Corrin: Bloodbound Beast
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Corrin: Fateful Prince Corrin: Fateful Princess Corrin: Novice Vacationer Corrin: Enjoying Tradition Corrin: Dream Prince Corrin: Dream Princess Corrin: Wailing Soul Corrin: Child of Dusk |
General | Quotes | Misc | Heroic Ordeal |
Corrin Bloodbound Beast | |
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Art by: argon / Exys Inc. | |
Description | A prince born in Hoshido but raised in Nohr. Within the blood coursing through his veins, a brutal presence lies sleeping. Appears in Fire Emblem Fates. |
Rarities | 5![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Cam Clarke |
Voice Actor JP | Shimazaki Nobunaga (島﨑信長) |
Release Date | |
Addition Date | |
Entry | ![]() |
Internal ID | PID_暴走カムイ男 (518)
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Origin | 110000100100 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 15/16/17 | 5/6/7 | 5/6/7 | 2/3/4 | 1/2/3 | 33 |
2![]() | 15/16/17 | 6/7/8 | 6/7/8 | 2/3/4 | 1/2/3 | 35 |
3![]() | 16/17/18 | 6/7/8 | 6/7/8 | 3/4/5 | 2/3/4 | 38 |
4![]() | 16/17/18 | 7/8/9 | 7/8/9 | 3/4/5 | 2/3/4 | 40 |
5![]() | 17/18/19 | 7/8/9 | 7/8/9 | 4/5/6 | 3/4/5 | 43 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 31/34/36 | 26/29/31 | 26/29/31 | 21/24/27 | 15/18/21 | 133~134 |
2![]() | 32/35/38 | 29/32/34 | 29/32/34 | 23/26/29 | 16/19/22 | 143~144 |
3![]() | 35/38/41 | 31/34/37 | 31/34/37 | 26/29/32 | 19/22/25 | 157 |
4![]() | 36/39/42 | 33/36/40 | 33/36/40 | 27/30/33 | 20/23/26 | 164~165 |
5![]() | 39/42/45 | 35/38/42 | 35/38/42 | 30/33/36 | 22/26/29 | 176~178 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 55% | 70% | 70% | 65% | 50% | 310% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1![]() | 1![]() |
Fire Breath+ | 8 | 1 | — | 100 | 2![]() | 2![]() |
Flametongue | 11 | 1 | — | 200 | 4![]() | 3![]() |
Brutal Breath | 16 | 1 | Grants Spd+3. Grants Atk/Spd/Def/Res+X during combat. (Calculates X based on number of allies within 2 spaces of unit: 0 allies grants +5; 1 grants +3; 2 grants +1; ≥3 allies grants +0.) If the number of allies within 2 spaces is ≤ 1, inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5![]() | 5![]() |
Assists[edit | edit source]
This unit owns no Assist skills.
Specials[edit | edit source]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4![]() | 3![]() |
Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4![]() |
Passives[edit | edit source]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Atk/Spd Solo 1 | If unit is not adjacent to an ally, grants Atk/Spd+2 during combat. | 60 | 2![]() |
![]() | Atk/Spd Solo 2 | If unit is not adjacent to an ally, grants Atk/Spd+4 during combat. | 120 | 3![]() | |
![]() | Atk/Spd Solo 3 | If unit is not adjacent to an ally, grants Atk/Spd+6 during combat. | 240 | 4![]() | |
![]() | Atk/Spd Solo 4 | If unit is not adjacent to an ally, grants Atk/Spd+7 during combat. | 300 | 5![]() | |
B | ![]() | Null Follow-Up 1 | At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 60 | 3![]() |
![]() | Null Follow-Up 2 | At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 120 | 4![]() | |
![]() | Null Follow-Up 3 | Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 240 | 5![]() | |
C | ![]() | Rouse Spd/Def 1 | At start of turn, if unit is not adjacent to an ally, grants Spd/Def+2 to unit for 1 turn. | 60 | 1![]() |
![]() | Rouse Spd/Def 2 | At start of turn, if unit is not adjacent to an ally, grants Spd/Def+4 to unit for 1 turn. | 120 | 2![]() | |
![]() | Rouse Spd/Def 3 | At start of turn, if unit is not adjacent to an ally, grants Spd/Def+6 to unit for 1 turn. | 240 | 4![]() |