The stat decrease that can be applied by Chill Res is considered a penalty.
Any 【Penalty】 on a unit, including penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
Chill Res does not compare Res stats.
Because no comparison is made, skills like Phantom Spd 3 have no effect.
Unit selection takes place after all bonuses on allies are removed, and before any new bonuses or penalties are applied. All other existing bonuses and penalties count towards their respective stats during unit selection.
If multiple units are tied for the highest Res, each of those units will receive the effect.
Ploy skills will NOT affect a unit that has had its res lowered below their threshold by Chill Res, since both skills say "start of turn"
This page was last edited on 5 March 2020, at 09:17.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Fandom, Inc. and is not affiliated with the game publisher.