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Chill Atk/Builds

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Feh Face FC.png Oooh, what's this?!

These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with builds using this skill[edit source]

Submitted builds which use this skill[edit source]

User Submitted Builds
Below are all user-submitted builds. The quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Quick Riposte W.png Bow of Devotion (Skill)
Icon Skill Assist.png Draw Back / Flexible
Stats: +Def, +Res/-Spd

A description has not been written for this build yet.

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Icon Move Flying.png Flying
Click to show/hide build description 
This build is intended for a flier only team. As usual, hone/ward/etc. C-skills are a must, and given the movement potential and dance support Ninian will provide I've found this makes "defeat so-and-so with a flier only team" challenges a breeze.

'"`UNIQ--item-171--QINU`"'. She's a dancer... Use it.

'"`UNIQ--item-174--QINU`"'. Within synergistic teams blade tomes are always an obvious choice. Given her low Atk stats this is the best way to ensure your blue Ally slot isn't wasted on a support only role.

'"`UNIQ--item-177--QINU`"' is one of my favorite relatively new A-skills introduced. It is not turn dependent like stances and blows, and within a synergistic team your units typically stay near or next to each other. +5Atk/Spd is very significant, maximizing on her already solid speed and helps make up for her naturally low attack.

'"`UNIQ--item-180--QINU`"' is a great special because it allows Ninian to make up for her low Atk, If you anticipate a higher numbered turn battle, '"`UNIQ--item-183--QINU`"' is a good choice as well, sacrificing a bit of power for more frequent use.

'"`UNIQ--item-186--QINU`"' is the best skill for her, since it's free and already very useful.

'"`UNIQ--item-189--QINU`"' is also my favorite C-skill due to the defensive capability it provides. Pairing Ninian with some allies with reposition allows her to attack, weaken the resulting enemies, and move safely out of combat range. If you think about it in a slightly abstract way, it increases each allies def/res by 7... So why not?

'"`UNIQ--item-192--QINU`"' maximizes on her support role. It increases her movement range for attacks as well as rescue dances so its an easy choice.
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Click to show/hide build description 
This build allows Sharena to reach a raw 42 Speed and 39 Defense when adjacent to an ally. Coupled with buffs, she becomes a surprisingly good melee tank; she's fast enough to avoid doubles from more powerful units but still has the physical bulk to tank even green units such as Hector. In fact, with both a Chill and Threaten active, Sharena cannot be ORKO'd by any base kit unit. Bonfire is Sharena's Special of choice, as it helps Sharena secure kills on Player Phase (after tanking on EP) that she normally would not get with most other Specials. It also provides a nice and consistent 19 extra damage. The Chills and Threatens are more or less interchangeable; so long as you're debuffing both Attack and Speed, you'll still be able to maximize Sharena's defensive potential. The choice of Sacred Seal is also down to player preference, however Defense +3 and Speed +3 are the most recommended, as both will bolster Sharena's strengths with this build.