Chill Def/Builds

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Feh Face FC.png Oooh, what's this?!

These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with builds using this skill[edit source]

Submitted builds which use this skill[edit source]

User Submitted Builds
Below are all user-submitted builds. The quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Click to show/hide build description 
This set aims to capitalize on the new effect of Folkvangr: Brazen Atk/Def 3. Using the prf weapon along with Brazen Atk/Def 3 as an A slot allows for a +14 to Attack and Defense when within the threshold, which is conveniently within 10 damage, so Ardent Sacrifice allows you to reach the mark without combat. Alternatively, you can use Reposition or another movement skill and sustain the necessary damage in combat. The refinement for attack allows for more wins, and the Brazen Atk/Res 3 seal gives him more attacking power and some more Resistance so he can deal with dragons a little bit better. Another option for the seal is Deflect Melee 3, which can help against speedy units. If neither of these are available, Attack/Def +2 also works.

Chill Def 3 works well to soften up bulky opponents, but Swordbreaker 3 is another option if the former is unavailable, as it prevents doubles and allows for easy kills on sword lords. The C slot is flexible, but Threaten Atk 3 is recommended to nullify some damage. However, Threaten Def 3 can be used instead, as it makes opponents easier to kill. Alternatively, you can use Smoke skills, like Atk Smoke 3 or Def Smoke 3, but that depends on your preference. Finally, Bonfire's nuking potential can wipe almost any unit off the map with the +14 to the Defense stat, going from a decent 32 to a whopping 46, allowing him to annihilate almost anything. If you want to ensure your victory, you can use Ignis instead.

This build makes Alfonse one of the most terrifying units in the game, and that's saying a lot, considering him before the Askr refinement update. With this power, the Prince of Askr can finally become the warrior that his kingdom needs.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Falchion Gaiden W.png Falchion (Skill)
Icon Skill Assist.png Flexible
Stats: +atk/-res
Click to show/hide build description 
Alm's potential is truly brought out with a little help from friends: Walhart's Chill Def 3 and Brave Celica's Death Blow 4 give him the best damage output of any sword user. I don't need to tell you how good Double Lion is, so let's get into doing the single highest amount of damage possible.

First, the special. You've got two options here: With Glimmer and Heavy Blade 3, Alm can ensure that his second, guaranteed, consecutive strike does 1.5x damage. This makes him a better nuke, but since he can get 4 charge off of Galeforce just from attacking once like this, that's also a viable option, and with healing and team support, can let him use Double Lion twice in one turn. The choice is yours.

Second, the B Skill. We can skip the A, as there's only one option you want there. Chill Def ensures Alm's always striking as hard as possible, getting around the defense of everything but the bulkiest of lances like Lukas. Cancel Affinity, while providing less general utility, can turn some of Alm's hardest counters into easy targets if they have Triangle Adept, ensuring every unit takes the full brunt of damage from him.

Finally, his C Skill. Honestly, this is the most flexible. Atk Smoke is what I'd recommend, as it helps keep him from being destroyed on enemy phase if your positioning is off. Other options like Infantry Pulse to go with his high HP also work, but this is the least important part of the setup, and up to you.

Alm does best when exclusively used on player phase. He can delete any enemy he faces, but needs team support with skills like Reposition and Drag Back to make sure he doesn't leave himself open to hits. He can be tricky to pull off, but devastating when the pieces are set up right.
Pen.png Creative
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Click to show/hide build description 
This build aims to make Celica at her absolute strongest when she's at full health. By combining Beloved Zofia and Atk/Spd Push, when at full health, Celica reaches and impressive 60/44 offensive spread. This is before considering IVs and stat boosts too! This version of Celica can almost always secure a kill and eliminate the biggest threat on the enemy team.

Aether is here to give her some form of self healing. Sol and Noontime aren't as reliable, but they are an option if you lack Aether. Keep in mind that this wont guarantee her getting back to full health. Chill Def is here to weaken the bulkiest unit on the enemy team. She'll have an easier time eliminating them once they get chilled, however her default Chill Spd is also a good option. Do keep in mind that Celica herself does not have to run the chill skills, so if someone on her team already runs it, her B slot is open for something else. Odd Atk Wave/Even Spd Wave are there for her to self buff her offenses even further. I would personally prioritize her Atk, since the tankiest units are usually the slowest, so she won't have a hard time out-speeding them. The sacred seals are Heavy Blade and Flashing Blade, these are to accelerate her Aether cooldown.

