotte is a different kind of glass cannon. Usually the glass cannons are powerful speedy ranged units like Nino, Cordelia: Perfect Bride, Delthea, etc. But Charlotte is melee glass cannon. With one of the highest Atk stats in the game, as well as great Spd, she can be a powerful red unit-checker, and if you build her with Lancebreaker or Blue Tomebreaker, she can be a blue units-checker. Her main problem is her really bad resistance and mediocre defense. This makes it difficult to get in and wreck things. In the physical side she can tank some hits, but she is not a frontal line unit. Be aware of mages, lancebreaker units and green units if you are planning using her.

With Inheritance, she can gain access to skills like Life and Death 3, making her role as Glass Cannon more apparent. Lowering her already low Def and Res and boosting her already high Atk and Spd, she becomes something like a Blue version of Hana, being extremely frail but hitting like a truck. She can also gain a Special like Moonbow or Luna to hit even harder. Regardless of how you build her, she can be a very effective blue unit under the proper circumstances. Enemies and allies alike will fear the oversized Kitchen Spoon!

Highlights

Pros Cons

+ Rivals Hector for 3rd highest base ATK in the game

+ Unique weapon that boosts ally DEF and RES after initiating combat




- Paper defenses make her susceptible to high amounts damage

- Limited time hero that cannot be merged after banner ends





Checks & Counters

  • Generally speaking, her bad defenses make it easy to beat her, but her high attack make outright ORKOing her a hassle. Mages and Bow users are generally your best bets.
  • Hector, Nino, and practically any green units who might be able to double her will really hurt Charlotte. Surprisingly, she can take hits from some Julias (depending on IVs and skill sets).


Team Options

  • Charlotte works really well with powerful red units able to tank hits from green mages (her biggest threat) and preferably kill them on counter like Ryoma, Xander, or Ike.


Recommended Builds

Recommended builds are builds that have been curated by build reviewers.
For additional user-submitted builds, check out the builds page. If you have a build to suggest, submit it on the submission page here!
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Brave Lance+

Icon Skill Weapon.png Brave Lance+Icon Skill Weapon.png Icon Class Blue Lance.png Brave Lance+ (8 Mt, 300 SP)
Exclusive: No

Effect: Inflicts Spd-5. If unit initiates combat, unit attacks twice.

Icon Skill Assist.png RepositionIcon Skill Assist.png Reposition (150 SP)
Exclusive: No

Effect: Target ally moves to opposite side of unit.

Icon Skill Special.png LunaIcon Skill Special.png Luna (3 CD, 200 SP)
Exclusive: No

Effect: Treats foe’s Def/Res as if reduced by 50% during combat.
/ Draconic AuraIcon Skill Special.png Draconic Aura (3 CD, 200 SP)
Exclusive: No

Effect: Boosts Atk by 30%.

IVs: +Atk/-Res
Death Blow 3.png
Passive Icon A.png
Death Blow 3Death Blow 3.png Death Blow 3 (A, 200 SP)
Sacred Seal: No
Exclusive: No

Effect: If unit initiates combat, grants Atk+6 during combat.
Lancebreaker 3.png
Passive Icon B.png
Lancebreaker 3Lancebreaker 3.png Lancebreaker 3 (B, 200 SP)
Sacred Seal: No
Exclusive: No

Effect: If unit's HP ≥ 50% in combat against a lance foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.
/ Flexible
Empty Passive Icon.png
Passive Icon C.png
Flexible
Attack Plus 3.png
Passive Icon S.png
Attack +3Attack Plus 3.png Attack +3 (A, 120 SP)
Sacred Seal: Yes
Exclusive: No

Effect: Grants Atk+3.
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