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Status Icon WeaponStatus Icon MoveCorrin Fateful Prince Face FC
Corrin: Fateful Prince
Status Icon WeaponStatus Icon MoveCorrin Fateful Princess Face FC
Corrin: Fateful Princess
Status Icon WeaponStatus Icon MoveCorrin Novice Vacationer Face FC
Corrin: Novice Vacationer
Status Icon WeaponStatus Icon MoveCorrin Enjoying Tradition Face FC
Corrin: Enjoying Tradition
Status Icon WeaponStatus Icon MoveCorrin Dream Prince Face FC
Corrin: Dream Prince
Status Icon WeaponStatus Icon MoveCorrin Dream Princess Face FC
Corrin: Dream Princess
Status Icon WeaponStatus Icon MoveCorrin Wailing Soul Face FC
Corrin: Wailing Soul
Status Icon WeaponStatus Icon MoveCorrin Child of Dusk Face FC
Corrin: Child of Dusk
Status Icon WeaponStatus Icon MoveCorrin Nightfall Ninja Act Face FC
Corrin: Nightfall Ninja Act
Status Icon WeaponStatus Icon MoveCorrin Daylight Ninja Act Face FC
Corrin: Daylight Ninja Act
Status Icon WeaponStatus Icon MoveCorrin Starry Seer Face FC
Corrin: Starry Seer
Status Icon WeaponStatus Icon MoveCorrin Celestial Sorcerer Face FC
Corrin: Celestial Sorcerer
Status Icon WeaponStatus Icon MoveCorrin Silent Bloodline Face FC
Corrin: Silent Bloodline
General Quotes Misc Heroic Ordeal
Corrin
Bloodbound Beast
Portrait
Corrin Bloodbound Beast Face
Attack
Corrin Bloodbound Beast BtlFace
Special
Corrin Bloodbound Beast BtlFace C
Damage

Corrin Bloodbound Beast BtlFace D

Art by: argon / Exys Inc.
Description A prince born in Hoshido but raised in Nohr. Within the blood coursing through his veins, a brutal presence lies sleeping. Appears in Fire Emblem Fates.
Rarities ★ SR
Weapon Type Icon Class Blue Breath Blue Breath
Move Type Icon Move Infantry Infantry
Voice Actor EN Cam Clarke
Voice Actor JP 島﨑信長(Nobunaga Shimazaki)
Release Date
Addition Date
Entry Icon MiniUnit Head 11 Fates
Version 4.5
Internal ID PID_暴走カムイ男 (518)
Origin 110000100100

{{InMain|

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/175/6/75/6/72/3/41/2/333
★15/16/176/7/86/7/82/3/41/2/335
★16/17/186/7/86/7/83/4/52/3/438
★16/17/187/8/97/8/93/4/52/3/440
★17/18/197/8/97/8/94/5/63/4/543

Level 40 stats

RarityHPAtkSpdDefResTotal
★31/34/3626/29/3126/29/3121/24/2715/18/21133~134
★32/35/3829/32/3429/32/3423/26/2916/19/22143~144
★35/38/4131/34/3731/34/3726/29/3219/22/25157
★36/39/4233/36/4033/36/4027/30/3320/23/26164~165
★39/42/4535/38/4235/38/4230/33/3622/26/29176~178

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★55%70%70%65%50%310%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Fire Breath6150★★
Fire Breath+81100★★
Flametongue111200★★
Brutal Breath161
Grants Spd+3. Grants Atk/Spd/Def/Res+X during combat. (Calculates X based on number of allies within 2 spaces of unit: 0 allies grants +5; 1 grants +3; 2 grants +1; ≥3 allies grants +0.) If the number of allies within 2 spaces is ≤ 1, inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
400★★

Brutal Breath can be upgraded in the Weapon Refinery.
When upgraded, the description of Brutal Breath becomes "Grants Spd+3. Grants Atk/Spd/Def/Res+X (calculates X based on number of allies adjacent to unit: if 0 allies, X = 11; if 1 ally, X = 9; if 2 allies, X = 7; if 3 allies, X = 5, and if allies ≥ 4, X = 4) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). Restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.".
Brutal Breath can be upgraded with the additional effect Brutal Breath W "At start of turn, if number of allies adjacent to unit ≤ 2, grants Atk/Spd+6,【Dodge】, and "neutralizes foe's bonuses during combat" to unit for 1 turn. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials).

【Dodge】
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Glimmer2
Boosts damage dealt by 50%.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Solo 1Atk/Spd Solo 1
If unit is not adjacent to an ally, grants Atk/Spd+2 during combat.
60★
Atk Spd Solo 2Atk/Spd Solo 2
If unit is not adjacent to an ally, grants Atk/Spd+4 during combat.
120★
Atk Spd Solo 3Atk/Spd Solo 3
If unit is not adjacent to an ally, grants Atk/Spd+6 during combat.
240★
Atk Spd Solo 4Atk/Spd Solo 4
If unit is not adjacent to an ally, grants Atk/Spd+7 during combat.
300★
BNull Follow Up 1Null Follow-Up 1
At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
60★
Null Follow Up 2Null Follow-Up 2
At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
120★
Null Follow Up 3Null Follow-Up 3
Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
240★
CRouse Spd Def 1Rouse Spd/Def 1
At start of turn, if unit is not adjacent to an ally, grants Spd/Def+2 to unit for 1 turn.
60★
Rouse Spd Def 2Rouse Spd/Def 2
At start of turn, if unit is not adjacent to an ally, grants Spd/Def+4 to unit for 1 turn.
120★
Rouse Spd Def 3Rouse Spd/Def 3
At start of turn, if unit is not adjacent to an ally, grants Spd/Def+6 to unit for 1 turn.
240★

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