Fallen Celica is at her strongest when she is healthy, making her an excellent unit to eliminate the biggest threat first. Once she falls under 100% HP, it will be tricky to get her back to full health without a healer, however if she has already fulfilled her role then the rest can be left to other teammates.
Dueling Sword.png Optimal
Orb.png Very high investment
Panic Ploy W.png Cherche's Axe (Skill)
Icon Skill Assist.png Reposition / Flexible
Stats: +Atk/-Spd
Click to show/hide build description 
Cherche's personal weapon plays directly into her previous best set utilizing '"`UNIQ--item-259--QINU`"'. Given Cherche's extremely high attack she can initiate and kill most enemies in the game. Both her new personal weapon and the introduction of '"`UNIQ--item-262--QINU`"' allows Cherche to gain even more power while also allowing her to score extremely well in Arena.

Boon/Bane Cherche's best boon and bane set is +Atk and -Spd to maximize her personal weapon's power while dumping her worst and least consequential stat.

Weapon Her personal weapon '"`UNIQ--item-265--QINU`"' is simply a '"`UNIQ--item-268--QINU`"' with 3 more MT. Her Special refine gives '"`UNIQ--item-271--QINU`"', which is an overall excellent skill that was generally worth the C slot, but now is just free. Along with Cherche's pretty good HP she is able to panic everyone except the other highest HP melee infantry and armor units. If you have no need to Panic Ploy, then +Atk works, just to squeeze out a little more damage.

Assist Like other fliers, Cherche does best with '"`UNIQ--item-274--QINU`"', though whatever assist you want (such as a dual rally for score) also works well.

Special A two charge special like '"`UNIQ--item-277--QINU`"' allows Cherche to activate it during each combat when combined with the '"`UNIQ--item-280--QINU`"' seal. This allows Cherche to win some matchups she otherwise may not be able to. Alternately, '"`UNIQ--item-283--QINU`"' allows for Cherche to freely move again after her second combat, allowing for greater movement capabilities. This scores well and because she already hits so hard, only affects some ultra defense neutral matchups or triangle disadvantage matchups.

A Skill Given Cherche's insane player phase potential, '"`UNIQ--item-286--QINU`"' becomes the obvious choice both to maximize her damage in addition to maximizing her score.

B Skill If one wants to squeeze out wins against the tankiest units and maximize her SP, '"`UNIQ--item-289--QINU`"' is perfect for her, severely hampering the tankiest unit on the enemy team. Without Weapon Triangle Advantage Chill Def gives Cherche +14 damage. Alternately, '"`UNIQ--item-292--QINU`"' provides Cherche with a mechanism to escape combat after initiating.

C Skill '"`UNIQ--item-295--QINU`"' gives Cherche good support capabilities for a mixed emblem tea, allowing for better movement options. Alternately, other skils such as '"`UNIQ--item-298--QINU`"' or other buffs work well.

Sacred Seal '"`UNIQ--item-301--QINU`"' allows Cherche to almost always get an extra charge during each attack, due to her extremely high attack. This lets her very quickly fire off special abilities.

Alternately, if you want more support skills such as '"`UNIQ--item-304--QINU`"' are good seal slots.
Pen.png Creative
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Skill Assist.png Flexible
Icon Skill Special.png Sol / Aether
Stats: +Def/-Res
Click to show/hide build description 
+12 in both offensive stats? Ohhhhhh yes.

If Chrom is under 80% HP with both his Falchion and a Brazen skill, the two Brazen stats will be increased by 12. This generous and relatively easy to meet HP threshold means Chrom can consistently excel in 2 stats while having at least one other be good as well. While you do lose Fury's all-around coverage and recoil, Chrom's stats will become so ridiculous you won't miss it. First off, with either skill, Chrom's Atk will reach 65 at neutral. While going for 68 sounds hilarious, it's often unnecessary (There are very few units who can be one-shot or one-round killed by 68 Atk but not 65 Atk) and +Def can cover him better. If you go for Atk/Def, he'll end up with 49 at this way, turning him into a nigh-impenetrable physical wall even lancers will struggle to dent. With Atk/Spd, he can completely bypass his normally low Spd and start doubling not just often, but consistently, at 40 Spd, and will still have a respectable Def stat in the process. And of course, this all before any additional buffs you may want to put on him: Tactic or Cavalry skills can raise these stats even further.

