All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Melee Bouquet||10||1||If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack.||200||3||3|
|Melee Bouquet+||14||1||If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack.||300||5||5|
Melee Bouquet+ can be upgraded in the Weapon Refinery.
|Ardent Sacrifice||1||Restores 10 HP to target ally.|
Unit loses 10 HP but cannot go below 1.
This Hero has no Special skills.
|Brazen Def/Res 1||At start of combat, if unit's HP ≤ 80%, grants Def/Res+3 during combat.||60||1||A|
|Brazen Def/Res 2||At start of combat, if unit's HP ≤ 80%, grants Def/Res+5 during combat.||120||2|
|Brazen Def/Res 3||At start of combat, if unit's HP ≤ 80%, grants Def/Res+7 during combat.||240||4|
|Wings of Mercy 1||If an ally's HP ≤ 30%, unit can move to a space adjacent to that ally.||60||3||B|
|Wings of Mercy 2||If an ally's HP ≤ 40%, unit can move to a space adjacent to that ally.||120||4|
|Wings of Mercy 3||If an ally's HP ≤ 50%, unit can move to a space adjacent to that ally.||240||5|