All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Iron Bow||4||2||Effective against flying foes.||50||1||1|
|Steel Bow||6||2||Effective against flying foes.||100||3||2|
|Silver Bow||9||2||Effective against flying foes.||200||4||3|
|Cunning Bow||14||2||Grants Spd+3. Effective against flying foes. When total bonuses on unit + total penalties on foe ≥ 10, inflicts Atk/Spd/Def/Res-5 on foe during combat. (Example: if unit has a +5 bonus and foe has a -5 penalty, the calculated total will be 10.)||400||5||5|
This Hero has no Assist skills.
|Night Sky||3||Boosts damage dealt by 50%.||100||4||3|
|Glimmer||2||Boosts damage dealt by 50%.||200||—||4|
|Lull Spd/Def 1||Inflicts Spd/Def-1 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.||60||3||B|
|Lull Spd/Def 2||Inflicts Spd/Def-2 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.||120||4|
|Lull Spd/Def 3||Inflicts Spd/Def-3 on foe and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat.||240||5|
|Def Smoke 1||Inflicts Def-3 on foes within 2 spaces of target through their next actions after combat.||60||1||C|
|Def Smoke 2||Inflicts Def-5 on foes within 2 spaces of target through their next actions after combat.||120||2|
|Def Smoke 3||Inflicts Def-7 on foes within 2 spaces of target through their next actions after combat.||240||4|