Some last notes. Because his Atk is going to be ludicrous no matter what, you generally won't need a damaging special. Aether will let him restore HP and stay safe (Sol doing the same, but quicker and in smaller amounts while not mandating Heavy Blade). C slot is flexibile, cavalry buffs or smoke skils can be put to especially good use though. Ardent Sacrifice can get him into Brazen range safely, but be careful; if he's some combination of being +HP, merged too high, or under Summoner support, one use will no longer be enough.
Pen.png Creative
Dueling Crest.png Arena
Universal Shard.png Low investment
Icon Move Cavalry.png Cavalry
Click to show/hide build description 
Niche: This Chrom is for my Robin: Fell Incarnation who is -Atk, so that's why he has Atk Tactic 3 - to boost Robin's Atk and to give my healer a little extra muscle..

Special: I'm thinking of giving Chrom Galeforce, but I will try that later.

Seal: Chrom has a 60 Atk right now, and a 23 Res. I wanted to make sure that he would withstand some Mages, so I gave him Fortress Res 1, which I will improve once I have the resources.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Cavalry.png Cavalry
Icon Skill Assist.png Reposition / Flexible
Stats: +Atk/-Res,-Spd

A description has not been written for this build yet.

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Click to show/hide build description 
Sporting incredible 35/35 offensive stats, Bridal Cordelia is a force to be reckoned with. With a Brave Bow equipped, she becomes a very scary glass cannon capable of taking out the majority of the Fire Emblem Heroes roster. However, in typical glass cannon fashion, the tradeoff for her excellent attack and speed is that her defensive stats are very low which means the Perfect Bride can't get initiated on without getting seriously hurt or knocked out.

This set utilizes the '"`UNIQ--item-536--QINU`"' and the rest of this skillset is aimed at maximizing the damage from Brave Bow. Due to Brave Bow's effect, any boosts to the Attack stat are effectively doubled. As such, the preferred boon for this build is +Atk, and the A slot of choice is '"`UNIQ--item-539--QINU`"'. Additionally, the '"`UNIQ--item-542--QINU`"' seal is run in the seal slot. For the B slot, the ever important '"`UNIQ--item-545--QINU`"' is used to soften the defensive walls that can shrug off Cordelia's damage and one-shot her on the counter.

'"`UNIQ--item-548--QINU`"' is run as the special, as it allows Cordelia to strike down tanks much easier. Alternatively, if the '"`UNIQ--item-551--QINU`"' seal is available, she can run '"`UNIQ--item-554--QINU`"' in conjunction with the aforementioned Quickened Pulse seal to secure some KO's on units that are not quad attacked by Cordelia.

In the assist slot, either '"`UNIQ--item-557--QINU`"' or '"`UNIQ--item-560--QINU`"' can be used for the essential mobility that they give.
Orb.png Very high investment
Click to show/hide build description 
Just death all around. No one can be saved.
Dueling Sword.png Optimal
Dueling Crest.png Arena
Hero Feather Darkened.png High investment
Icon Move Infantry.png Infantry
Click to show/hide build description 
Karla boasts a terrifying offensive stat spread but sports lackluster defenses, meaning she is a superb candidate for Firesweep shenanigans. While her base sword is certainly a very strong option, a Firesweep Sword nullifies the significance of her paper-thin defensive stats on player phase (where she is most effective), which allows one to max out her offensive potential with the rest of the slots on this build.

Weapon: '"`UNIQ--item-274--QINU`"' is the choice of weaponry for this build, mitigating the impact of Karla's weak defensive capabilities on player phase, allowing Karla to put her stellar offensive stats to work unpunished if played properly.

Assist: '"`UNIQ--item-277--QINU`"' is a solid assist for general use, opening up various strategic options for either pulling units away from danger or placing them in range of an enemy unit.

Special: '"`UNIQ--item-280--QINU`"' is a strong special choice for this build, synergizing well with the '"`UNIQ--item-283--QINU`"' seal and leading to significantly higher damage output. Alternatively, '"`UNIQ--item-286--QINU`"' is an option that, with support from the '"`UNIQ--item-289--QINU`"' seal and ideally a dancer, will allot Karla more opportunities to put her potent offensive prowess to use.

A Passive: '"`UNIQ--item-292--QINU`"' is the A skill of choice for Firesweep Karla, augmenting her already terrific attack and speed at the cost of defenses. Given the choice of weaponry, Karla only gains from this skill selection.

