Chill Atk Spd

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Type Icon Name SP Required Description
B Chill Atk Spd 1.png Chill Atk/Spd 1 120 Chill Atk 1
Chill Spd 1
At start of turn, inflicts Atk/Spd-3 on foe on the enemy team with the highest Atk+Spd total through its next action.
Chill Atk Spd 2.png Chill Atk/Spd 2 240 Chill Atk/Spd 1 At start of turn, inflicts Atk/Spd-5 on foe on the enemy team with the highest Atk+Spd total through its next action.
No restrictions.

Notes[edit | edit source]

  • The stat decrease that can be applied by Chill Atk Spd is considered a  penalty.
    • Negative status effects on a unit, including penalties, last until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
  • Chill Atk Spd does not compare Atk+Spd total stats.
    • Because no comparison is made, skills like Phantom Spd 3.png Phantom Spd 3 have no effect.
  • Unit selection takes place after all  bonuses on allies are removed, and before any new bonuses or  penalties are applied. All other existing bonuses and penalties count towards their respective stats during unit selection.
  • If multiple units are tied for the highest Atk+Spd total, each of those units will receive the effect.

List of owners[edit | edit source]

UnitSkill chain
Palla Sisterly Trio Face FC.webp
Chill Atk 1
Chill Atk/Spd 1
Chill Atk/Spd 2

In other languages[edit | edit source]

Language Name
English (US) Chill Atk/Spd
Japanese 攻撃速さの封印
German Agr./Ges.-Brem.
Spanish (Europe) Gelidez Ata/Vel
Spanish (Latin America) Gelid. Atq./Vel.
French Gel Atq/Vit
Italian Att/Vel gelanti
Traditional Chinese (Taiwan) 攻擊速度封殺
Portuguese Atq./Vel. gelad.

See also[edit | edit source]