B Passive: '"`UNIQ--item-295--QINU`"' is the ideal skill selection for the B slot. It increases the odds of Karla being able to one-round high defense units, which is especially important given the lack of an offensive special on this build. '"`UNIQ--item-298--QINU`"' is an option to consider if using '"`UNIQ--item-301--QINU`"' in the special slot.

C Passive: '"`UNIQ--item-304--QINU`"' is Karla's C skill from her base kit and fits this build well---providing a massive Speed buff to her teammates as well as herself every other turn.

Sacred Seal: '"`UNIQ--item-307--QINU`"' is the seal of choice for Firesweep Karla, operating well in tandem with her relatively high strength and Life and Death---allowing Karla to proc '"`UNIQ--item-310--QINU`"' or '"`UNIQ--item-313--QINU`"' more often.

Dancer support is a wise idea, namely from a unit like Lene, who can compensate for the complete lack of enemy phase sword coverage with her unique sword. '"`UNIQ--item-316--QINU`"' support is highly recommended.
Dueling Crest.png Arena
Orb.png Very high investment
Click to show/hide build description 
Lilina’s tome, Forblaze, comes with Chill Res 3 built into it, which is excellent since it can debuff from anywhere on the map, making it more consistent than the Ploy skills. It typically only affects one foe, but it can hit multiple foes if they share the highest Res stat.

Now, while it does benefit Lilina to have Chill Res, why not go ahead and help her more physical allies as well? That’s what Chill Def 3 is for. If she has Gunnthrà and/or Hríd as one of her allies, then they’ll enjoy reaping the effects of their weapons.

If you choose a different Chill Skill, then any combination of Smoke Skills in the C and Seal spots will suffice (just be mindful that Def and Res Smoke are not available as Seals yet). Whenever Lilina attacks, all foes around the target will be debuffed, allowing her allies to swoop in for a potential advantage/kill.

Death Blow 4 is rare, making Death Blow 3 more practical, but either will do. Her Forblaze can be refined to have Death Blow 3 itself, so another Death Blow 3/4 wouldn’t be bad to invest in!

This set is especially great if you have Lilina on a more defensive team. The debuffs will soften up foes for an incoming attack. It can be used offensively, too, as you can send in allies to ambush weakened foes. However, the Smoke Skills won’t be very effective if the target isn’t within range of other foes. Also, since Lilina is rather slow, she won’t be able to doubleattack very often.
Dueling Sword.png Optimal
Dueling Crest.png Arena
Orb.png Very high investment
Stats: +Atk/-Res

A description has not been written for this build yet.

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Click to show/hide build description 
This variant of Lyn takes up a bow once more, this time being a green bow. With her high Spd, she can pull off a Firesweep+ set decently.

Weapon: '"`UNIQ--item-380--QINU`"' is Lyn's weapon of choice, allowing her to assail opponents without fearing a counterattack, letting her safely engage against any opponent.

Assist: '"`UNIQ--item-383--QINU`"' is a good Assist in general to use for ranged units. Its uses are more defensive, allowing the user and an ally to move back one space. Ranged units usually don't want to be in the line of fire too much, so Draw Back can help them retreat.

Special: '"`UNIQ--item-386--QINU`"' is Lyn's Special. It has a defense piercing effect, letting Lyn break through tougher foes, while its charge of 3 lines up well with the rhythm of Lyn's attacks.

A Passive: '"`UNIQ--item-389--QINU`"' is Lyn's A skill. This build is strictly player phase, so she'll want a player phase offensive boosting skill.

B Passive: '"`UNIQ--item-392--QINU`"' is Lyn's B skill. It debuffs the unit on the enemy team with the highest Def, which will either help Lyn deal even more damage to a tankier unit, or help her teammates be victorious against that foe instead.

C Passive: '"`UNIQ--item-395--QINU`"' is Lyn's C skill. Lyn has a decent Res stat which can let her Ploy faster opponents with less Res, which can help her outspeed and double them.

Sacred Seal: '"`UNIQ--item-398--QINU`"' is Lyn's Seal, chosen to help her deal more damage.
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Universal Shard.png Low investment
Attack Plus W.png Sky Maiougi+ (Atk)
Stats: +Atk,+Spd/-Def,-Res,-HP
Click to show/hide build description 
- CV (talk) 19:22, 9 August 2018 (UTC)
Hero Feather Darkened.png High investment
Icon Move Cavalry.png Cavalry
Click to show/hide build description 
37/60/35/24/18. That's right he hits 60 attack.
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